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authorMat <mail@mathias.is>2020-03-24 15:54:12 +0100
committerGitHub <noreply@github.com>2020-03-24 15:54:12 +0100
commit782619e3f84568b0c98ec690a54820aba02ab6b6 (patch)
treed1ecf9a3f50f283d430b8dcf0037657b9f5f4489 /src/Entities/Entity.h
parentUpdate Core (diff)
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r--src/Entities/Entity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index a6404a128..ecc94efc9 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -469,13 +469,13 @@ public:
virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ);
/** Schedules a MoveToWorld call to occur on the next Tick of the entity */
- OBSOLETE void ScheduleMoveToWorld(cWorld * a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = false)
+ OBSOLETE void ScheduleMoveToWorld(cWorld * a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = true)
{
LOGWARNING("ScheduleMoveToWorld is deprecated, use MoveToWorld instead");
MoveToWorld(a_World, a_NewPosition, a_ShouldSetPortalCooldown, a_ShouldSendRespawn);
}
- bool MoveToWorld(cWorld * a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = false);
+ bool MoveToWorld(cWorld * a_World, Vector3d a_NewPosition, bool a_ShouldSetPortalCooldown = false, bool a_ShouldSendRespawn = true);
bool MoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d a_NewPosition)
{