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authorTiger Wang <ziwei.tiger@outlook.com>2021-01-02 14:50:34 +0100
committerGitHub <noreply@github.com>2021-01-02 14:50:34 +0100
commit16aeb84cd35996a6b41f10cbc48a677eeccc911c (patch)
treeae877926559d59a534bbf3c22651e6df7ffe8d71 /src/Entities/Player.h
parentFix version typo in CMakeLists.txt (#5098) (diff)
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r--src/Entities/Player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index bdcacd608..1e7a17e4f 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -54,6 +54,8 @@ public:
virtual ~cPlayer() override;
+ virtual void OnRemoveFromWorld(cWorld & a_World) override;
+
virtual void SpawnOn(cClientHandle & a_Client) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
@@ -784,8 +786,6 @@ protected:
/** Sets the speed and sends it to the client, so that they are forced to move so. */
virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
- virtual void Destroyed(void) override;
-
/** Filters out damage for creative mode / friendly fire */
virtual bool DoTakeDamage(TakeDamageInfo & TDI) override;