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-rw-r--r--src/Blocks/BlockHandler.cpp2
-rw-r--r--src/Blocks/BlockNetherWart.h52
-rw-r--r--src/Items/ItemHandler.cpp2
-rw-r--r--src/Items/ItemNetherWart.h54
4 files changed, 110 insertions, 0 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index d377823f7..ff1022e12 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -40,6 +40,7 @@
#include "BlockMelon.h"
#include "BlockMushroom.h"
#include "BlockMycelium.h"
+#include "BlockNetherWart.h"
#include "BlockNote.h"
#include "BlockOre.h"
#include "BlockPiston.h"
@@ -160,6 +161,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
+ case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h
new file mode 100644
index 000000000..4cc3d989a
--- /dev/null
+++ b/src/Blocks/BlockNetherWart.h
@@ -0,0 +1,52 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+#include "../MersenneTwister.h"
+#include "../World.h"
+
+
+
+
+
+/// Common class that takes care of carrots, potatoes and wheat
+class cBlockNetherWartHandler :
+ public cBlockHandler
+{
+public:
+ cBlockNetherWartHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override
+ {
+ MTRand rand;
+
+ if (a_Meta == 0x7)
+ {
+ // Is fully grown, drop the entire produce:
+ a_Pickups.push_back(cItem(E_ITEM_NETHER_WART, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0));
+ }
+ else
+ {
+ a_Pickups.push_back(cItem(E_ITEM_NETHER_WART));
+ }
+ }
+
+ void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ {
+ NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ);
+
+ if (Meta < 7)
+ {
+ a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_NETHER_WART, ++Meta);
+ }
+ }
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_SOULSAND));
+ }
+} ; \ No newline at end of file
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 92ba94999..23b9a86d4 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -23,6 +23,7 @@
#include "ItemLeaves.h"
#include "ItemLighter.h"
#include "ItemMinecart.h"
+#include "ItemNetherWart.h"
#include "ItemPickaxe.h"
#include "ItemThrowable.h"
#include "ItemRedstoneDust.h"
@@ -101,6 +102,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler();
case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType);
case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType);
+ case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType);
case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType);
case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType);
case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType);
diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h
new file mode 100644
index 000000000..aa4a44340
--- /dev/null
+++ b/src/Items/ItemNetherWart.h
@@ -0,0 +1,54 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+
+
+
+
+
+class cItemNetherWartHandler :
+ public cItemHandler
+{
+public:
+ cItemNetherWartHandler(int a_ItemType) :
+ cItemHandler(a_ItemType)
+ {
+
+ }
+
+ virtual bool IsPlaceable(void) override
+ {
+ return true;
+ }
+
+ virtual bool GetPlacementBlockTypeMeta(
+ cWorld * a_World, cPlayer * a_Player,
+ int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_CursorX, int a_CursorY, int a_CursorZ,
+ BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
+ ) override
+ {
+ if (a_BlockFace != BLOCK_FACE_TOP)
+ {
+ // Only allow planting nether wart from the top side of the block
+ return false;
+ }
+
+ // Only allow placement on farmland
+ int X = a_BlockX;
+ int Y = a_BlockY;
+ int Z = a_BlockZ;
+ AddFaceDirection(X, Y, Z, a_BlockFace, true);
+ if (a_World->GetBlock(X, Y, Z) != E_BLOCK_SOULSAND)
+ {
+ return false;
+ }
+
+ a_BlockMeta = 0;
+ a_BlockType = E_BLOCK_NETHER_WART;
+
+ return true;
+ }
+} ; \ No newline at end of file