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-rw-r--r--Tools/ProtoProxy/Connection.cpp677
1 files changed, 344 insertions, 333 deletions
diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp
index 6d347e07d..4e890c26a 100644
--- a/Tools/ProtoProxy/Connection.cpp
+++ b/Tools/ProtoProxy/Connection.cpp
@@ -214,7 +214,11 @@ cConnection::cConnection(SOCKET a_ClientSocket, cServer & a_Server) :
Printf(m_LogNameBase, "Logs/Log_%d_%d", (int)time(NULL), a_ClientSocket);
AString fnam(m_LogNameBase);
fnam.append(".log");
- m_LogFile = fopen(fnam.c_str(), "w");
+ #ifdef _WIN32
+ fopen_s(&m_LogFile, fnam.c_str(), "w");
+ #else
+ m_LogFile = fopen(fnam.c_str(), "w");
+ #endif
Log("Log file created");
printf("Connection is logged to file \"%s\"\n", fnam.c_str());
}
@@ -788,14 +792,14 @@ bool cConnection::HandleClientHandshake(void)
// Read the packet from the client:
HANDLE_CLIENT_PACKET_READ(ReadVarInt, UInt32, ProtocolVersion);
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, ServerHost);
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, ServerPort);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, ServerPort);
HANDLE_CLIENT_PACKET_READ(ReadVarInt, UInt32, NextState);
m_ClientBuffer.CommitRead();
Log("Received an initial handshake packet from the client:");
Log(" ProtocolVersion = %u", ProtocolVersion);
Log(" ServerHost = \"%s\"", ServerHost.c_str());
- Log(" ServerPort = %d", ServerPort);
+ Log(" ServerPort = %u", ServerPort);
Log(" NextState = %u", NextState);
// Send the same packet to the server, but with our port:
@@ -803,7 +807,7 @@ bool cConnection::HandleClientHandshake(void)
Packet.WriteVarInt(0); // Packet type - initial handshake
Packet.WriteVarInt(ProtocolVersion);
Packet.WriteVarUTF8String(ServerHost);
- Packet.WriteBEShort(m_Server.GetConnectPort());
+ Packet.WriteBEUInt16(m_Server.GetConnectPort());
Packet.WriteVarInt(NextState);
AString Pkt;
Packet.ReadAll(Pkt);
@@ -811,8 +815,8 @@ bool cConnection::HandleClientHandshake(void)
ToServer.WriteVarUTF8String(Pkt);
SERVERSEND(ToServer);
- m_ClientProtocolState = (int)NextState;
- m_ServerProtocolState = (int)NextState;
+ m_ClientProtocolState = static_cast<int>(NextState);
+ m_ServerProtocolState = static_cast<int>(NextState);
return true;
}
@@ -852,10 +856,10 @@ bool cConnection::HandleClientLoginStart(void)
bool cConnection::HandleClientAnimation(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Animation);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Animation);
Log("Received a PACKET_ANIMATION from the client:");
- Log(" EntityID: %d", EntityID);
+ Log(" EntityID: %u", EntityID);
Log(" Animation: %d", Animation);
COPY_TO_SERVER();
return true;
@@ -867,15 +871,15 @@ bool cConnection::HandleClientAnimation(void)
bool cConnection::HandleClientBlockDig(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, Status);
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockY);
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockFace);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Status);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockY);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockFace);
Log("Received a PACKET_BLOCK_DIG from the client:");
- Log(" Status = %d", Status);
- Log(" Pos = <%d, %d, %d>", BlockX, BlockY, BlockZ);
- Log(" BlockFace = %d", BlockFace);
+ Log(" Status = %u (0x%02x)", Status, Status);
+ Log(" Pos = <%d, %u, %d>", BlockX, BlockY, BlockZ);
+ Log(" BlockFace = %u (0x%02x)", BlockFace, BlockFace);
COPY_TO_SERVER();
return true;
}
@@ -886,23 +890,23 @@ bool cConnection::HandleClientBlockDig(void)
bool cConnection::HandleClientBlockPlace(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, BlockY);
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Face);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, BlockY);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Face);
AString Desc;
if (!ParseSlot(m_ClientBuffer, Desc))
{
return false;
}
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorX);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorY);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, CursorZ);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorX);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorY);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, CursorZ);
Log("Received a PACKET_BLOCK_PLACE from the client:");
- Log(" Block = {%d, %d, %d}", BlockX, BlockY, BlockZ);
- Log(" Face = %d", Face);
+ Log(" Block = {%d, %u, %d}", BlockX, BlockY, BlockZ);
+ Log(" Face = %u (0x%02x)", Face, Face);
Log(" Item = %s", Desc.c_str());
- Log(" Cursor = <%d, %d, %d>", CursorX, CursorY, CursorZ);
+ Log(" Cursor = <%u, %u, %u>", CursorX, CursorY, CursorZ);
COPY_TO_SERVER();
return true;
}
@@ -926,9 +930,9 @@ bool cConnection::HandleClientChatMessage(void)
bool cConnection::HandleClientClientStatuses(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Statuses);
Log("Received a PACKET_CLIENT_STATUSES from the CLIENT:");
- Log(" Statuses = %d", Statuses);
+ Log(" Statuses = %u (0x%02x)", Statuses, Statuses);
COPY_TO_SERVER();
return true;
@@ -940,14 +944,14 @@ bool cConnection::HandleClientClientStatuses(void)
bool cConnection::HandleClientCreativeInventoryAction(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, SlotNum);
AString Item;
if (!ParseSlot(m_ClientBuffer, Item))
{
return false;
}
Log("Received a PACKET_CREATIVE_INVENTORY_ACTION from the client:");
- Log(" SlotNum = %d", SlotNum);
+ Log(" SlotNum = %u", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_SERVER();
return true;
@@ -972,12 +976,12 @@ bool cConnection::HandleClientDisconnect(void)
bool cConnection::HandleClientEntityAction(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, PlayerID);
- HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, ActionType);
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, HorseJumpBoost);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, PlayerID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, ActionType);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, HorseJumpBoost);
Log("Received a PACKET_ENTITY_ACTION from the client:");
Log(" PlayerID = %d", PlayerID);
- Log(" ActionType = %d", ActionType);
+ Log(" ActionType = %u", ActionType);
Log(" HorseJumpBoost = %d (0x%08x)", HorseJumpBoost, HorseJumpBoost);
COPY_TO_SERVER();
return true;
@@ -989,7 +993,7 @@ bool cConnection::HandleClientEntityAction(void)
bool cConnection::HandleClientKeepAlive(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, ID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, ID);
Log("Received a PACKET_KEEPALIVE from the client");
COPY_TO_SERVER();
return true;
@@ -1002,11 +1006,11 @@ bool cConnection::HandleClientKeepAlive(void)
bool cConnection::HandleClientLocaleAndView(void)
{
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Locale);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, ViewDistance);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, ChatFlags);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Unused);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, ShowCape);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ViewDistance);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ChatFlags);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Unused);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, Difficulty);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt8, Int8, ShowCape);
Log("Received a PACKET_LOCALE_AND_VIEW from the client");
COPY_TO_SERVER();
return true;
@@ -1031,11 +1035,11 @@ bool cConnection::HandleClientPing(void)
bool cConnection::HandleClientPlayerAbilities(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Flags);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Flags);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
Log("Receives a PACKET_PLAYER_ABILITIES from the client:");
- Log(" Flags = %d (0x%02x)", Flags, Flags);
+ Log(" Flags = %u (0x%02x)", Flags, Flags);
Log(" FlyingSpeed = %f", FlyingSpeed);
Log(" WalkingSpeed = %f", WalkingSpeed);
COPY_TO_SERVER();
@@ -1050,7 +1054,7 @@ bool cConnection::HandleClientPlayerLook(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, OnGround);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, OnGround);
Log("Received a PACKET_PLAYER_LOOK from the client");
COPY_TO_SERVER();
return true;
@@ -1062,7 +1066,7 @@ bool cConnection::HandleClientPlayerLook(void)
bool cConnection::HandleClientPlayerOnGround(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, OnGround);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, OnGround);
Log("Received a PACKET_PLAYER_ON_GROUND from the client");
COPY_TO_SERVER();
return true;
@@ -1078,7 +1082,7 @@ bool cConnection::HandleClientPlayerPosition(void)
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosY);
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, Stance);
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, IsOnGround);
Log("Received a PACKET_PLAYER_POSITION from the client");
// TODO: list packet contents
@@ -1099,7 +1103,7 @@ bool cConnection::HandleClientPlayerPositionLook(void)
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, IsOnGround);
Log("Received a PACKET_PLAYER_POSITION_LOOK from the client");
Log(" Pos = {%.03f, %.03f, %.03f}", PosX, PosY, PosZ);
Log(" Stance = %.03f", Stance);
@@ -1117,7 +1121,7 @@ bool cConnection::HandleClientPlayerPositionLook(void)
bool cConnection::HandleClientPluginMessage(void)
{
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, ChannelName);
- HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, Length);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, Length);
AString Data;
if (!m_ClientBuffer.ReadString(Data, Length))
{
@@ -1136,7 +1140,7 @@ bool cConnection::HandleClientPluginMessage(void)
bool cConnection::HandleClientSlotSelect(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt16, Int16, SlotNum);
Log("Received a PACKET_SLOT_SELECT from the client");
Log(" SlotNum = %d", SlotNum);
COPY_TO_SERVER();
@@ -1186,9 +1190,9 @@ bool cConnection::HandleClientTabCompletion(void)
bool cConnection::HandleClientUpdateSign(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt16, Int16, BlockY);
+ HANDLE_CLIENT_PACKET_READ(ReadBEInt32, Int32, BlockZ);
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line1);
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line2);
HANDLE_CLIENT_PACKET_READ(ReadVarUTF8String, AString, Line3);
@@ -1206,11 +1210,11 @@ bool cConnection::HandleClientUpdateSign(void)
bool cConnection::HandleClientUseEntity(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, MouseButton);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, MouseButton);
Log("Received a PACKET_USE_ENTITY from the client:");
Log(" EntityID = %d", EntityID);
- Log(" MouseButton = %d", MouseButton);
+ Log(" MouseButton = %u", MouseButton);
COPY_TO_SERVER();
return true;
}
@@ -1221,20 +1225,20 @@ bool cConnection::HandleClientUseEntity(void)
bool cConnection::HandleClientWindowClick(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, SlotNum);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Button);
- HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, TransactionID);
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, Mode);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, SlotNum);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Button);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt16, UInt16, TransactionID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, Mode);
AString Item;
if (!ParseSlot(m_ClientBuffer, Item))
{
return false;
}
Log("Received a PACKET_WINDOW_CLICK from the client");
- Log(" WindowID = %d", WindowID);
- Log(" SlotNum = %d", SlotNum);
- Log(" Button = %d, Mode = %d", Button, Mode);
+ Log(" WindowID = %u", WindowID);
+ Log(" SlotNum = %u", SlotNum);
+ Log(" Button = %u, Mode = %u", Button, Mode);
Log(" TransactionID = 0x%x", TransactionID);
Log(" ClickedItem = %s", Item.c_str());
COPY_TO_SERVER();
@@ -1247,9 +1251,9 @@ bool cConnection::HandleClientWindowClick(void)
bool cConnection::HandleClientWindowClose(void)
{
- HANDLE_CLIENT_PACKET_READ(ReadChar, char, WindowID);
+ HANDLE_CLIENT_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
Log("Received a PACKET_WINDOW_CLOSE from the client:");
- Log(" WindowID = %d", WindowID);
+ Log(" WindowID = %u", WindowID);
COPY_TO_SERVER();
return true;
}
@@ -1355,13 +1359,13 @@ bool cConnection::HandleServerLoginSuccess(void)
bool cConnection::HandleServerAttachEntity(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, VehicleID);
- HANDLE_SERVER_PACKET_READ(ReadBool, bool, Leash);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, VehicleID);
+ HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnLeash);
Log("Received a PACKET_ATTACH_ENTITY from the server:");
- Log(" EntityID = %d (0x%x)", EntityID, EntityID);
- Log(" VehicleID = %d (0x%x)", VehicleID, VehicleID);
- Log(" Leash = %s", Leash ? "true" : "false");
+ Log(" EntityID = %u (0x%x)", EntityID, EntityID);
+ Log(" VehicleID = %u (0x%x)", VehicleID, VehicleID);
+ Log(" IsOnLeash = %s", IsOnLeash ? "true" : "false");
COPY_TO_CLIENT();
return true;
}
@@ -1372,15 +1376,15 @@ bool cConnection::HandleServerAttachEntity(void)
bool cConnection::HandleServerBlockAction(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Byte1);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Byte2);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Byte1);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Byte2);
HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, BlockID);
Log("Received a PACKET_BLOCK_ACTION from the server:");
Log(" Pos = {%d, %d, %d}", BlockX, BlockY, BlockZ);
- Log(" Bytes = (%d, %d) == (0x%x, 0x%x)", Byte1, Byte2, Byte1, Byte2);
+ Log(" Bytes = (%u, %u) == (0x%x, 0x%x)", Byte1, Byte2, Byte1, Byte2);
Log(" BlockID = %u", BlockID);
COPY_TO_CLIENT();
return true;
@@ -1392,15 +1396,15 @@ bool cConnection::HandleServerBlockAction(void)
bool cConnection::HandleServerBlockChange(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, BlockY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BlockY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ);
HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, BlockType);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, BlockMeta);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BlockMeta);
Log("Received a PACKET_BLOCK_CHANGE from the server");
- Log(" Pos = {%d, %d, %d}", BlockX, BlockY, BlockZ);
- Log(" BlockType = %d (0x%x", BlockType, BlockType);
- Log(" BlockMeta = %d", BlockMeta);
+ Log(" Pos = {%d, %u, %d}", BlockX, BlockY, BlockZ);
+ Log(" BlockType = %u (0x%x", BlockType, BlockType);
+ Log(" BlockMeta = %u", BlockMeta);
COPY_TO_CLIENT();
return true;
}
@@ -1411,10 +1415,10 @@ bool cConnection::HandleServerBlockChange(void)
bool cConnection::HandleServerChangeGameState(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, Reason);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Reason);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Data);
Log("Received a PACKET_CHANGE_GAME_STATE from the server:");
- Log(" Reason = %d", Reason);
+ Log(" Reason = %u", Reason);
Log(" Data = %f", Data);
COPY_TO_CLIENT();
return true;
@@ -1439,11 +1443,11 @@ bool cConnection::HandleServerChatMessage(void)
bool cConnection::HandleServerCollectPickup(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CollectedID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CollectorID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CollectedID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CollectorID);
Log("Received a PACKET_COLLECT_PICKUP from the server:");
- Log(" CollectedID = %d", CollectedID);
- Log(" CollectorID = %d", CollectorID);
+ Log(" CollectedID = %u", CollectedID);
+ Log(" CollectorID = %u", CollectorID);
COPY_TO_CLIENT();
return true;
}
@@ -1454,9 +1458,9 @@ bool cConnection::HandleServerCollectPickup(void)
bool cConnection::HandleServerCompass(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, SpawnZ);
Log("Received PACKET_COMPASS from the server:");
Log(" Spawn = {%d, %d, %d}", SpawnX, SpawnY, SpawnZ);
COPY_TO_CLIENT();
@@ -1469,7 +1473,7 @@ bool cConnection::HandleServerCompass(void)
bool cConnection::HandleServerDestroyEntities(void)
{
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NumEntities);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, NumEntities);
if (!m_ServerBuffer.SkipRead(static_cast<size_t>(NumEntities) * 4))
{
return false;
@@ -1486,9 +1490,9 @@ bool cConnection::HandleServerDestroyEntities(void)
bool cConnection::HandleServerEntity(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
Log("Received a PACKET_ENTITY from the server:");
- Log(" EntityID = %d", EntityID);
+ Log(" EntityID = %u", EntityID);
COPY_TO_CLIENT();
return true;
}
@@ -1499,16 +1503,16 @@ bool cConnection::HandleServerEntity(void)
bool cConnection::HandleServerEntityEquipment(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SlotNum);
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
Log("Received a PACKET_ENTITY_EQUIPMENT from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" SlotNum = %d", SlotNum);
+ Log(" EntityID = %u", EntityID);
+ Log(" SlotNum = %u", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_CLIENT();
return true;
@@ -1520,11 +1524,11 @@ bool cConnection::HandleServerEntityEquipment(void)
bool cConnection::HandleServerEntityHeadLook(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, HeadYaw);
Log("Received a PACKET_ENTITY_HEAD_LOOK from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" HeadYaw = %d", HeadYaw);
+ Log(" EntityID = %u", EntityID);
+ Log(" HeadYaw = %u", HeadYaw);
COPY_TO_CLIENT();
return true;
}
@@ -1535,13 +1539,13 @@ bool cConnection::HandleServerEntityHeadLook(void)
bool cConnection::HandleServerEntityLook(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
Log("Received a PACKET_ENTITY_LOOK from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" Yaw = %d", Yaw);
- Log(" Pitch = %d", Pitch);
+ Log(" EntityID = %u", EntityID);
+ Log(" Yaw = %u", Yaw);
+ Log(" Pitch = %u", Pitch);
COPY_TO_CLIENT();
return true;
}
@@ -1552,7 +1556,7 @@ bool cConnection::HandleServerEntityLook(void)
bool cConnection::HandleServerEntityMetadata(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
AString Metadata;
if (!ParseMetadata(m_ServerBuffer, Metadata))
{
@@ -1561,8 +1565,9 @@ bool cConnection::HandleServerEntityMetadata(void)
AString HexDump;
CreateHexDump(HexDump, Metadata.data(), Metadata.size(), 32);
Log("Received a PACKET_ENTITY_METADATA from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str());
+ Log(" EntityID = %u", EntityID);
+ auto len = static_cast<unsigned>(Metadata.length());
+ Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str());
LogMetadata(Metadata, 4);
COPY_TO_CLIENT();
return true;
@@ -1574,24 +1579,24 @@ bool cConnection::HandleServerEntityMetadata(void)
bool cConnection::HandleServerEntityProperties(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Count);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, Count);
Log("Received a PACKET_ENTITY_PROPERTIES from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" Count = %d", Count);
+ Log(" EntityID = %u", EntityID);
+ Log(" Count = %u", Count);
- for (int i = 0; i < Count; i++)
+ for (UInt32 i = 0; i < Count; i++)
{
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Key);
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, Value);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, ListLength);
- Log(" \"%s\" = %f; %d modifiers", Key.c_str(), Value, ListLength);
- for (short j = 0; j < ListLength; j++)
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, ListLength);
+ Log(" \"%s\" = %f; %u modifiers", Key.c_str(), Value, ListLength);
+ for (UInt16 j = 0; j < ListLength; j++)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, UUIDHi);
- HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, UUIDLo);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, UUIDHi);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, UUIDLo);
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, DblVal);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, ByteVal);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, ByteVal);
Log(" [%d] = {0x%08llx%08llx, %f, %u}", j, UUIDHi, UUIDLo, DblVal, ByteVal);
}
} // for i
@@ -1605,12 +1610,12 @@ bool cConnection::HandleServerEntityProperties(void)
bool cConnection::HandleServerEntityRelativeMove(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dx);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dy);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dz);
Log("Received a PACKET_ENTITY_RELATIVE_MOVE from the server:");
- Log(" EntityID = %d", EntityID);
+ Log(" EntityID = %u", EntityID);
Log(" RelMove = %s", PrintableAbsIntTriplet(dx, dy, dz).c_str());
COPY_TO_CLIENT();
return true;
@@ -1622,17 +1627,17 @@ bool cConnection::HandleServerEntityRelativeMove(void)
bool cConnection::HandleServerEntityRelativeMoveLook(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dx);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dy);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, dz);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dx);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dy);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, dz);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
Log("Received a PACKET_ENTITY_RELATIVE_MOVE_LOOK from the server:");
- Log(" EntityID = %d", EntityID);
+ Log(" EntityID = %u", EntityID);
Log(" RelMove = %s", PrintableAbsIntTriplet(dx, dy, dz).c_str());
- Log(" Yaw = %d", Yaw);
- Log(" Pitch = %d", Pitch);
+ Log(" Yaw = %u", Yaw);
+ Log(" Pitch = %u", Pitch);
COPY_TO_CLIENT();
return true;
}
@@ -1643,11 +1648,11 @@ bool cConnection::HandleServerEntityRelativeMoveLook(void)
bool cConnection::HandleServerEntityStatus(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Status);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Status);
Log("Received a PACKET_ENTITY_STATUS from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" Status = %d", Status);
+ Log(" EntityID = %u", EntityID);
+ Log(" Status = %u (0x%02x)", Status, Status);
COPY_TO_CLIENT();
return true;
}
@@ -1658,17 +1663,17 @@ bool cConnection::HandleServerEntityStatus(void)
bool cConnection::HandleServerEntityTeleport(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, AbsZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, AbsZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
Log("Received a PACKET_ENTITY_TELEPORT from the server:");
- Log(" EntityID = %d", EntityID);
+ Log(" EntityID = %u", EntityID);
Log(" Pos = %s", PrintableAbsIntTriplet(AbsX, AbsY, AbsZ).c_str());
- Log(" Yaw = %d", Yaw);
- Log(" Pitch = %d", Pitch);
+ Log(" Yaw = %u", Yaw);
+ Log(" Pitch = %u", Pitch);
COPY_TO_CLIENT();
return true;
}
@@ -1679,12 +1684,12 @@ bool cConnection::HandleServerEntityTeleport(void)
bool cConnection::HandleServerEntityVelocity(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityZ);
Log("Received a PACKET_ENTITY_VELOCITY from the server:");
- Log(" EntityID = %d", EntityID);
+ Log(" EntityID = %u", EntityID);
Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str());
COPY_TO_CLIENT();
return true;
@@ -1703,12 +1708,12 @@ bool cConnection::HandleServerExplosion(void)
HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, NumRecords);
std::vector<sCoords> Records;
Records.reserve(NumRecords);
- int PosXI = (int)PosX, PosYI = (int)PosY, PosZI = (int)PosZ;
+ int PosXI = static_cast<int>(PosX), PosYI = static_cast<int>(PosY), PosZI = static_cast<int>(PosZ);
for (UInt32 i = 0; i < NumRecords; i++)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, rx);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, ry);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, rz);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, rx);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, ry);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt8, Int8, rz);
Records.push_back(sCoords(PosXI + rx, PosYI + ry, PosZI + rz));
}
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, PlayerMotionX);
@@ -1734,10 +1739,10 @@ bool cConnection::HandleServerExplosion(void)
bool cConnection::HandleServerIncrementStatistic(void)
{
// 0xc8
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, StatisticID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Amount);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, StatisticID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Amount);
Log("Received a PACKET_INCREMENT_STATISTIC from the server:");
- Log(" StatisticID = %d (0x%x)", StatisticID, StatisticID);
+ Log(" StatisticID = %u (0x%x)", StatisticID, StatisticID);
Log(" Amount = %d", Amount);
COPY_TO_CLIENT();
return true;
@@ -1749,18 +1754,18 @@ bool cConnection::HandleServerIncrementStatistic(void)
bool cConnection::HandleServerJoinGame(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, Dimension);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, MaxPlayers);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, GameMode);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Dimension);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Difficulty);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, MaxPlayers);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, LevelType);
Log("Received a PACKET_LOGIN from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" GameMode = %d", GameMode);
- Log(" Dimension = %d", Dimension);
- Log(" Difficulty = %d", Difficulty);
- Log(" MaxPlayers = %d", MaxPlayers);
+ Log(" EntityID = %u", EntityID);
+ Log(" GameMode = %u", GameMode);
+ Log(" Dimension = %u", Dimension);
+ Log(" Difficulty = %u", Difficulty);
+ Log(" MaxPlayers = %u", MaxPlayers);
Log(" LevelType = \"%s\"", LevelType.c_str());
COPY_TO_CLIENT();
return true;
@@ -1772,9 +1777,9 @@ bool cConnection::HandleServerJoinGame(void)
bool cConnection::HandleServerKeepAlive(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, PingID);
Log("Received a PACKET_KEEP_ALIVE from the server:");
- Log(" ID = %d", PingID);
+ Log(" ID = %u", PingID);
COPY_TO_CLIENT()
return true;
}
@@ -1856,11 +1861,11 @@ bool cConnection::HandleServerKick(void)
bool cConnection::HandleServerMapChunk(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, IsContiguous);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AdditionalBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, IsContiguous);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, PrimaryBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, AdditionalBitmap);
HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, CompressedSize);
AString CompressedData;
if (!m_ServerBuffer.ReadString(CompressedData, CompressedSize))
@@ -1899,10 +1904,10 @@ bool cConnection::HandleServerMapChunkBulk(void)
ChunkMetas.reserve(ChunkCount);
for (short i = 0; i < ChunkCount; i++)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AddBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, PrimaryBitmap);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, AddBitmap);
ChunkMetas.push_back(sChunkMeta(ChunkX, ChunkZ, PrimaryBitmap, AddBitmap));
}
@@ -1932,8 +1937,8 @@ bool cConnection::HandleServerMapChunkBulk(void)
bool cConnection::HandleServerMultiBlockChange(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, ChunkZ);
HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, NumBlocks);
HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, DataSize);
AString BlockChangeData;
@@ -1955,16 +1960,16 @@ bool cConnection::HandleServerMultiBlockChange(void)
bool cConnection::HandleServerNamedSoundEffect(void)
{
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, SoundName);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Volume);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
Log("Received a PACKET_NAMED_SOUND_EFFECT from the server:");
Log(" SoundName = \"%s\"", SoundName.c_str());
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ, 8).c_str());
Log(" Volume = %f", Volume);
- Log(" Pitch = %d", Pitch);
+ Log(" Pitch = %u", Pitch);
COPY_TO_CLIENT();
return true;
}
@@ -1975,11 +1980,11 @@ bool cConnection::HandleServerNamedSoundEffect(void)
bool cConnection::HandleServerPlayerAbilities(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, Flags);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Flags);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, FlyingSpeed);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, WalkingSpeed);
Log("Received a PACKET_PLAYER_ABILITIES from the server:");
- Log(" Flags = %d (0x%02x)", Flags, Flags);
+ Log(" Flags = %u (0x%02x)", Flags, Flags);
Log(" FlyingSpeed = %f", FlyingSpeed);
Log(" WalkingSpeed = %f", WalkingSpeed);
COPY_TO_CLIENT();
@@ -1992,11 +1997,11 @@ bool cConnection::HandleServerPlayerAbilities(void)
bool cConnection::HandleServerPlayerAnimation(void)
{
- HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, PlayerID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, AnimationID);
+ HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, PlayerID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, AnimationID);
Log("Received a PACKET_PLAYER_ANIMATION from the server:");
Log(" PlayerID: %u (0x%x)", PlayerID, PlayerID);
- Log(" Animation: %d", AnimationID);
+ Log(" Animation: %u", AnimationID);
COPY_TO_CLIENT();
return true;
}
@@ -2008,10 +2013,10 @@ bool cConnection::HandleServerPlayerAnimation(void)
bool cConnection::HandleServerPlayerListItem(void)
{
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, PlayerName);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnline);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Ping);
+ HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnline);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Ping);
Log("Received a PACKET_PLAYERLIST_ITEM from the server:");
- Log(" PlayerName = \"%s\"", PlayerName.c_str());
+ Log(" PlayerName = \"%s\" (%s)", PlayerName.c_str(), IsOnline ? "online" : "offline");
Log(" Ping = %d", Ping);
COPY_TO_CLIENT();
return true;
@@ -2028,7 +2033,7 @@ bool cConnection::HandleServerPlayerPositionLook(void)
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosZ);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Yaw);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Pitch);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnGround);
+ HANDLE_SERVER_PACKET_READ(ReadBool, bool, IsOnGround);
Log("Received a PACKET_PLAYER_POSITION_LOOK from the server");
// TODO: list packet contents
@@ -2063,14 +2068,14 @@ bool cConnection::HandleServerPluginMessage(void)
bool cConnection::HandleServerRespawn(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Dimension);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Dimension);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Difficulty);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, GameMode);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, LevelType);
Log("Received a respawn packet from the server:");
Log(" Dimension = %d", Dimension);
- Log(" Difficulty = %d", Difficulty);
- Log(" GameMode = %d", GameMode);
+ Log(" Difficulty = %u", Difficulty);
+ Log(" GameMode = %u", GameMode);
Log(" LevelType = \"%s\"", LevelType.c_str());
COPY_TO_CLIENT();
return true;
@@ -2082,13 +2087,13 @@ bool cConnection::HandleServerRespawn(void)
bool cConnection::HandleServerSetExperience(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, ExperienceBar);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Level);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, TotalExperience);
+ HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, ExperienceBar);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Level);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, TotalExperience);
Log("Received a PACKET_SET_EXPERIENCE from the server:");
Log(" ExperienceBar = %.05f", ExperienceBar);
- Log(" Level = %d", Level);
- Log(" TotalExperience = %d", TotalExperience);
+ Log(" Level = %u", Level);
+ Log(" TotalExperience = %u", TotalExperience);
COPY_TO_CLIENT();
return true;
}
@@ -2099,16 +2104,16 @@ bool cConnection::HandleServerSetExperience(void)
bool cConnection::HandleServerSetSlot(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SlotNum);
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
Log("Received a PACKET_SET_SLOT from the server:");
- Log(" WindowID = %d", WindowID);
- Log(" SlotNum = %d", SlotNum);
+ Log(" WindowID = %u", WindowID);
+ Log(" SlotNum = %u", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_CLIENT();
return true;
@@ -2120,9 +2125,9 @@ bool cConnection::HandleServerSetSlot(void)
bool cConnection::HandleServerSlotSelect(void)
{
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, SlotNum);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, SlotNum);
Log("Received a PACKET_SLOT_SELECT from the server:");
- Log(" SlotNum = %d", SlotNum);
+ Log(" SlotNum = %u", SlotNum);
COPY_TO_CLIENT();
return true;
}
@@ -2133,17 +2138,17 @@ bool cConnection::HandleServerSlotSelect(void)
bool cConnection::HandleServerSoundEffect(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EffectID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Data);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NoVolumeDecrease);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, EffectID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Data);
+ HANDLE_SERVER_PACKET_READ(ReadBool, bool, NoVolumeDecrease);
Log("Received a PACKET_SOUND_EFFECT from the server:");
Log(" EffectID = %d", EffectID);
Log(" Pos = {%d, %d, %d}", PosX, PosY, PosZ);
Log(" Data = %d", Data);
- Log(" NoVolumeDecrease = %d", NoVolumeDecrease);
+ Log(" NoVolumeDecrease = %s", NoVolumeDecrease ? "true" : "false");
COPY_TO_CLIENT();
return true;
}
@@ -2154,15 +2159,15 @@ bool cConnection::HandleServerSoundEffect(void)
bool cConnection::HandleServerSpawnExperienceOrbs(void)
{
- HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Count);
+ HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, Count);
Log("Received a SPAWN_EXPERIENCE_ORBS packet from the server:");
Log(" EntityID = %u (0x%x)", EntityID, EntityID);
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str());
- Log(" Count = %d", Count);
+ Log(" Count = %u", Count);
COPY_TO_CLIENT();
return true;
}
@@ -2174,16 +2179,16 @@ bool cConnection::HandleServerSpawnExperienceOrbs(void)
bool cConnection::HandleServerSpawnMob(void)
{
HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, MobType);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, HeadYaw);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityY);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, VelocityZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, MobType);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, HeadYaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, VelocityZ);
AString Metadata;
if (!ParseMetadata(m_ServerBuffer, Metadata))
{
@@ -2193,11 +2198,12 @@ bool cConnection::HandleServerSpawnMob(void)
CreateHexDump(HexDump, Metadata.data(), Metadata.size(), 32);
Log("Received a PACKET_SPAWN_MOB from the server:");
Log(" EntityID = %u (0x%x)", EntityID, EntityID);
- Log(" MobType = %d", MobType);
+ Log(" MobType = %u (0x%x)", MobType, MobType);
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str());
- Log(" Angles = [%d, %d, %d]", Yaw, Pitch, HeadYaw);
+ Log(" Angles = [%u, %u, %u]", Yaw, Pitch, HeadYaw);
Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str());
- Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str());
+ auto len = static_cast<unsigned>(Metadata.length());
+ Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str());
LogMetadata(Metadata, 4);
COPY_TO_CLIENT();
return true;
@@ -2240,12 +2246,12 @@ bool cConnection::HandleServerSpawnNamedEntity(void)
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Signature)
Data.push_back(sSpawnData(Name, Value, Signature));
}
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, CurrentItem);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, SelectedItem);
AString Metadata;
if (!ParseMetadata(m_ServerBuffer, Metadata))
{
@@ -2265,9 +2271,10 @@ bool cConnection::HandleServerSpawnNamedEntity(void)
);
} // for itr - Data[]
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str());
- Log(" Rotation = <yaw %d, pitch %d>", Yaw, Pitch);
- Log(" CurrentItem = %d", CurrentItem);
- Log(" Metadata, length = %d (0x%x):\n%s", Metadata.length(), Metadata.length(), HexDump.c_str());
+ Log(" Rotation = <yaw %u, pitch %u>", Yaw, Pitch);
+ Log(" SelectedItem = %u", SelectedItem);
+ auto len = static_cast<unsigned>(Metadata.length());
+ Log(" Metadata, length = %u (0x%x):\n%s", len, len, HexDump.c_str());
LogMetadata(Metadata, 4);
COPY_TO_CLIENT();
return true;
@@ -2294,26 +2301,26 @@ bool cConnection::HandleServerSpawnObjectVehicle(void)
// Only log up to 128 bytes
Buffer.erase(128, AString::npos);
}
- DataLog(Buffer.data(), Buffer.size(), "Buffer while parsing the PACKET_SPAWN_OBJECT_VEHICLE packet (%d bytes):", Buffer.size());
+ DataLog(Buffer.data(), Buffer.size(), "Buffer while parsing the PACKET_SPAWN_OBJECT_VEHICLE packet (%u bytes):", static_cast<unsigned>(Buffer.size()));
#endif // _DEBUG
- HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, ObjType);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Yaw);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, DataIndicator);
+ HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, ObjType);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, DataIndicator);
AString ExtraData;
- short VelocityX = 0;
- short VelocityY = 0;
- short VelocityZ = 0;
+ Int16 VelocityX = 0;
+ Int16 VelocityY = 0;
+ Int16 VelocityZ = 0;
if (DataIndicator != 0)
{
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedY);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SpeedZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, SpeedZ);
VelocityX = SpeedX; VelocityY = SpeedY; VelocityZ = SpeedZ; // Speed vars are local to this scope, but we need them available later
/*
// This doesn't seem to work - for a falling block I'm getting no extra data at all
@@ -2340,14 +2347,14 @@ bool cConnection::HandleServerSpawnObjectVehicle(void)
}
Log("Received a PACKET_SPAWN_OBJECT_VEHICLE from the server:");
Log(" EntityID = %u (0x%x)", EntityID, EntityID);
- Log(" ObjType = %d (0x%x)", ObjType, ObjType);
+ Log(" ObjType = %u (0x%x)", ObjType, ObjType);
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str());
- Log(" Rotation = <yaw %d, pitch %d>", Yaw, Pitch);
- Log(" DataIndicator = %d (0x%x)", DataIndicator, DataIndicator);
+ Log(" Rotation = <yaw %u, pitch %u>", Yaw, Pitch);
+ Log(" DataIndicator = %u (0x%x)", DataIndicator, DataIndicator);
if (DataIndicator != 0)
{
Log(" Velocity = %s", PrintableAbsIntTriplet(VelocityX, VelocityY, VelocityZ, 8000).c_str());
- DataLog(ExtraData.data(), ExtraData.size(), " ExtraData size = %d:", ExtraData.size());
+ DataLog(ExtraData.data(), ExtraData.size(), " ExtraData size = %u:", static_cast<unsigned>(ExtraData.size()));
}
COPY_TO_CLIENT();
return true;
@@ -2361,10 +2368,10 @@ bool cConnection::HandleServerSpawnPainting(void)
{
HANDLE_SERVER_PACKET_READ(ReadVarInt, UInt32, EntityID);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, ImageName);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Direction);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, Direction);
Log("Received a PACKET_SPAWN_PAINTING from the server:");
Log(" EntityID = %u", EntityID);
Log(" ImageName = \"%s\"", ImageName.c_str());
@@ -2380,23 +2387,23 @@ bool cConnection::HandleServerSpawnPainting(void)
bool cConnection::HandleServerSpawnPickup(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
AString ItemDesc;
if (!ParseSlot(m_ServerBuffer, ItemDesc))
{
return false;
}
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Rotation);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Pitch);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Roll);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, PosZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Yaw);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Pitch);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Roll);
Log("Received a PACKET_SPAWN_PICKUP from the server:");
Log(" EntityID = %d", EntityID);
Log(" Item = %s", ItemDesc.c_str());
Log(" Pos = %s", PrintableAbsIntTriplet(PosX, PosY, PosZ).c_str());
- Log(" Angles = [%d, %d, %d]", Rotation, Pitch, Roll);
+ Log(" Angles = [%u, %u, %u]", Yaw, Pitch, Roll);
COPY_TO_CLIENT();
return true;
}
@@ -2446,6 +2453,10 @@ bool cConnection::HandleServerStatusResponse(void)
{
Response.assign(Response.substr(0, idx + sizeof(DescSearch) - 1) + "ProtoProxy: " + Response.substr(idx + sizeof(DescSearch) - 1));
}
+ else
+ {
+ Log("Cannot find the description json element, ProtoProxy signature not inserted");
+ }
cByteBuffer Packet(Response.size() + 50);
Packet.WriteVarInt(0); // Packet type - status response
Packet.WriteVarUTF8String(Response);
@@ -2492,8 +2503,8 @@ bool cConnection::HandleServerTabCompletion(void)
bool cConnection::HandleServerTimeUpdate(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, WorldAge);
- HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, TimeOfDay);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, WorldAge);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt64, UInt64, TimeOfDay);
Log("Received a PACKET_TIME_UPDATE from the server");
COPY_TO_CLIENT();
return true;
@@ -2506,7 +2517,7 @@ bool cConnection::HandleServerTimeUpdate(void)
bool cConnection::HandleServerUpdateHealth(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Health);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Food);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, Food);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Saturation);
Log("Received a PACKET_UPDATE_HEALTH from the server");
COPY_TO_CLIENT();
@@ -2519,9 +2530,9 @@ bool cConnection::HandleServerUpdateHealth(void)
bool cConnection::HandleServerUpdateSign(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line1);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line2);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Line3);
@@ -2539,10 +2550,10 @@ bool cConnection::HandleServerUpdateSign(void)
bool cConnection::HandleServerUpdateTileEntity(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockX);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, BlockY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BlockZ);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, Action);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockX);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt16, Int16, BlockY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BlockZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, Action);
HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, DataLength);
AString Data;
@@ -2552,8 +2563,8 @@ bool cConnection::HandleServerUpdateTileEntity(void)
}
Log("Received a PACKET_UPDATE_TILE_ENTITY from the server:");
Log(" Block = {%d, %d, %d}", BlockX, BlockY, BlockZ);
- Log(" Action = %d", Action);
- DataLog(Data.data(), Data.size(), " Data (%u bytes)", Data.size());
+ Log(" Action = %u", Action);
+ DataLog(Data.data(), Data.size(), " Data (%u bytes)", DataLength);
// Save metadata to a file:
AString fnam;
@@ -2576,13 +2587,13 @@ bool cConnection::HandleServerUpdateTileEntity(void)
bool cConnection::HandleServerUseBed(void)
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BedX);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, BedY);
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, BedZ);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, EntityID);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BedX);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, BedY);
+ HANDLE_SERVER_PACKET_READ(ReadBEInt32, Int32, BedZ);
Log("Received a use bed packet from the server:");
- Log(" EntityID = %d", EntityID);
- Log(" Bed = {%d, %d, %d}", BedX, BedY, BedZ);
+ Log(" EntityID = %u", EntityID);
+ Log(" Bed = {%d, %u, %d}", BedX, BedY, BedZ);
COPY_TO_CLIENT();
return true;
}
@@ -2593,9 +2604,9 @@ bool cConnection::HandleServerUseBed(void)
bool cConnection::HandleServerWindowClose(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
Log("Received a PACKET_WINDOW_CLOSE from the server:");
- Log(" WindowID = %d", WindowID);
+ Log(" WindowID = %u", WindowID);
COPY_TO_CLIENT();
return true;
}
@@ -2606,20 +2617,20 @@ bool cConnection::HandleServerWindowClose(void)
bool cConnection::HandleServerWindowContents(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NumSlots);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt16, UInt16, NumSlots);
Log("Received a PACKET_WINDOW_CONTENTS from the server:");
- Log(" WindowID = %d", WindowID);
- Log(" NumSlots = %d", NumSlots);
+ Log(" WindowID = %u", WindowID);
+ Log(" NumSlots = %u", NumSlots);
AStringVector Items;
- for (short i = 0; i < NumSlots; i++)
+ for (UInt16 i = 0; i < NumSlots; i++)
{
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
- Log(" %d: %s", i, Item.c_str());
+ Log(" %u: %s", i, Item.c_str());
}
COPY_TO_CLIENT();
@@ -2632,25 +2643,25 @@ bool cConnection::HandleServerWindowContents(void)
bool cConnection::HandleServerWindowOpen(void)
{
- HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
- HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowType);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowID);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, WindowType);
HANDLE_SERVER_PACKET_READ(ReadVarUTF8String, AString, Title);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, NumSlots);
- HANDLE_SERVER_PACKET_READ(ReadByte, Byte, UseProvidedTitle);
- int HorseEntityID = 0;
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, NumSlots);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt8, UInt8, UseProvidedTitle);
+ UInt32 HorseEntityID = 0;
if (WindowType == 11) // Horse / Donkey / Mule
{
- HANDLE_SERVER_PACKET_READ(ReadBEInt, int, intHorseInt);
+ HANDLE_SERVER_PACKET_READ(ReadBEUInt32, UInt32, intHorseInt);
HorseEntityID = intHorseInt;
}
Log("Received a PACKET_WINDOW_OPEN from the server:");
- Log(" WindowID = %d", WindowID);
- Log(" WindowType = %d", WindowType);
- Log(" Title = \"%s\", Use = %d", Title.c_str(), UseProvidedTitle);
- Log(" NumSlots = %d", NumSlots);
+ Log(" WindowID = %u", WindowID);
+ Log(" WindowType = %u (0x%02x)", WindowType, WindowType);
+ Log(" Title = \"%s\", Use = %u", Title.c_str(), UseProvidedTitle);
+ Log(" NumSlots = %u", NumSlots);
if (WindowType == 11)
{
- Log(" HorseEntityID = %d (0x%08x)", HorseEntityID, HorseEntityID);
+ Log(" HorseEntityID = %u (0x%08x)", HorseEntityID, HorseEntityID);
}
COPY_TO_CLIENT();
return true;
@@ -2680,7 +2691,7 @@ bool cConnection::HandleServerUnknownPacket(UInt32 a_PacketType, UInt32 a_Packet
bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
{
short ItemType;
- if (!a_Buffer.ReadBEShort(ItemType))
+ if (!a_Buffer.ReadBEInt16(ItemType))
{
return false;
}
@@ -2693,11 +2704,11 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
{
return false;
}
- char ItemCount;
- short ItemDamage;
+ Int8 ItemCount;
+ Int16 ItemDamage;
UInt16 MetadataLength;
- a_Buffer.ReadChar(ItemCount); // We already know we can read these bytes - we checked before.
- a_Buffer.ReadBEShort(ItemDamage);
+ a_Buffer.ReadBEInt8(ItemCount); // We already know we can read these bytes - we checked before.
+ a_Buffer.ReadBEInt16(ItemDamage);
a_Buffer.ReadBEUInt16(MetadataLength);
Printf(a_ItemDesc, "%d:%d * %d", ItemType, ItemDamage, ItemCount);
if (MetadataLength <= 0)
@@ -2734,8 +2745,8 @@ bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata)
{
- Byte x;
- if (!a_Buffer.ReadByte(x))
+ UInt8 x;
+ if (!a_Buffer.ReadBEUInt8(x))
{
return false;
}
@@ -2800,7 +2811,7 @@ bool cConnection::ParseMetadata(cByteBuffer & a_Buffer, AString & a_Metadata)
return false;
}
a_Metadata.append(data);
- if (!a_Buffer.ReadByte(x))
+ if (!a_Buffer.ReadBEUInt8(x))
{
return false;
}
@@ -2826,7 +2837,7 @@ void cConnection::LogMetadata(const AString & a_Metadata, size_t a_IndentCount)
{
case 0:
{
- Log("%sbyte[%u] = %d", Indent.c_str(), Index, a_Metadata[pos + 1]);
+ Log("%sbyte[%u] = %u", Indent.c_str(), Index, static_cast<unsigned char>(a_Metadata[pos + 1]));
pos += 1;
break;
}
@@ -2940,13 +2951,13 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c
// Send the packet to the server:
Log("Sending PACKET_ENCRYPTION_KEY_RESPONSE to the SERVER");
cByteBuffer ToServer(1024);
- ToServer.WriteByte(0x01); // To server: Encryption key response
- ToServer.WriteBEShort((short)sizeof(EncryptedSecret));
+ ToServer.WriteBEUInt8(0x01); // To server: Encryption key response
+ ToServer.WriteBEUInt16(static_cast<UInt16>(sizeof(EncryptedSecret)));
ToServer.WriteBuf(EncryptedSecret, sizeof(EncryptedSecret));
- ToServer.WriteBEShort((short)sizeof(EncryptedNonce));
+ ToServer.WriteBEUInt16(static_cast<UInt16>(sizeof(EncryptedNonce)));
ToServer.WriteBuf(EncryptedNonce, sizeof(EncryptedNonce));
- DataLog(EncryptedSecret, sizeof(EncryptedSecret), "Encrypted secret (%u bytes)", (unsigned)sizeof(EncryptedSecret));
- DataLog(EncryptedNonce, sizeof(EncryptedNonce), "Encrypted nonce (%u bytes)", (unsigned)sizeof(EncryptedNonce));
+ DataLog(EncryptedSecret, sizeof(EncryptedSecret), "Encrypted secret (%u bytes)", static_cast<unsigned>(sizeof(EncryptedSecret)));
+ DataLog(EncryptedNonce, sizeof(EncryptedNonce), "Encrypted nonce (%u bytes)", static_cast<unsigned>(sizeof(EncryptedNonce)));
cByteBuffer Len(5);
Len.WriteVarInt(static_cast<UInt32>(ToServer.GetReadableSpace()));
SERVERSEND(Len);