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author | Alexander Harkness <me@bearbin.net> | 2015-06-07 21:47:47 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2015-06-07 21:47:47 +0200 |
commit | 2ea316b74664539744c3f32f7062df80cbd321b3 (patch) | |
tree | 57deef6f15be95c6f1f1e27186a9f7ea8a0e2cf6 /src/ChunkMap.cpp | |
parent | Merge pull request #2210 from nounoursheureux/bucket-craft (diff) | |
parent | Revert "Chunk queue collapsing" (diff) | |
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Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r-- | src/ChunkMap.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 4db73971c..2f38e4cd6 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -409,6 +409,22 @@ void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, c +void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, a_ChunkZ); + if (Chunk == nullptr) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastChunkData(a_Serializer, a_Exclude); +} + + + + + void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); |