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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-05-29 11:08:32 +0200 |
commit | 1e6f02437e88495d57249f742526526ee5865777 (patch) | |
tree | af200ec3c23c5d04359ba471d275cfa6d0a3c7fb /src/Mobs/Blaze.cpp | |
parent | Merge pull request #2157 from beeduck/Issue2106 (diff) | |
parent | Merge branch 'master' into PreventNewWarnings (diff) | |
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Diffstat (limited to 'src/Mobs/Blaze.cpp')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index d4ad24166..731da6b18 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -23,7 +23,7 @@ void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) { if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) { - int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); } } |