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authorTiger Wang <ziwei.tiger@outlook.com>2021-03-08 17:39:43 +0100
committerTiger Wang <ziwei.tiger@outlook.com>2021-03-18 00:44:42 +0100
commit5ca3a7c2e76bc91356aaa1c6bc3d12bb2a3c6e9c (patch)
treeea5f79ad71456dcbf4f658a61cc259ac4e6e7d79 /src/Generating/HeiGen.cpp
parentAdd heraldry names to banner pattern API docs (diff)
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Diffstat (limited to 'src/Generating/HeiGen.cpp')
-rw-r--r--src/Generating/HeiGen.cpp47
1 files changed, 24 insertions, 23 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp
index 4efb89be5..2e4b4fb3c 100644
--- a/src/Generating/HeiGen.cpp
+++ b/src/Generating/HeiGen.cpp
@@ -106,8 +106,8 @@ void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile)
////////////////////////////////////////////////////////////////////////////////
// cHeiGenCache:
-cHeiGenCache::cHeiGenCache(cTerrainHeightGenPtr a_HeiGenToCache, size_t a_CacheSize) :
- m_HeiGenToCache(std::move(a_HeiGenToCache)),
+cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, size_t a_CacheSize) :
+ m_HeiGenToCache(a_HeiGenToCache),
m_CacheSize(a_CacheSize),
m_NumHits(0),
m_NumMisses(0),
@@ -161,7 +161,7 @@ void cHeiGenCache::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightMap
// Not in the cache:
m_NumMisses++;
- m_HeiGenToCache->GenHeightMap(a_ChunkCoords, a_HeightMap);
+ m_HeiGenToCache.GenHeightMap(a_ChunkCoords, a_HeightMap);
// Insert it as the first item in the MRU order:
auto Idx = m_CacheOrder[m_CacheSize - 1];
@@ -219,14 +219,15 @@ bool cHeiGenCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_Rel
////////////////////////////////////////////////////////////////////////////////
// cHeiGenMultiCache:
-cHeiGenMultiCache::cHeiGenMultiCache(const cTerrainHeightGenPtr & a_HeiGenToCache, size_t a_SubCacheSize, size_t a_NumSubCaches):
- m_NumSubCaches(a_NumSubCaches)
+cHeiGenMultiCache::cHeiGenMultiCache(std::unique_ptr<cTerrainHeightGen> a_HeiGenToCache, size_t a_SubCacheSize, size_t a_NumSubCaches):
+ m_NumSubCaches(a_NumSubCaches),
+ m_Underlying(std::move(a_HeiGenToCache))
{
// Create the individual sub-caches:
m_SubCaches.reserve(a_NumSubCaches);
for (size_t i = 0; i < a_NumSubCaches; i++)
{
- m_SubCaches.emplace_back(std::make_shared<cHeiGenCache>(a_HeiGenToCache, a_SubCacheSize));
+ m_SubCaches.push_back(std::make_unique<cHeiGenCache>(*m_Underlying, a_SubCacheSize));
}
}
@@ -517,7 +518,7 @@ void cHeiGenBiomal::GenHeightMap(cChunkCoords a_ChunkCoords, cChunkDef::HeightMa
{
for (int x = -1; x <= 1; x++)
{
- m_BiomeGen->GenBiomes({a_ChunkCoords.m_ChunkX + x, a_ChunkCoords.m_ChunkZ + z}, Biomes[x + 1][z + 1]);
+ m_BiomeGen.GenBiomes({a_ChunkCoords.m_ChunkX + x, a_ChunkCoords.m_ChunkZ + z}, Biomes[x + 1][z + 1]);
} // for x
} // for z
@@ -636,9 +637,9 @@ class cHeiGenMinMax:
public:
- cHeiGenMinMax(int a_Seed, cBiomeGenPtr a_BiomeGen):
+ cHeiGenMinMax(int a_Seed, cBiomeGen & a_BiomeGen):
m_Noise(a_Seed),
- m_BiomeGen(std::move(a_BiomeGen)),
+ m_BiomeGen(a_BiomeGen),
m_TotalWeight(0)
{
// Initialize the weights:
@@ -664,7 +665,7 @@ public:
cChunkDef::BiomeMap neighborBiomes[3][3];
for (int z = 0; z < 3; z++) for (int x = 0; x < 3; x++)
{
- m_BiomeGen->GenBiomes({a_ChunkCoords.m_ChunkX + x - 1, a_ChunkCoords.m_ChunkZ + z - 1}, neighborBiomes[z][x]);
+ m_BiomeGen.GenBiomes({a_ChunkCoords.m_ChunkX + x - 1, a_ChunkCoords.m_ChunkZ + z - 1}, neighborBiomes[z][x]);
}
// Get the min and max heights based on the biomes:
@@ -735,7 +736,7 @@ protected:
cPerlinNoise m_Perlin;
/** The biome generator to query for the underlying biomes. */
- cBiomeGenPtr m_BiomeGen;
+ cBiomeGen & m_BiomeGen;
/** Weights applied to each of the min / max values in the neighborhood of the currently evaluated column. */
double m_Weights[AVERAGING_SIZE * 2 + 1][AVERAGING_SIZE * 2 + 1];
@@ -831,7 +832,7 @@ protected:
////////////////////////////////////////////////////////////////////////////////
// cTerrainHeightGen:
-cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, const cBiomeGenPtr & a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
+std::unique_ptr<cTerrainHeightGen> cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
{
AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
if (HeightGenName.empty())
@@ -841,55 +842,55 @@ cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, co
}
a_CacheOffByDefault = false;
- cTerrainHeightGenPtr res;
+ std::unique_ptr<cTerrainHeightGen> res;
if (NoCaseCompare(HeightGenName, "Flat") == 0)
{
- res = std::make_shared<cHeiGenFlat>();
+ res = std::make_unique<cHeiGenFlat>();
a_CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
}
else if (NoCaseCompare(HeightGenName, "classic") == 0)
{
- res = std::make_shared<cHeiGenClassic>(a_Seed);
+ res = std::make_unique<cHeiGenClassic>(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
// Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
// Return an empty pointer, the caller will create the proper generator:
- return cTerrainHeightGenPtr();
+ return nullptr;
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
// Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
// Return an empty pointer, the caller will create the proper generator:
- return cTerrainHeightGenPtr();
+ return nullptr;
}
else if (NoCaseCompare(HeightGenName, "MinMax") == 0)
{
- res = std::make_shared<cHeiGenMinMax>(a_Seed, a_BiomeGen);
+ res = std::make_unique<cHeiGenMinMax>(a_Seed, a_BiomeGen);
}
else if (NoCaseCompare(HeightGenName, "Mountains") == 0)
{
- res = std::make_shared<cHeiGenMountains>(a_Seed);
+ res = std::make_unique<cHeiGenMountains>(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "BiomalNoise3D") == 0)
{
// Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
// Return an empty pointer, the caller will create the proper generator:
- return cTerrainHeightGenPtr();
+ return nullptr;
}
else if (NoCaseCompare(HeightGenName, "Steppy") == 0)
{
- res = std::make_shared<cHeiGenSteppy>(a_Seed);
+ res = std::make_unique<cHeiGenSteppy>(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
// Not a heightmap-based generator, but it used to be accessible via HeightGen, so we need to skip making the default out of it
// Return an empty pointer, the caller will create the proper generator:
- return cTerrainHeightGenPtr();
+ return nullptr;
}
else if (NoCaseCompare(HeightGenName, "Biomal") == 0)
{
- res = std::make_shared<cHeiGenBiomal>(a_Seed, a_BiomeGen);
+ res = std::make_unique<cHeiGenBiomal>(a_Seed, a_BiomeGen);
/*
// Performance-testing: