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authorHowaner <franzi.moos@googlemail.com>2014-11-14 22:33:54 +0100
committerHowaner <franzi.moos@googlemail.com>2014-11-14 22:33:54 +0100
commita0e1e43fc187d79021b4e84e70729255f7f690e2 (patch)
tree933304dcec7bc698bf7c0f70fe8938d46c642113 /src/World.cpp
parent... in this world (diff)
parentNoise3D: Added jungles. (diff)
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Diffstat (limited to 'src/World.cpp')
-rw-r--r--src/World.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 4e6ca264f..288cf0154 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2732,6 +2732,23 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa
+bool cWorld::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
+{
+ cCSLock Lock(m_CSPlayers);
+ for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
+ {
+ if ((*itr)->GetUUID() == a_PlayerUUID)
+ {
+ return a_Callback.Item(*itr);
+ }
+ }
+ return false;
+}
+
+
+
+
+
// TODO: This interface is dangerous!
cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight)
{