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-rw-r--r--Server/Plugins/APIDump/Classes/Plugins.lua4
-rw-r--r--Server/Plugins/APIDump/Hooks/OnPlayerMoving.lua1
2 files changed, 5 insertions, 0 deletions
diff --git a/Server/Plugins/APIDump/Classes/Plugins.lua b/Server/Plugins/APIDump/Classes/Plugins.lua
index 9945a2478..bb9848667 100644
--- a/Server/Plugins/APIDump/Classes/Plugins.lua
+++ b/Server/Plugins/APIDump/Classes/Plugins.lua
@@ -818,6 +818,10 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
{
Notes = "Called after a player has broken a block.",
},
+ HOOK_PLAYER_CROUCHED =
+ {
+ Notes = "Called when a player crouches.",
+ },
HOOK_PLAYER_DESTROYED =
{
Notes = "Called when the {{cPlayer}} object is destroyed - a player has disconnected.",
diff --git a/Server/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/Server/Plugins/APIDump/Hooks/OnPlayerMoving.lua
index 4385bf94d..6b3df6bf4 100644
--- a/Server/Plugins/APIDump/Hooks/OnPlayerMoving.lua
+++ b/Server/Plugins/APIDump/Hooks/OnPlayerMoving.lua
@@ -13,6 +13,7 @@ return
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." },
{ Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
{ Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
+ { Name = "PreviousIsOnGround", Type = "{{boolean}}", Notes = "Specifies if the player was standing on a solid block." },
},
Returns = [[
If the function returns true, movement is prohibited.</p>