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-rw-r--r--Tools/BiomeVisualiser/.gitignore4
-rw-r--r--Tools/BiomeVisualiser/BiomeCache.cpp338
-rw-r--r--Tools/BiomeVisualiser/BiomeCache.h96
-rw-r--r--Tools/BiomeVisualiser/BiomeColors.cpp114
-rw-r--r--Tools/BiomeVisualiser/BiomeColors.h15
-rw-r--r--Tools/BiomeVisualiser/BiomeRenderer.cpp119
-rw-r--r--Tools/BiomeVisualiser/BiomeRenderer.h55
-rw-r--r--Tools/BiomeVisualiser/BiomeSource.h37
-rw-r--r--Tools/BiomeVisualiser/BiomeViewWnd.cpp247
-rw-r--r--Tools/BiomeVisualiser/BiomeViewWnd.h69
-rw-r--r--Tools/BiomeVisualiser/BiomeVisualiser.cpp52
-rw-r--r--Tools/BiomeVisualiser/BiomeVisualiser.h31
-rw-r--r--Tools/BiomeVisualiser/BiomeVisualiser.sln23
-rw-r--r--Tools/BiomeVisualiser/BiomeVisualiser.vcproj527
-rw-r--r--Tools/BiomeVisualiser/GeneratorBiomeSource.h42
-rw-r--r--Tools/BiomeVisualiser/Pixmap.cpp120
-rw-r--r--Tools/BiomeVisualiser/Pixmap.h39
-rw-r--r--Tools/BiomeVisualiser/Timer.h40
-rw-r--r--Tools/BiomeVisualiser/WndProcThunk.h143
-rw-r--r--Tools/BiomeVisualiser/profile_run.cmd70
20 files changed, 0 insertions, 2181 deletions
diff --git a/Tools/BiomeVisualiser/.gitignore b/Tools/BiomeVisualiser/.gitignore
deleted file mode 100644
index cfbc9164c..000000000
--- a/Tools/BiomeVisualiser/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-Debug/
-logs/
-Release/
-Release profiled/
diff --git a/Tools/BiomeVisualiser/BiomeCache.cpp b/Tools/BiomeVisualiser/BiomeCache.cpp
deleted file mode 100644
index 7d9301d8f..000000000
--- a/Tools/BiomeVisualiser/BiomeCache.cpp
+++ /dev/null
@@ -1,338 +0,0 @@
-
-// BiomeCache.cpp
-
-// Implements the cBiomeCache class representing a biome source that caches data from the underlying biome source
-
-#include "Globals.h"
-#include "BiomeCache.h"
-#include "Timer.h"
-
-
-
-
-
-static int GetNumCores(void)
-{
- // Get number of cores by querying the system process affinity mask
- DWORD Affinity, ProcAffinity;
- GetProcessAffinityMask(GetCurrentProcess(), &ProcAffinity, &Affinity);
- int NumCores = 0;
- while (Affinity > 0)
- {
- if ((Affinity & 1) == 1)
- {
- NumCores++;
- }
- Affinity >>= 1;
- } // while (Affinity > 0)
- return NumCores;
-}
-
-
-
-
-
-cBiomeCache::cBiomeCache(void) :
- m_Source(NULL),
- m_BaseX(-100000),
- m_BaseZ(-100000),
- m_Available(NULL),
- m_IsTerminatingThreads(false)
-{
- int NumThreads = GetNumCores();
- NumThreads--; // One core should be left for the system to run on ;)
- for (int i = NumThreads; i > 0; i--)
- {
- cThread * Thread = new cThread(*this);
- m_Threads.push_back(Thread);
- Thread->Start();
- }
-}
-
-
-
-
-cBiomeCache::~cBiomeCache()
-{
- m_IsTerminatingThreads = true;
- for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr)
- {
- m_evtQueued.Set();
- }
- for (cThreads::iterator itr = m_Threads.begin(), end = m_Threads.end(); itr != end; ++itr)
- {
- delete *itr;
- }
- m_Threads.clear();
-
- SetSource(NULL);
-}
-
-
-
-
-
-cBiomeSource::eAvailability cBiomeCache::GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes)
-{
- if (m_Source == NULL)
- {
- return baNever;
- }
-
- // Look up using the cache:
- int x = a_ChunkX - m_BaseX;
- int z = a_ChunkZ - m_BaseZ;
- if ((x < 0) || (x >= m_Width) || (z < 0) || (z >= m_Height))
- {
- // Outside the cached region
- return baNever;
- }
-
- cCSLock Lock(m_CS);
- cItem * Item = m_Available[x + m_Width * z];
- if (Item == NULL)
- {
- // Item hasn't been processed yet
- return baLater;
- }
- if (Item->m_IsValid)
- {
- memcpy(a_Biomes, Item->m_Biomes, sizeof(a_Biomes));
- return baNow;
- }
-
- // Item has been processed, but the underlying source refused to give the data to us
- return baNever;
-}
-
-
-
-
-
-void cBiomeCache::HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ)
-{
- cTimer Timer("Cache: HintViewArea");
-
- if (
- (a_MinChunkX == m_BaseX) &&
- (a_MaxChunkX == m_BaseX + m_Width - 1) &&
- (a_MinChunkZ == m_BaseZ) &&
- (a_MaxChunkZ == m_BaseZ + m_Height - 1)
- )
- {
- // The same set of parameters, bail out
- return;
- }
-
- if (m_Source != NULL)
- {
- m_Source->HintViewArea(a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ);
- }
-
- int NewWidth = a_MaxChunkX - a_MinChunkX + 1;
- int NewHeight = a_MaxChunkZ - a_MinChunkZ + 1;
-
- // Make a new empty cache table:
- pItem * NewAvailable = new pItem[NewWidth * NewHeight];
- for (int i = NewWidth * NewHeight - 1; i >= 0; --i)
- {
- NewAvailable[i] = NULL;
- }
-
- // Move the common contents of the old table into the new table:
- cCSLock Lock(m_CS);
- for (int z = 0; z < NewHeight; z++)
- {
- int OldZ = z + a_MinChunkZ - m_BaseZ;
- if ((OldZ < 0) || (OldZ >= m_Height))
- {
- continue;
- }
- for (int x = 0; x < NewWidth; x++)
- {
- int OldX = x + a_MinChunkX - m_BaseX;
- if ((OldX < 0) || (OldX >= m_Width))
- {
- continue;
- }
- NewAvailable[x + NewWidth * z] = m_Available[OldX + m_Width * OldZ];
- m_Available[OldX + m_Width * OldZ] = NULL;
- } // for x
- } // for z
-
- // All items that aren't common go into the pool:
- for (int idx = 0, z = 0; z < m_Height; z++)
- {
- for (int x = 0; x < m_Width; ++x, ++idx)
- {
- if (m_Available[idx] != NULL)
- {
- m_Pool.push_back(m_Available[idx]);
- m_Available[idx] = NULL;
- }
- }
- }
-
- // Replace the cache table:
- delete m_Available;
- m_Available = NewAvailable;
- m_Width = NewWidth;
- m_Height = NewHeight;
- m_BaseX = a_MinChunkX;
- m_BaseZ = a_MinChunkZ;
-
- // Remove all items outside the coords:
- FilterOutItems(m_Queue, a_MinChunkX, a_MaxChunkX, a_MinChunkZ, a_MaxChunkZ);
-
- // Queue all items from inside the coords into m_Queue:
- for (int z = 0; z < NewHeight; z++)
- {
- for (int x = 0; x < NewWidth; x++)
- {
- if (m_Available[x + m_Width * z] != NULL)
- {
- // Already calculated, skip
- continue;
- }
-
- if (m_Pool.empty())
- {
- m_Pool.push_back(new cItem(x + a_MinChunkX, z + a_MinChunkZ));
- }
- ASSERT(!m_Pool.empty());
- m_Pool.back()->m_ChunkX = x + a_MinChunkX;
- m_Pool.back()->m_ChunkZ = z + a_MinChunkZ;
- m_Queue.push_back(m_Pool.back());
- m_Pool.pop_back();
- m_evtQueued.Set();
- } // for x
- } // for z
-}
-
-
-
-
-
-void cBiomeCache::SetSource(cBiomeSource * a_Source)
-{
- // TODO: Stop all threads, so that they don't use the source anymore!
-
- delete m_Source;
- m_Source = a_Source;
-
- // Invalidate cache contents:
- cCSLock Lock(m_CS);
- m_BaseX = -10000;
- m_BaseZ = -10000;
- m_Pool.splice(m_Pool.end(), m_Queue);
-}
-
-
-
-
-
-void cBiomeCache::FilterOutItems(cItems & a_Items, int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ)
-{
- for (cItems::iterator itr = a_Items.begin(); itr != a_Items.end();)
- {
- if (
- ((*itr)->m_ChunkX < a_MinChunkX) ||
- ((*itr)->m_ChunkX > a_MaxChunkX) ||
- ((*itr)->m_ChunkX < a_MinChunkX) ||
- ((*itr)->m_ChunkX > a_MaxChunkX)
- )
- {
- m_Pool.push_back(*itr);
- itr = a_Items.erase(itr);
- }
- else
- {
- ++itr;
- }
- }
-}
-
-
-
-
-
-void cBiomeCache::thrProcessQueueItem(void)
-{
- if (m_Source == NULL)
- {
- return;
- }
-
- cItem * Item = NULL;
- {
- cCSLock Lock(m_CS);
- if (m_Queue.empty())
- {
- cCSUnlock Unlock(Lock);
- m_evtQueued.Wait();
- }
- if (m_IsTerminatingThreads || m_Queue.empty())
- {
- // We've been woken up only to die / spurious wakeup
- return;
- }
- Item = m_Queue.back();
- m_Queue.pop_back();
- }
-
- // Process the item:
- Item->m_IsValid = (m_Source->GetBiome(Item->m_ChunkX, Item->m_ChunkZ, Item->m_Biomes) == baNow);
-
- // Store result:
- cCSLock Lock(m_CS);
- int x = Item->m_ChunkX - m_BaseX;
- int z = Item->m_ChunkZ - m_BaseZ;
- if ((x < 0) || (x >= m_Width) || (z < 0) || (z >= m_Height))
- {
- // The cache rectangle has changed under our fingers, drop this chunk
- return;
- }
- m_Available[x + m_Width * z] = Item;
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBiomeCache::cItem:
-
-cBiomeCache::cItem::cItem(int a_ChunkX, int a_ChunkZ) :
- m_ChunkX(a_ChunkX),
- m_ChunkZ(a_ChunkZ)
-{
-}
-
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cBiomeCache::cThread:
-
-cBiomeCache::cThread::cThread(cBiomeCache & a_Parent) :
- super("Biome cache thread"),
- m_Parent(a_Parent)
-{
-}
-
-
-
-
-
-void cBiomeCache::cThread::Execute(void)
-{
- while (!m_ShouldTerminate && !m_Parent.m_IsTerminatingThreads)
- {
- m_Parent.thrProcessQueueItem();
- }
-}
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeCache.h b/Tools/BiomeVisualiser/BiomeCache.h
deleted file mode 100644
index da4d6c761..000000000
--- a/Tools/BiomeVisualiser/BiomeCache.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-// BiomeCache.h
-
-// Declares the cBiomeCache class representing a biome source that caches data from the underlying biome source
-
-/*
-This cache works a bit differently than regular caches.
-It first receives the hint of area that it will need to provide.
-The Cache uses several threads to request biomes from the underlying source to fill that area.
-While the area is being filled, requests for biomes may already come, such requests are answered with baLater if no data yet.
-*/
-
-#pragma once
-
-
-
-
-
-#include "BiomeSource.h"
-#include "../src/OSSupport/IsThread.h"
-
-
-
-
-
-class cBiomeCache :
- public cBiomeSource
-{
-public:
- cBiomeCache(void);
- ~cBiomeCache();
-
- // cBiomeSource overrides:
- virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override;
- virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) override;
-
- void SetSource(cBiomeSource * a_Source); // Takes ownership of the source ptr
-
-protected:
- class cItem
- {
- public:
- cItem(int a_ChunkX, int a_ChunkZ);
-
- int m_ChunkX;
- int m_ChunkZ;
- bool m_IsValid;
- cChunkDef::BiomeMap m_Biomes;
- } ;
-
- typedef cItem * pItem;
- typedef std::list<pItem> cItems;
-
- class cThread :
- public cIsThread
- {
- typedef cIsThread super;
-
- public:
- cThread(cBiomeCache & a_Parent);
-
- // cIsThread overrides:
- virtual void Execute(void) override;
-
- protected:
- cBiomeCache & m_Parent;
- } ;
-
- typedef std::list<cThread *> cThreads;
-
- cBiomeSource * m_Source;
-
- cCriticalSection m_CS;
- int m_BaseX; ///< MinChunkX for the m_Available rectangle
- int m_BaseZ; ///< MinChunkZ for the m_Available rectangle
- int m_Width; ///< Width of the m_Available rectangle
- int m_Height; ///< Height of the m_Available rectangle
- pItem * m_Available; ///< Items that have already been processed (baNow or baNever), [x + m_Width * z]
- cItems m_Queue; ///< Items that are queued for processing (baLater)
- cItems m_Pool; ///< Items that are not needed anymore, can be reused for other coords
-
- cEvent m_evtQueued; // Triggerred when an item is added to m_Queue
-
- cThreads m_Threads; // Threads that update the cache.
- bool m_IsTerminatingThreads; // Set to true to indicate to all threads that they should exit
-
- /// Removes from a_Items all items that are outside of the given coords, moves those into m_Pool
- void FilterOutItems(cItems & a_Items, int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ);
-
- /// Processes one item from m_Queue into m_Available. Blocks if m_Queue is empty; respects m_IsTerminatingThreads
- void thrProcessQueueItem(void);
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeColors.cpp b/Tools/BiomeVisualiser/BiomeColors.cpp
deleted file mode 100644
index 1fd0cb7a0..000000000
--- a/Tools/BiomeVisualiser/BiomeColors.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-
-// BiomeColors.cpp
-
-// Implements the g_BiomeColors[] array preparation based on a stored biome-to-color map
-
-#include "Globals.h"
-#include "BiomeColors.h"
-
-
-
-
-
-int g_BiomeColors[256];
-
-
-
-
-
-static struct
-{
- EMCSBiome Biome;
- int Color;
-} g_BiomeColorMap[] =
-{
- { biOcean, 0x000070 },
- { biPlains, 0x8db360 },
- { biDesert, 0xfa9418 },
- { biExtremeHills, 0x606060 },
- { biForest, 0x056621 },
- { biTaiga, 0x0b6659 },
- { biSwampland, 0x2fffda },
- { biRiver, 0x3030af },
- { biHell, 0x7f0000 },
- { biSky, 0x007fff },
- { biFrozenOcean, 0xa0a0df },
- { biFrozenRiver, 0xa0a0ff },
- { biIcePlains, 0xffffff },
- { biIceMountains, 0xa0a0a0 },
- { biMushroomIsland, 0xff00ff },
- { biMushroomShore, 0xa000ff },
- { biBeach, 0xfade55 },
- { biDesertHills, 0xd25f12 },
- { biForestHills, 0x22551c },
- { biTaigaHills, 0x163933 },
- { biExtremeHillsEdge, 0x7f8f7f },
- { biJungle, 0x537b09 },
- { biJungleHills, 0x2c4205 },
-
- { biJungleEdge, 0x628b17 },
- { biDeepOcean, 0x000030 },
- { biStoneBeach, 0xa2a284 },
- { biColdBeach, 0xfaf0c0 },
- { biBirchForest, 0x307444 },
- { biBirchForestHills, 0x1f5f32 },
- { biRoofedForest, 0x40511a },
- { biColdTaiga, 0x31554a },
- { biColdTaigaHills, 0x597d72 },
- { biMegaTaiga, 0x596651 },
- { biMegaTaigaHills, 0x596659 },
- { biExtremeHillsPlus, 0x507050 },
- { biSavanna, 0xbdb25f },
- { biSavannaPlateau, 0xa79d64 },
- { biMesa, 0xd94515 },
- { biMesaPlateauF, 0xb09765 },
- { biMesaPlateau, 0xca8c65 },
-
- // M variants:
- { biSunflowerPlains, 0xb5db88 },
- { biDesertM, 0xffbc40 },
- { biExtremeHillsM, 0x888888 },
- { biFlowerForest, 0x2d8e49 },
- { biTaigaM, 0x338e81 },
- { biSwamplandM, 0x07f9b2 },
- { biIcePlainsSpikes, 0xb4dcdc },
- { biJungleM, 0x7ba331 },
- { biJungleEdgeM, 0x628b17 },
- { biBirchForestM, 0x589c6c },
- { biBirchForestHillsM, 0x47875a },
- { biRoofedForestM, 0x687942 },
- { biColdTaigaM, 0x243f36 },
- { biMegaSpruceTaiga, 0x454f3e },
- { biMegaSpruceTaigaHills, 0x454f4e },
- { biExtremeHillsPlusM, 0x789878 },
- { biSavannaM, 0xe5da87 },
- { biSavannaPlateauM, 0xa79d74 },
- { biMesaBryce, 0xff6d3d },
- { biMesaPlateauFM, 0xd8bf8d },
- { biMesaPlateauM, 0xf2b48d },
-} ;
-
-
-
-
-
-static class cBiomeColorsInitializer
-{
-public:
- cBiomeColorsInitializer(void)
- {
- // Reset all colors to gray:
- for (size_t i = 0; i < ARRAYCOUNT(g_BiomeColors); i++)
- {
- g_BiomeColors[i] = 0x7f7f7f;
- }
- for (size_t i = 0; i < ARRAYCOUNT(g_BiomeColorMap); i++)
- {
- g_BiomeColors[g_BiomeColorMap[i].Biome] = g_BiomeColorMap[i].Color;
- }
- }
-} g_Initializer;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeColors.h b/Tools/BiomeVisualiser/BiomeColors.h
deleted file mode 100644
index 0cb0f578c..000000000
--- a/Tools/BiomeVisualiser/BiomeColors.h
+++ /dev/null
@@ -1,15 +0,0 @@
-
-// BiomeColors.h
-
-// Declares the g_BiomeColors[] array used for biome color lookup
-
-
-
-
-
-extern int g_BiomeColors[256];
-
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeRenderer.cpp b/Tools/BiomeVisualiser/BiomeRenderer.cpp
deleted file mode 100644
index c0123c08a..000000000
--- a/Tools/BiomeVisualiser/BiomeRenderer.cpp
+++ /dev/null
@@ -1,119 +0,0 @@
-
-// BiomeRenderer.cpp
-
-// Implements the cBiomeRenderer class representing the rendering engine
-
-#include "Globals.h"
-#include "BiomeRenderer.h"
-#include "Pixmap.h"
-#include "Timer.h"
-#include "BiomeColors.h"
-
-
-
-
-
-cBiomeRenderer::cBiomeRenderer(void) :
- m_OriginX(160),
- m_OriginY(160),
- m_Zoom(1)
-{
-}
-
-
-
-
-void cBiomeRenderer::SetSource(cBiomeSource * a_Source)
-{
- m_Cache.SetSource(a_Source);
-}
-
-
-
-
-
-bool cBiomeRenderer::Render(cPixmap & a_Pixmap)
-{
- cTimer Timer("cBiomeRenderer::Render");
-
- int Wid = a_Pixmap.GetWidth();
- int Hei = a_Pixmap.GetHeight();
-
- // Hint the approximate view area to the biome source so that it can adjust its caches:
- int MinBlockX = ( - m_OriginX) * m_Zoom;
- int MaxBlockX = (Wid - m_OriginX) * m_Zoom;
- int MinBlockZ = ( - m_OriginY) * m_Zoom;
- int MaxBlockZ = (Hei - m_OriginY) * m_Zoom;
- m_Cache.HintViewArea(MinBlockX / 16 - 1, MaxBlockX / 16 + 1, MinBlockZ / 16 - 1, MaxBlockZ / 16 + 1);
-
- // Hold one current chunk of biome data:
- int CurChunkX = -10000;
- int CurChunkZ = -10000;
- cChunkDef::BiomeMap CurBiomes;
-
- bool res = false;
-
- for (int y = 0; y < Hei; y++)
- {
- int BlockZ = (y - m_OriginY) * m_Zoom;
- int ChunkZ = (BlockZ >= 0) ? (BlockZ / 16) : ((BlockZ + 1) / 16 - 1);
- int RelZ = BlockZ - ChunkZ * 16;
- for (int x = 0; x < Wid; x++)
- {
- int BlockX = (x - m_OriginX) * m_Zoom;
- int ChunkX = (BlockX >= 0) ? (BlockX / 16) : ((BlockX + 1) / 16 - 1);
- int RelX = BlockX - ChunkX * 16;
- if ((ChunkZ != CurChunkZ) || (ChunkX != CurChunkX))
- {
- CurChunkX = ChunkX;
- CurChunkZ = ChunkZ;
- switch (m_Cache.GetBiome(CurChunkX, CurChunkZ, CurBiomes))
- {
- case cBiomeSource::baLater:
- {
- res = true;
- // fallthrough:
- }
- case cBiomeSource::baNever:
- {
- for (int i = 0; i < ARRAYCOUNT(CurBiomes); i++)
- {
- CurBiomes[i] = biInvalidBiome;
- }
- break;
- }
- } // switch (Biome availability)
- }
- EMCSBiome Biome = cChunkDef::GetBiome(CurBiomes, RelX, RelZ);
- a_Pixmap.SetPixel(x, y, GetBiomeColor(Biome));
- } // for x
- } // for y
- return res;
-}
-
-
-
-
-
-int cBiomeRenderer::GetBiomeColor(EMCSBiome a_Biome)
-{
- if ((a_Biome < 0) || (a_Biome >= ARRAYCOUNT(g_BiomeColors)))
- {
- return 0xff0000;
- }
- return g_BiomeColors[a_Biome];
-}
-
-
-
-
-
-void cBiomeRenderer::MoveViewBy(int a_OffsX, int a_OffsY)
-{
- m_OriginX += a_OffsX;
- m_OriginY += a_OffsY;
-}
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeRenderer.h b/Tools/BiomeVisualiser/BiomeRenderer.h
deleted file mode 100644
index 752b61811..000000000
--- a/Tools/BiomeVisualiser/BiomeRenderer.h
+++ /dev/null
@@ -1,55 +0,0 @@
-
-// BiomeRenderer.h
-
-// Declares the cBiomeRenderer class representing the rendering engine
-
-
-
-
-
-#pragma once
-
-#include "BiomeCache.h"
-
-
-
-
-
-// fwd: Pixmap.h
-class cPixmap;
-
-
-
-
-
-class cBiomeRenderer
-{
-public:
- cBiomeRenderer(void);
-
- void SetSource(cBiomeSource * a_Source); // Takes ownership of the source
-
- /// Renders the biomes into the given pixmap. Returns true if some biome data was missing and can be retrieved later
- bool Render(cPixmap & a_Pixmap);
-
- /// Returns the RGB color value for the specified biome
- int GetBiomeColor(EMCSBiome a_Biome);
-
- void MoveViewBy(int a_OffsX, int a_OffsY);
-
- void SetZoom(int a_NewZoom)
- {
- m_Zoom = a_NewZoom;
- }
-
-protected:
- cBiomeCache m_Cache;
-
- int m_OriginX;
- int m_OriginY;
- int m_Zoom;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeSource.h b/Tools/BiomeVisualiser/BiomeSource.h
deleted file mode 100644
index 4a5153457..000000000
--- a/Tools/BiomeVisualiser/BiomeSource.h
+++ /dev/null
@@ -1,37 +0,0 @@
-
-// BiomeSource.h
-
-// Declares the cBiomeSource abstract class used as an interface for getting biomes from any source
-
-#pragma once
-
-
-
-
-
-#include "ChunkDef.h"
-
-
-
-
-
-class cBiomeSource abstract
-{
-public:
- enum eAvailability
- {
- baNow, // Data returned now
- baLater, // Data not returned, but will be available later, try again after a while
- baNever, // Data not returned, will not be available at all
- } ;
-
- /// Fills a_Biomes with the biomes for the chunk specified
- virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) = 0;
-
- /// Used to inform the source about the view area that will be queried in the near future.
- virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) = 0;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.cpp b/Tools/BiomeVisualiser/BiomeViewWnd.cpp
deleted file mode 100644
index 7fb61c062..000000000
--- a/Tools/BiomeVisualiser/BiomeViewWnd.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-
-// BiomeViewWnd.cpp
-
-// Implements the cBiomeViewWnd class representing the window that displays biomes
-
-#include "Globals.h"
-#include "BiomeViewWnd.h"
-#include "BiomeCache.h"
-#include "GeneratorBiomeSource.h"
-#include "iniFile/iniFile.h"
-
-
-
-
-
-const int TIMER_RERENDER = 1200;
-
-
-
-
-
-cBiomeViewWnd::cBiomeViewWnd(void) :
- m_Wnd(NULL),
- m_Thunk(&cBiomeViewWnd::WndProc, this),
- m_IsLButtonDown(false)
-{
-}
-
-
-
-
-
-bool cBiomeViewWnd::Create(HWND a_ParentWnd, LPCTSTR a_Title)
-{
- ASSERT(m_Wnd == NULL);
-
- InitBiomeView();
-
- // Create a regular STATIC window, then override its window procedure with our own. No need for obnoxious RegisterWindowClass() stuff.
- m_Wnd = CreateWindow("STATIC", a_Title, WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 400, 300, a_ParentWnd, NULL, GetModuleHandle(NULL), NULL);
- if (m_Wnd == NULL)
- {
- LOGERROR("Cannot create main window: %d", GetLastError());
- return false;
- }
- SetWindowLongPtr(m_Wnd, GWLP_WNDPROC, m_Thunk);
-
- return true;
-}
-
-
-
-
-
-void cBiomeViewWnd::InitBiomeView(void)
-{
- cIniFile IniFile;
- IniFile.ReadFile("world.ini");
- int Seed = IniFile.GetValueSetI("Generator", "Seed", 0);
- bool CacheOffByDefault = false;
- m_BiomeGen = cBiomeGen::CreateBiomeGen(IniFile, Seed, CacheOffByDefault);
- m_Renderer.SetSource(new cGeneratorBiomeSource(m_BiomeGen));
- IniFile.WriteFile("world.ini");
-}
-
-
-
-
-
-void cBiomeViewWnd::SetZoom(int a_NewZoom)
-{
- m_Renderer.SetZoom(a_NewZoom);
- Redraw();
-}
-
-
-
-
-
-void cBiomeViewWnd::Redraw(void)
-{
- if (m_Renderer.Render(m_Pixmap))
- {
- SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL);
- }
- InvalidateRect(m_Wnd, NULL, FALSE);
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam)
-{
- switch (a_Msg)
- {
- case WM_CHAR: return OnChar (wParam, lParam);
- case WM_CLOSE: return OnClose ();
- case WM_COMMAND: return OnCommand (wParam, lParam);
- case WM_LBUTTONDOWN: return OnLButtonDown(wParam, lParam);
- case WM_LBUTTONUP: return OnLButtonUp (wParam, lParam);
- case WM_MOUSEMOVE: return OnMouseMove (wParam, lParam);
- case WM_PAINT: return OnPaint ();
- case WM_TIMER: return OnTimer (wParam);
- }
- return ::DefWindowProc(a_Wnd, a_Msg, wParam, lParam);
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnChar(WPARAM wParam, LPARAM lParam)
-{
- switch (wParam)
- {
- case '1': SetZoom(1); break;
- case '2': SetZoom(2); break;
- case '3': SetZoom(3); break;
- case '4': SetZoom(4); break;
- case '5': SetZoom(5); break;
- case '6': SetZoom(6); break;
- case '7': SetZoom(7); break;
- case '8': SetZoom(8); break;
- case 27:
- {
- // Esc pressed, exit
- PostQuitMessage(0);
- break;
- }
- }
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnClose(void)
-{
- PostQuitMessage(0);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnCommand(WPARAM wParam, LPARAM lParam)
-{
- // TODO: Handle menu commands, when we get menu
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnLButtonDown(WPARAM wParam, LPARAM lParam)
-{
- m_IsLButtonDown = true;
- GetCursorPos(&m_MouseDown);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnMouseMove(WPARAM wParam, LPARAM lParam)
-{
- if (!m_IsLButtonDown)
- {
- return 0;
- }
- POINT pnt;
- GetCursorPos(&pnt);
- m_Renderer.MoveViewBy(pnt.x - m_MouseDown.x, pnt.y - m_MouseDown.y);
- m_MouseDown = pnt;
- Redraw();
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnLButtonUp(WPARAM wParam, LPARAM lParam)
-{
- OnMouseMove(wParam, lParam); // Last movement - if the mouse move hasn't been reported due to speed
- m_IsLButtonDown = false;
- InvalidateRect(m_Wnd, NULL, FALSE);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnPaint(void)
-{
- PAINTSTRUCT ps;
- HDC DC = BeginPaint(m_Wnd, &ps);
-
- RECT rc;
- GetClientRect(m_Wnd, &rc);
- int Wid = rc.right - rc.left;
- int Hei = rc.bottom - rc.top;
- if ((m_Pixmap.GetWidth() != Wid) || (m_Pixmap.GetHeight() != Hei))
- {
- m_Pixmap.SetSize(Wid, Hei);
- if (m_Renderer.Render(m_Pixmap))
- {
- SetTimer(m_Wnd, TIMER_RERENDER, 200, NULL);
- }
- }
-
- m_Pixmap.DrawToDC(DC, 0, 0);
-
- EndPaint(m_Wnd, &ps);
- return 0;
-}
-
-
-
-
-
-LRESULT cBiomeViewWnd::OnTimer(WPARAM wParam)
-{
- switch (wParam)
- {
- case TIMER_RERENDER:
- {
- if (!m_Renderer.Render(m_Pixmap))
- {
- KillTimer(m_Wnd, TIMER_RERENDER);
- }
- InvalidateRect(m_Wnd, NULL, FALSE);
- break;
- }
- }
- return 0;
-}
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeViewWnd.h b/Tools/BiomeVisualiser/BiomeViewWnd.h
deleted file mode 100644
index 70c5e38f2..000000000
--- a/Tools/BiomeVisualiser/BiomeViewWnd.h
+++ /dev/null
@@ -1,69 +0,0 @@
-
-// BiomeViewWnd.h
-
-// Declares the cBiomeViewWnd class representing the window that displays biomes
-
-
-
-
-
-#pragma once
-
-#include "WndProcThunk.h"
-#include "BiomeRenderer.h"
-#include "BiomeCache.h"
-#include "Pixmap.h"
-
-
-
-
-
-// fwd:
-class cBiomeGen;
-
-
-
-
-
-class cBiomeViewWnd
-{
-public:
- cBiomeViewWnd(void);
-
- bool Create(HWND a_ParentWnd, LPCTSTR a_Title);
-
-protected:
- HWND m_Wnd;
- CWndProcThunk<cBiomeViewWnd> m_Thunk;
-
- cBiomeRenderer m_Renderer;
- cPixmap m_Pixmap;
-
- /// The generator that is to be visualised
- cBiomeGen * m_BiomeGen;
-
- bool m_IsLButtonDown;
- POINT m_MouseDown;
-
-
- void InitBiomeView(void);
-
- void SetZoom(int a_NewZoom);
- void Redraw(void);
-
- LRESULT WndProc(HWND a_Wnd, UINT a_Msg, WPARAM wParam, LPARAM lParam);
-
- // Message handlers:
- LRESULT OnChar (WPARAM wParam, LPARAM lParam);
- LRESULT OnClose (void);
- LRESULT OnCommand (WPARAM wParam, LPARAM lParam);
- LRESULT OnLButtonDown(WPARAM wParam, LPARAM lParam);
- LRESULT OnMouseMove (WPARAM wParam, LPARAM lParam);
- LRESULT OnLButtonUp (WPARAM wParam, LPARAM lParam);
- LRESULT OnPaint (void);
- LRESULT OnTimer (WPARAM wParam);
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.cpp b/Tools/BiomeVisualiser/BiomeVisualiser.cpp
deleted file mode 100644
index a36111d77..000000000
--- a/Tools/BiomeVisualiser/BiomeVisualiser.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-
-// BiomeVisualiser.cpp
-
-// Implements the cBiomeVisualiser class representing the entire app. Also implements the WinMain() entrypoint
-
-#include "Globals.h"
-#include "time.h"
-#include "BiomeVisualiser.h"
-
-
-
-
-
-int WINAPI WinMain(HINSTANCE a_Instance, HINSTANCE a_PrevInstance, LPSTR a_CmdLine, int a_ShowCmd)
-{
- cBiomeVisualiser App;
- return App.Run();
-}
-
-
-
-
-
-cBiomeVisualiser::cBiomeVisualiser(void) :
- m_Logger(new cMCLogger(Printf("BiomeVisualiser_%08x.log", time(NULL))))
-{
-}
-
-
-
-
-
-int cBiomeVisualiser::Run(void)
-{
- if (!m_MainWnd.Create(GetDesktopWindow(), TEXT("BiomeVisualiser")))
- {
- LOGERROR("Cannot create main window: %d", GetLastError());
- return 1;
- }
-
- MSG msg;
- while (GetMessage(&msg, NULL, 0, 0))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- } // while (GetMessage)
- return msg.lParam;
-}
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.h b/Tools/BiomeVisualiser/BiomeVisualiser.h
deleted file mode 100644
index 4f8ce7513..000000000
--- a/Tools/BiomeVisualiser/BiomeVisualiser.h
+++ /dev/null
@@ -1,31 +0,0 @@
-
-// BiomeVisualiser.h
-
-// Declares the cBiomeVisualiser class representing the entire application
-
-
-
-
-
-#include "BiomeViewWnd.h"
-
-
-
-
-
-class cBiomeVisualiser
-{
-public:
- cBiomeVisualiser(void);
-
- int Run(void);
-
-protected:
- cBiomeViewWnd m_MainWnd;
-
- cMCLogger * m_Logger;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.sln b/Tools/BiomeVisualiser/BiomeVisualiser.sln
deleted file mode 100644
index bdfb586b1..000000000
--- a/Tools/BiomeVisualiser/BiomeVisualiser.sln
+++ /dev/null
@@ -1,23 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual C++ Express 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BiomeVisualiser", "BiomeVisualiser.vcproj", "{6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release profiled|Win32 = Release profiled|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Debug|Win32.ActiveCfg = Debug|Win32
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Debug|Win32.Build.0 = Debug|Win32
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release profiled|Win32.ActiveCfg = Release profiled|Win32
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release profiled|Win32.Build.0 = Release profiled|Win32
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release|Win32.ActiveCfg = Release|Win32
- {6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/Tools/BiomeVisualiser/BiomeVisualiser.vcproj b/Tools/BiomeVisualiser/BiomeVisualiser.vcproj
deleted file mode 100644
index 3de564ad4..000000000
--- a/Tools/BiomeVisualiser/BiomeVisualiser.vcproj
+++ /dev/null
@@ -1,527 +0,0 @@
-<?xml version="1.0" encoding="windows-1250"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="BiomeVisualiser"
- ProjectGUID="{6DF3D88B-AD47-45B6-B831-1BDE74F86B5C}"
- RootNamespace="BiomeVisualiser"
- Keyword="Win32Proj"
- TargetFrameworkVersion="196613"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="0"
- AdditionalIncludeDirectories="../../src;../../lib"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
- MinimalRebuild="true"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="Globals.h"
- WarningLevel="3"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ws2_32.lib"
- LinkIncremental="2"
- GenerateDebugInformation="true"
- SubSystem="2"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="1"
- AdditionalIncludeDirectories="../../src;../../lib"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- EnableEnhancedInstructionSet="2"
- UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="Globals.h"
- WarningLevel="3"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ws2_32.lib"
- LinkIncremental="1"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release profiled|Win32"
- OutputDirectory="$(SolutionDir)$(ConfigurationName)"
- IntermediateDirectory="$(ConfigurationName)"
- ConfigurationType="1"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- Optimization="2"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="1"
- AdditionalIncludeDirectories="../../src;../../lib"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
- RuntimeLibrary="0"
- EnableFunctionLevelLinking="true"
- EnableEnhancedInstructionSet="2"
- UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="Globals.h"
- WarningLevel="3"
- DebugInformationFormat="3"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLinkerTool"
- AdditionalDependencies="ws2_32.lib"
- LinkIncremental="1"
- GenerateDebugInformation="true"
- SubSystem="2"
- OptimizeReferences="2"
- EnableCOMDATFolding="2"
- TargetMachine="1"
- Profile="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCManifestTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCAppVerifierTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
- <References>
- </References>
- <Files>
- <Filter
- Name="Source Files"
- Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
- UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
- >
- <File
- RelativePath=".\BiomeCache.cpp"
- >
- </File>
- <File
- RelativePath=".\BiomeCache.h"
- >
- </File>
- <File
- RelativePath=".\BiomeColors.cpp"
- >
- </File>
- <File
- RelativePath=".\BiomeColors.h"
- >
- </File>
- <File
- RelativePath=".\BiomeRenderer.cpp"
- >
- </File>
- <File
- RelativePath=".\BiomeRenderer.h"
- >
- </File>
- <File
- RelativePath=".\BiomeSource.h"
- >
- </File>
- <File
- RelativePath=".\BiomeViewWnd.cpp"
- >
- </File>
- <File
- RelativePath=".\BiomeViewWnd.h"
- >
- </File>
- <File
- RelativePath=".\BiomeVisualiser.cpp"
- >
- </File>
- <File
- RelativePath=".\BiomeVisualiser.h"
- >
- </File>
- <File
- RelativePath=".\GeneratorBiomeSource.h"
- >
- </File>
- <File
- RelativePath=".\Pixmap.cpp"
- >
- </File>
- <File
- RelativePath=".\Pixmap.h"
- >
- </File>
- <File
- RelativePath=".\Timer.h"
- >
- </File>
- <File
- RelativePath=".\WndProcThunk.h"
- >
- </File>
- <Filter
- Name="Shared"
- >
- <File
- RelativePath="..\..\src\BiomeDef.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\BiomeDef.h"
- >
- </File>
- <File
- RelativePath="..\..\src\BlockID.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\BlockID.h"
- >
- </File>
- <File
- RelativePath="..\..\src\ChunkDef.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Enchantments.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\Enchantments.h"
- >
- </File>
- <File
- RelativePath="..\..\src\WorldStorage\FastNBT.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\WorldStorage\FastNBT.h"
- >
- </File>
- <File
- RelativePath="..\..\src\FastRandom.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\FastRandom.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Globals.cpp"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="1"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="1"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release profiled|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- UsePrecompiledHeader="1"
- />
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\src\Globals.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Item.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Log.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\Log.h"
- >
- </File>
- <File
- RelativePath="..\..\src\MCLogger.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\MCLogger.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Noise.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\Noise.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Noise.inc"
- >
- </File>
- <File
- RelativePath="..\..\src\StringUtils.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\StringUtils.h"
- >
- </File>
- <File
- RelativePath="..\..\src\VoronoiMap.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\VoronoiMap.h"
- >
- </File>
- <Filter
- Name="OSSupport"
- >
- <File
- RelativePath="..\..\src\OSSupport\CriticalSection.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\CriticalSection.h"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\Event.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\Event.h"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\File.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\File.h"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\IsThread.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\IsThread.h"
- >
- </File>
- <File
- RelativePath="..\..\src\OSSupport\Sleep.h"
- >
- </File>
- </Filter>
- <Filter
- Name="Generating"
- >
- <File
- RelativePath="..\..\src\Generating\BioGen.cpp"
- >
- </File>
- <File
- RelativePath="..\..\src\Generating\BioGen.h"
- >
- </File>
- <File
- RelativePath="..\..\src\Generating\ComposableGenerator.h"
- >
- </File>
- </Filter>
- <Filter
- Name="iniFile"
- >
- <File
- RelativePath="..\..\lib\iniFile\iniFile.cpp"
- >
- </File>
- <File
- RelativePath="..\..\lib\iniFile\iniFile.h"
- >
- </File>
- </Filter>
- </Filter>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
diff --git a/Tools/BiomeVisualiser/GeneratorBiomeSource.h b/Tools/BiomeVisualiser/GeneratorBiomeSource.h
deleted file mode 100644
index 751aed245..000000000
--- a/Tools/BiomeVisualiser/GeneratorBiomeSource.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-// GeneratorBiomeSource.h
-
-// Declares the cGeneratorBiomeSource that adapts a cBiomeGen into a cBiomeSource
-
-#include "../src/Generating/BioGen.h"
-#include "BiomeSource.h"
-
-
-
-
-
-class cGeneratorBiomeSource :
- public cBiomeSource
-{
-public:
- cGeneratorBiomeSource(cBiomeGen * a_Generator) : m_Generator(a_Generator) {} // Takes ownership of the generator ptr
-
- ~cGeneratorBiomeSource()
- {
- delete m_Generator;
- }
-
- // cBiomeSource overrides:
- virtual eAvailability GetBiome(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_Biomes) override
- {
- m_Generator->GenBiomes(a_ChunkX, a_ChunkZ, a_Biomes);
- return baNow;
- }
-
- virtual void HintViewArea(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ) override
- {
- // Nothing needed
- }
-
-protected:
- cBiomeGen * m_Generator;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/Pixmap.cpp b/Tools/BiomeVisualiser/Pixmap.cpp
deleted file mode 100644
index 1a80cf465..000000000
--- a/Tools/BiomeVisualiser/Pixmap.cpp
+++ /dev/null
@@ -1,120 +0,0 @@
-
-// Pixmap.cpp
-
-// Implements the cPixmap class that represents a RGB pixmap and allows simple operations on it
-
-#include "Globals.h"
-#include "Pixmap.h"
-
-
-
-
-
-cPixmap::cPixmap(void) :
- m_Width(0),
- m_Height(0),
- m_Stride(0),
- m_Pixels(NULL)
-{
-}
-
-
-
-
-
-cPixmap::cPixmap(int a_Width, int a_Height) :
- m_Width(0),
- m_Height(0),
- m_Stride(0),
- m_Pixels(NULL)
-{
- SetSize(a_Width, a_Height);
-}
-
-
-
-
-
-cPixmap::~cPixmap()
-{
- delete m_Pixels;
-}
-
-
-
-
-
-void cPixmap::SetSize(int a_Width, int a_Height)
-{
- delete m_Pixels;
- m_Pixels = new int[a_Width * a_Height];
- m_Width = a_Width;
- m_Height = a_Height;
- m_Stride = m_Width; // Currently we don't need a special stride value, but let's support it for the future :)
-}
-
-
-
-
-
-void cPixmap::SetPixel(int a_X, int a_Y, int a_Color)
-{
- ASSERT(a_X >= 0);
- ASSERT(a_X < m_Width);
- ASSERT(a_Y >= 0);
- ASSERT(a_Y < m_Height);
-
- m_Pixels[a_X + a_Y * m_Stride] = a_Color;
-}
-
-
-
-
-
-int cPixmap::GetPixel(int a_X, int a_Y) const
-{
- ASSERT(a_X >= 0);
- ASSERT(a_X < m_Width);
- ASSERT(a_Y >= 0);
- ASSERT(a_Y < m_Height);
-
- return m_Pixels[a_X + a_Y * m_Stride];
-}
-
-
-
-
-
-void cPixmap::Fill(int a_Color)
-{
- int NumElements = m_Height * m_Stride;
- for (int i = 0; i < NumElements; i++)
- {
- m_Pixels[i] = a_Color;
- }
-}
-
-
-
-
-
-void cPixmap::DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY)
-{
- BITMAPINFO bmi;
- bmi.bmiHeader.biSize = sizeof(bmi.bmiHeader);
- bmi.bmiHeader.biWidth = m_Width;
- bmi.bmiHeader.biHeight = -m_Height; // Negative, we are top-down, unlike BMPs
- bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = 32;
- bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = m_Stride * m_Height * 4;
- bmi.bmiHeader.biXPelsPerMeter = 1440;
- bmi.bmiHeader.biYPelsPerMeter = 1440;
- bmi.bmiHeader.biClrUsed = 0;
- bmi.bmiHeader.biClrImportant = 0;
- SetDIBitsToDevice(a_DC, a_OriginX, a_OriginY, m_Width, m_Height, 0, 0, 0, m_Height, m_Pixels, &bmi, DIB_RGB_COLORS);
-}
-
-
-
-
diff --git a/Tools/BiomeVisualiser/Pixmap.h b/Tools/BiomeVisualiser/Pixmap.h
deleted file mode 100644
index e50f6e946..000000000
--- a/Tools/BiomeVisualiser/Pixmap.h
+++ /dev/null
@@ -1,39 +0,0 @@
-
-// Pixmap.h
-
-// Declares a cPixmap class that represents a RGB pixmap and allows simple operations on it
-
-#pragma once
-
-
-
-
-
-class cPixmap
-{
-public:
- cPixmap(void);
- cPixmap(int a_Width, int a_Height);
- ~cPixmap();
-
- void SetSize(int a_Width, int a_Height);
-
- int GetWidth (void) const { return m_Width; }
- int GetHeight(void) const { return m_Height; }
-
- void SetPixel(int a_X, int a_Y, int a_Color);
- int GetPixel(int a_X, int a_Y) const;
- void Fill(int a_Color);
-
- void DrawToDC(HDC a_DC, int a_OriginX, int a_OriginY);
-
-protected:
- int m_Width;
- int m_Height;
- int m_Stride;
- int * m_Pixels;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/Timer.h b/Tools/BiomeVisualiser/Timer.h
deleted file mode 100644
index 78c4b42c7..000000000
--- a/Tools/BiomeVisualiser/Timer.h
+++ /dev/null
@@ -1,40 +0,0 @@
-
-// Timer.h
-
-// Declares the cTimer class representing a RAII class that measures time from its creation till its destruction
-
-
-
-
-
-#pragma once
-
-#include "time.h"
-
-
-
-
-
-class cTimer
-{
-public:
- cTimer(const AString & a_Title) :
- m_Title(a_Title),
- m_StartTime(clock())
- {
- }
-
- ~cTimer()
- {
- clock_t NumTicks = clock() - m_StartTime;
- LOG("%s took %d ticks (%.02f sec)", m_Title.c_str(), NumTicks, (double)NumTicks / CLOCKS_PER_SEC);
- }
-
-protected:
- AString m_Title;
- clock_t m_StartTime;
-} ;
-
-
-
-
diff --git a/Tools/BiomeVisualiser/WndProcThunk.h b/Tools/BiomeVisualiser/WndProcThunk.h
deleted file mode 100644
index da995eb5f..000000000
--- a/Tools/BiomeVisualiser/WndProcThunk.h
+++ /dev/null
@@ -1,143 +0,0 @@
-
-// WndProcThunk.h
-
-// Interfaces to the CWndProcThunk class responsible for WNDPROC class-thunking
-// For details, see http://www.hackcraft.net/cpp/windowsThunk/thiscall/
-// Also available is a CDlgProcThunk class doing the same work for DIALOGPROC
-
-// MD: Made NX-compat by allocating the code structure using VirtualAlloc(..., PAGE_EXECUTE_READWRITE)
-
-
-
-
-
-// fwd:
-template <class W> class CWndProcThunk;
-
-
-
-
-
-#ifndef WNDPROCTHUNK_H_INCLUDED
-#define WNDPROCTHUNK_H_INCLUDED
-
-
-
-
-template<typename To, typename From> inline To union_cast(From fr) throw()
-{
- union
- {
- From f;
- To t;
- } uc;
- uc.f = fr;
- return uc.t;
-}
-
-
-
-
-
-#pragma warning(push)
-#pragma warning(disable : 4355)
-
-#if defined(_M_IX86)
-
-#pragma pack(push,1)
-
-template <class W> class CWndProcThunk
-{
- typedef ::LRESULT (W::* WndProc)(::HWND, ::UINT, ::WPARAM, ::LPARAM);
- typedef CWndProcThunk ThisClass;
-
- struct SCode
- {
- BYTE m_mov; // mov ECX, m_this
- W * m_this; //
- BYTE m_jmp; // jmp m_relproc
- ptrdiff_t m_relproc; // relative jmp
- };
-
- SCode * Code;
-
-public:
- ThisClass(WndProc proc, W * obj)
- {
- Code = (SCode *)VirtualAlloc(NULL, sizeof(SCode), MEM_COMMIT, PAGE_EXECUTE_READWRITE);
- Code->m_mov = 0xB9,
- Code->m_this = obj,
- Code->m_jmp = 0xE9,
- Code->m_relproc = union_cast<char *>(proc) - reinterpret_cast<char *>(Code) - sizeof(*Code);
- ::FlushInstructionCache(::GetCurrentProcess(), Code, sizeof(*Code));
- }
-
- virtual ~CWndProcThunk()
- {
- VirtualFree(Code, sizeof(*Code), MEM_RELEASE);
- Code = NULL;
- }
-
- operator ::WNDPROC() const {return reinterpret_cast<::WNDPROC>(Code); }
- operator ::LONG_PTR() const {return reinterpret_cast<::LONG_PTR>(Code); }
-} ;
-
-
-
-
-
-template <class W> class CDlgProcThunk
-{
- typedef ::BOOL (W::* DlgProc)(::HWND, ::UINT, ::WPARAM, ::LPARAM);
- typedef CDlgProcThunk ThisClass;
-
- struct SCode
- {
- BYTE m_mov; // mov ECX, m_this
- W * m_this; //
- BYTE m_jmp; // jmp m_relproc
- ptrdiff_t m_relproc; // relative jmp
- };
-
- SCode * Code;
-
-public:
- CDlgProcThunk(DlgProc proc, W * obj)
- {
- Code = (SCode *)VirtualAlloc(NULL, sizeof(SCode), MEM_COMMIT, PAGE_EXECUTE_READWRITE);
- Code->m_mov = 0xB9,
- Code->m_this = obj,
- Code->m_jmp = 0xE9,
- Code->m_relproc = union_cast<char *>(proc) - reinterpret_cast<char *>(Code) - sizeof(*Code);
- ::FlushInstructionCache(::GetCurrentProcess(), Code, sizeof(*Code));
- }
-
- virtual ~CDlgProcThunk()
- {
- VirtualFree(Code, sizeof(*Code), MEM_RELEASE);
- Code = NULL;
- }
-
- operator ::DLGPROC() const {return reinterpret_cast<::DLGPROC>(Code); }
- operator ::LONG_PTR() const {return reinterpret_cast<::LONG_PTR>(Code); }
-} ;
-
-
-
-
-
- #pragma pack(pop)
-
-#else // _M_IX86
- #error Only X86 supported
-#endif
-
-
-
-
-
-#endif // WNDPROCTHUNK_H_INCLUDED
-
-
-
-
diff --git a/Tools/BiomeVisualiser/profile_run.cmd b/Tools/BiomeVisualiser/profile_run.cmd
deleted file mode 100644
index d4826d06a..000000000
--- a/Tools/BiomeVisualiser/profile_run.cmd
+++ /dev/null
@@ -1,70 +0,0 @@
-@echo off
-::
-:: Profiling using a MSVC standalone profiler
-::
-:: See http://www.codeproject.com/Articles/144643/Profiling-of-C-Applications-in-Visual-Studio-for-F for details
-::
-
-
-
-
-set pt="C:\Program Files\Microsoft Visual Studio 9.0\Team Tools\Performance Tools"
-set appdir="Release profiled"
-set app="Release profiled\BiomeVisualiser.exe"
-set args=""
-
-:: outputdir is relative to appdir!
-set outputdir=Profiling
-set output=profile.vsp
-
-
-
-
-
-::Create the output directory, if it didn't exist
-mkdir %outputdir%
-
-
-
-
-
-:: Start the profiler
-%pt%\vsperfcmd /start:sample /output:%outputdir%\%output%
-if errorlevel 1 goto haderror
-
-:: Launch the application via the profiler
-%pt%\vsperfcmd /launch:%app% /args:%args%
-if errorlevel 1 goto haderror
-
-:: Shut down the profiler (this command waits, until the application is terminated)
-%pt%\vsperfcmd /shutdown
-if errorlevel 1 goto haderror
-
-
-
-
-
-:: cd to outputdir, so that the reports are generated there
-cd %outputdir%
-
-:: generate the report files (.csv)
-%pt%\vsperfreport /summary:all %output% /symbolpath:"srv*C:\Programovani\Symbols*http://msdl.microsoft.com/download/symbols"
-if errorlevel 1 goto haderror
-
-
-
-
-
-goto finished
-
-
-
-
-:haderror
-echo An error was encountered
-pause
-
-
-
-
-:finished