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authorAlexander Harkness <bearbin@gmail.com>2015-05-19 19:43:19 +0200
committerAlexander Harkness <bearbin@gmail.com>2015-05-19 19:43:19 +0200
commitcbb425f027a7b51c4aed5d3399b26cf325c4c8ce (patch)
tree6a35f2c9c44b7d3d5142635178bf1ec9ca5e428c /src/Inventory.cpp
parentUpdated Core. (diff)
parentMerge pull request #2057 from Seadragon91/master (diff)
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Diffstat (limited to 'src/Inventory.cpp')
-rw-r--r--src/Inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp
index fba6f4aea..c595da5b0 100644
--- a/src/Inventory.cpp
+++ b/src/Inventory.cpp
@@ -499,7 +499,7 @@ int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum)
#if 0
-bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */)
+bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, bool * a_bChangedSlots, int a_Mode /* = 0 */)
{
// Fill already present stacks
if (a_Mode < 2)