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authormadmaxoft <github@xoft.cz>2014-04-14 22:52:59 +0200
committermadmaxoft <github@xoft.cz>2014-04-14 22:52:59 +0200
commitd12d7b671523f79f760403f3f4c0ef4efb497c79 (patch)
tree7fe960574b01b1bc1b76327a3f163fd2f69d06ce /src/Protocol/ProtocolRecognizer.cpp
parentA client UUID is generated when the server is in offline mode. (diff)
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Diffstat (limited to 'src/Protocol/ProtocolRecognizer.cpp')
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 6a1f2fbbd..8a97b9713 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -397,6 +397,16 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W
+void cProtocolRecognizer::SendLoginSuccess(void)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendLoginSuccess();
+}
+
+
+
+
+
void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
{
ASSERT(m_Protocol != NULL);