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authorJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
committerJulian Laubstein <julianlaubstein@yahoo.de>2016-02-06 11:37:34 +0100
commit6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch)
tree7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/Items/ItemArmor.h
parentMerge pull request #2958 from LogicParrot/fence (diff)
parentBulk clearing of whitespace (diff)
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Diffstat (limited to 'src/Items/ItemArmor.h')
-rw-r--r--src/Items/ItemArmor.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h
index 252b94df9..906993a5b 100644
--- a/src/Items/ItemArmor.h
+++ b/src/Items/ItemArmor.h
@@ -47,14 +47,14 @@ public:
LOGWARNING("Used unknown armor: %i", a_Item.m_ItemType);
return false;
}
-
+
if (!a_Player->GetInventory().GetArmorSlot(SlotNum).IsEmpty())
{
return false;
}
-
+
a_Player->GetInventory().SetArmorSlot(SlotNum, a_Item.CopyOne());
-
+
cItem Item(a_Item);
Item.m_ItemCount--;
if (Item.m_ItemCount <= 0)