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authorHaoTNN <haotnn@gmail.com>2015-06-03 01:08:57 +0200
committerHaoTNN <haotnn@gmail.com>2015-06-03 01:08:57 +0200
commit3142598dee31acc23c738a1a728638665c8940b8 (patch)
tree2eb837ed785678d536d677ff5020fabca089f2e5 /src/ChunkMap.h
parentMerge remote-tracking branch 'upstream/master' (diff)
parentMerge pull request #2182 from birkett/master (diff)
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r--src/ChunkMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 35f66f339..964188bbe 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -322,7 +322,7 @@ public:
The specified chunk is queued to be loaded or generated, and lit if needed.
The specified callback is called after the chunk has been prepared. If there's no preparation to do, only the callback is called.
It is legal to call without the callback. */
- void PrepareChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallAfter = nullptr); // Lua-accessible
+ void PrepareChunk(int a_ChunkX, int a_ChunkZ, std::unique_ptr<cChunkCoordCallback> a_CallAfter = {}); // Lua-accessible
/** Queues the chunk for generating.
First attempts to load the chunk from the storage. If that fails, queues the chunk for generating.