diff options
Diffstat (limited to 'MCServer/Plugins/Core/rank-groups.lua')
-rw-r--r-- | MCServer/Plugins/Core/rank-groups.lua | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/MCServer/Plugins/Core/rank-groups.lua b/MCServer/Plugins/Core/rank-groups.lua index 157d91744..04050fc80 100644 --- a/MCServer/Plugins/Core/rank-groups.lua +++ b/MCServer/Plugins/Core/rank-groups.lua @@ -1,6 +1,6 @@ function HandleRankCommand( Split, Player ) if Split[2] == nil or Split[3] == nil then - Player:SendMessage(cChatColor.Rose .. "Usage: /rank [Player] [Group]") + Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Usage: /rank [Player] [Group]") return true end local GroupsIni = cIniFile("groups.ini") @@ -8,7 +8,7 @@ function HandleRankCommand( Split, Player ) LOG("Could not read groups.ini!") end if GroupsIni:FindKey(Split[3]) == -1 then - Player:SendMessage(cChatColor.Rose .. "Group does not exist") + Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "Group does not exist") return true end local UsersIni = cIniFile("users.ini") @@ -20,7 +20,7 @@ function HandleRankCommand( Split, Player ) UsersIni:WriteFile() local loopPlayers = function( Player ) if Player:GetName() == Split[2] then - Player:SendMessage( cChatColor.Green .. "You were moved to group " .. Split[3] ) + Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "You were moved to group " .. Split[3] ) Player:LoadPermissionsFromDisk() end end @@ -28,21 +28,21 @@ function HandleRankCommand( Split, Player ) World:ForEachPlayer( loopPlayers ) end cRoot:Get():ForEachWorld( loopWorlds ) - Player:SendMessage(cChatColor.Green .. "Player " .. Split[2] .. " Was moved to " .. Split[3]) + Player:SendMessage(cChatColor.Green .. "[INFO] " .. cChatColor.White .. "Player " .. Split[2] .. " Was moved to " .. Split[3]) return true end -function HandleListGroupsCommand( Split, Player ) +function HandleGroupsCommand( Split, Player ) local GroupsIni = cIniFile("groups.ini") if GroupsIni:ReadFile() == false then - Player:SendMessage( cChatColor.Green .. "No groups found" ) + Player:SendMessage(cChatColor.Rose .. "[INFO] " .. cChatColor.White .. "No groups found" ) end Number = GroupsIni:NumKeys() - 1 Groups = {} for i=0, Number do table.insert( Groups, GroupsIni:KeyName(i) ) end - Player:SendMessage( cChatColor.Green .. "Groups:" ) - Player:SendMessage( cChatColor.Green .. table.concat( Groups, ", " ) ) + Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. cChatColor.White .. "Found " .. #Groups .. " groups" ) + Player:SendMessage(cChatColor.Gold .. table.concat( Groups, " " ) ) return true end
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