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authorTiger Wang <ziwei.tiger@outlook.com>2021-01-06 01:35:42 +0100
committerTiger Wang <ziwei.tiger@outlook.com>2021-01-12 13:34:34 +0100
commit054a89dd9e5d6819adede9d7ba781b69f98ff2f4 (patch)
tree820a104cae2d9e4ec912b0a1bd7debac52cf4cc9 /src/Mobs/Monster.h
parentConvert most calls to blocking GetHeight/GetBiomeAt to direct chunk accesses (diff)
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r--src/Mobs/Monster.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index eb8905ae3..830919c22 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -358,8 +358,6 @@ protected:
/** Adds weapon that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if picked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop */
void AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel);
- virtual void DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo) override;
-
/* The breeding processing */
/** The monster's breeding partner. */