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+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="MCServer" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug Win32">
+ <Option output="C:/Programovani/Programy/cizi/mc-server/VC2008/../MCServer/MCServer_debug" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Debug" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-DWIN32" />
+ <Add option="-D_DEBUG" />
+ <Add option="-D_CONSOLE" />
+ <Add option="-DXML_STATIC" />
+ <Add option="-W" />
+ <Add option="-O0" />
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </Compiler>
+ <ResourceCompiler>
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </ResourceCompiler>
+ <Linker>
+ <Add library="ws2_32" />
+ <Add library="Psapi" />
+ </Linker>
+ </Target>
+ <Target title="Release Win32">
+ <Option output="C:/Programovani/Programy/cizi/mc-server/VC2008/../MCServer/MCServer" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Release" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-DWIN32" />
+ <Add option="-DNDEBUG" />
+ <Add option="-D_CONSOLE" />
+ <Add option="-DXML_STATIC" />
+ <Add option="-W" />
+ <Add option="-O3" />
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </Compiler>
+ <ResourceCompiler>
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </ResourceCompiler>
+ <Linker>
+ <Add library="ws2_32" />
+ <Add library="Psapi" />
+ </Linker>
+ </Target>
+ <Target title="Release profiled Win32">
+ <Option output="C:/Programovani/Programy/cizi/mc-server/VC2008/../MCServer/MCServer_profiled" prefix_auto="1" extension_auto="1" />
+ <Option object_output="Release profiled Win32" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-DWIN32" />
+ <Add option="-DNDEBUG" />
+ <Add option="-D_CONSOLE" />
+ <Add option="-DXML_STATIC" />
+ <Add option="-W" />
+ <Add option="-O3" />
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </Compiler>
+ <ResourceCompiler>
+ <Add directory="../zlib-1.2.7" />
+ <Add directory="../jsoncpp-src-0.5.0/include" />
+ <Add directory="../lua-5.1.4/src" />
+ <Add directory="../tolua++-1.0.93/include" />
+ <Add directory="../squirrel_3_0_1_stable/include" />
+ <Add directory="../squirrel_3_0_1_stable" />
+ <Add directory="../squirrel_3_0_1_stable/sqrat" />
+ <Add directory=".." />
+ <Add directory="../expat" />
+ </ResourceCompiler>
+ <Linker>
+ <Add library="ws2_32" />
+ <Add library="Psapi" />
+ </Linker>
+ </Target>
+ </Build>
+ <Unit filename="../Android/jni/Android.mk">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../Android/jni/Application.mk">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../Android/jni/ToJava.cpp">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../Android/jni/ToJava.h">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../Android/jni/app-android.cpp">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../MCServer/API.txt" />
+ <Unit filename="../MCServer/Plugins/ChatLog/plugin.lua" />
+ <Unit filename="../MCServer/Plugins/Core/ban.lua" />
+ <Unit filename="../MCServer/Plugins/Core/console.lua" />
+ <Unit filename="../MCServer/Plugins/Core/coords.lua" />
+ <Unit filename="../MCServer/Plugins/Core/gamemode.lua" />
+ <Unit filename="../MCServer/Plugins/Core/gotoworld.lua" />
+ <Unit filename="../MCServer/Plugins/Core/help.lua" />
+ <Unit filename="../MCServer/Plugins/Core/item.lua" />
+ <Unit filename="../MCServer/Plugins/Core/kick.lua" />
+ <Unit filename="../MCServer/Plugins/Core/main.lua" />
+ <Unit filename="../MCServer/Plugins/Core/motd.lua" />
+ <Unit filename="../MCServer/Plugins/Core/onblockdig.lua" />
+ <Unit filename="../MCServer/Plugins/Core/onblockplace.lua" />
+ <Unit filename="../MCServer/Plugins/Core/oncraftingnorecipe.lua" />
+ <Unit filename="../MCServer/Plugins/Core/onkilled.lua" />
+ <Unit filename="../MCServer/Plugins/Core/onlogin.lua" />
+ <Unit filename="../MCServer/Plugins/Core/onplayerjoin.lua" />
+ <Unit filename="../MCServer/Plugins/Core/playerlist.lua" />
+ <Unit filename="../MCServer/Plugins/Core/pluginlist.lua" />
+ <Unit filename="../MCServer/Plugins/Core/regeneratechunk.lua" />
+ <Unit filename="../MCServer/Plugins/Core/reload.lua" />
+ <Unit filename="../MCServer/Plugins/Core/spawn.lua" />
+ <Unit filename="../MCServer/Plugins/Core/stop.lua" />
+ <Unit filename="../MCServer/Plugins/Core/teleport.lua" />
+ <Unit filename="../MCServer/Plugins/Core/time.lua" />
+ <Unit filename="../MCServer/Plugins/Core/top.lua" />
+ <Unit filename="../MCServer/Plugins/Core/unban.lua" />
+ <Unit filename="../MCServer/Plugins/Core/viewdistance.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_chat.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_manageplugins.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_permissions.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_playerlist.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_serversettings.lua" />
+ <Unit filename="../MCServer/Plugins/Core/web_whitelist.lua" />
+ <Unit filename="../MCServer/crafting.txt" />
+ <Unit filename="../MCServer/furnace.txt" />
+ <Unit filename="../MCServer/groups.ini" />
+ <Unit filename="../MCServer/items.ini" />
+ <Unit filename="../MCServer/monsters.ini" />
+ <Unit filename="../MCServer/settings.ini" />
+ <Unit filename="../MCServer/terrain.ini" />
+ <Unit filename="../MCServer/users.ini" />
+ <Unit filename="../MCServer/webadmin.ini" />
+ <Unit filename="../iniFile/iniFile.cpp" />
+ <Unit filename="../iniFile/iniFile.h" />
+ <Unit filename="../source/AllToLua.pkg">
+ <Option target="&lt;{~None~}&gt;" />
+ </Unit>
+ <Unit filename="../source/Authenticator.cpp" />
+ <Unit filename="../source/Authenticator.h" />
+ <Unit filename="../source/Bindings.cpp" />
+ <Unit filename="../source/Bindings.h" />
+ <Unit filename="../source/BlockArea.cpp" />
+ <Unit filename="../source/BlockArea.h" />
+ <Unit filename="../source/BlockEntity.h" />
+ <Unit filename="../source/BlockEntityWithItems.h" />
+ <Unit filename="../source/BlockID.cpp" />
+ <Unit filename="../source/BlockID.h" />
+ <Unit filename="../source/Blocks/BlockBed.cpp" />
+ <Unit filename="../source/Blocks/BlockBed.h" />
+ <Unit filename="../source/Blocks/BlockBrewingStand.h" />
+ <Unit filename="../source/Blocks/BlockCactus.h" />
+ <Unit filename="../source/Blocks/BlockCauldron.h" />
+ <Unit filename="../source/Blocks/BlockChest.h" />
+ <Unit filename="../source/Blocks/BlockCloth.h" />
+ <Unit filename="../source/Blocks/BlockCobWeb.h" />
+ <Unit filename="../source/Blocks/BlockCrops.h" />
+ <Unit filename="../source/Blocks/BlockDirt.h" />
+ <Unit filename="../source/Blocks/BlockDispenser.h" />
+ <Unit filename="../source/Blocks/BlockDoor.cpp" />
+ <Unit filename="../source/Blocks/BlockDoor.h" />
+ <Unit filename="../source/Blocks/BlockEnderchest.h" />
+ <Unit filename="../source/Blocks/BlockEntity.h" />
+ <Unit filename="../source/Blocks/BlockFarmland.h" />
+ <Unit filename="../source/Blocks/BlockFenceGate.h" />
+ <Unit filename="../source/Blocks/BlockFire.h" />
+ <Unit filename="../source/Blocks/BlockFlower.h" />
+ <Unit filename="../source/Blocks/BlockFlowerPot.h" />
+ <Unit filename="../source/Blocks/BlockFluid.h" />
+ <Unit filename="../source/Blocks/BlockFurnace.h" />
+ <Unit filename="../source/Blocks/BlockGlass.h" />
+ <Unit filename="../source/Blocks/BlockGlowstone.h" />
+ <Unit filename="../source/Blocks/BlockGravel.h" />
+ <Unit filename="../source/Blocks/BlockHandler.cpp" />
+ <Unit filename="../source/Blocks/BlockHandler.h" />
+ <Unit filename="../source/Blocks/BlockIce.h" />
+ <Unit filename="../source/Blocks/BlockLadder.h" />
+ <Unit filename="../source/Blocks/BlockLeaves.h" />
+ <Unit filename="../source/Blocks/BlockLever.cpp" />
+ <Unit filename="../source/Blocks/BlockLever.h" />
+ <Unit filename="../source/Blocks/BlockMelon.h" />
+ <Unit filename="../source/Blocks/BlockMushroom.h" />
+ <Unit filename="../source/Blocks/BlockMycelium.h" />
+ <Unit filename="../source/Blocks/BlockNote.h" />
+ <Unit filename="../source/Blocks/BlockOre.h" />
+ <Unit filename="../source/Blocks/BlockPiston.cpp" />
+ <Unit filename="../source/Blocks/BlockPiston.h" />
+ <Unit filename="../source/Blocks/BlockRail.h" />
+ <Unit filename="../source/Blocks/BlockRedstone.cpp" />
+ <Unit filename="../source/Blocks/BlockRedstone.h" />
+ <Unit filename="../source/Blocks/BlockRedstoneOre.h" />
+ <Unit filename="../source/Blocks/BlockRedstoneRepeater.cpp" />
+ <Unit filename="../source/Blocks/BlockRedstoneRepeater.h" />
+ <Unit filename="../source/Blocks/BlockRedstoneTorch.h" />
+ <Unit filename="../source/Blocks/BlockSand.h" />
+ <Unit filename="../source/Blocks/BlockSapling.h" />
+ <Unit filename="../source/Blocks/BlockSign.h" />
+ <Unit filename="../source/Blocks/BlockSlab.h" />
+ <Unit filename="../source/Blocks/BlockSnow.h" />
+ <Unit filename="../source/Blocks/BlockStairs.h" />
+ <Unit filename="../source/Blocks/BlockStems.h" />
+ <Unit filename="../source/Blocks/BlockStone.h" />
+ <Unit filename="../source/Blocks/BlockSugarcane.h" />
+ <Unit filename="../source/Blocks/BlockTNT.h" />
+ <Unit filename="../source/Blocks/BlockTallGrass.h" />
+ <Unit filename="../source/Blocks/BlockTorch.h" />
+ <Unit filename="../source/Blocks/BlockVine.h" />
+ <Unit filename="../source/Blocks/BlockWood.h" />
+ <Unit filename="../source/Blocks/BlockWorkbench.h" />
+ <Unit filename="../source/ByteBuffer.cpp" />
+ <Unit filename="../source/ByteBuffer.h" />
+ <Unit filename="../source/ChatColor.cpp" />
+ <Unit filename="../source/ChatColor.h" />
+ <Unit filename="../source/ChestEntity.cpp" />
+ <Unit filename="../source/ChestEntity.h" />
+ <Unit filename="../source/Chunk.cpp" />
+ <Unit filename="../source/Chunk.h" />
+ <Unit filename="../source/Chunk.inl.h" />
+ <Unit filename="../source/ChunkDef.h" />
+ <Unit filename="../source/ChunkMap.cpp" />
+ <Unit filename="../source/ChunkMap.h" />
+ <Unit filename="../source/ChunkSender.cpp" />
+ <Unit filename="../source/ChunkSender.h" />
+ <Unit filename="../source/ClientHandle.cpp" />
+ <Unit filename="../source/ClientHandle.h" />
+ <Unit filename="../source/CraftingRecipes.cpp" />
+ <Unit filename="../source/CraftingRecipes.h" />
+ <Unit filename="../source/Cuboid.cpp" />
+ <Unit filename="../source/Cuboid.h" />
+ <Unit filename="../source/Defines.h" />
+ <Unit filename="../source/DispenserEntity.cpp" />
+ <Unit filename="../source/DispenserEntity.h" />
+ <Unit filename="../source/Doors.h" />
+ <Unit filename="../source/DropperEntity.h" />
+ <Unit filename="../source/Endianness.h" />
+ <Unit filename="../source/Entity.cpp" />
+ <Unit filename="../source/Entity.h" />
+ <Unit filename="../source/FallingBlock.cpp" />
+ <Unit filename="../source/FallingBlock.h" />
+ <Unit filename="../source/FurnaceEntity.cpp" />
+ <Unit filename="../source/FurnaceEntity.h" />
+ <Unit filename="../source/FurnaceRecipe.cpp" />
+ <Unit filename="../source/FurnaceRecipe.h" />
+ <Unit filename="../source/Generating/BioGen.cpp" />
+ <Unit filename="../source/Generating/BioGen.h" />
+ <Unit filename="../source/Generating/Caves.cpp" />
+ <Unit filename="../source/Generating/Caves.h" />
+ <Unit filename="../source/Generating/ChunkDesc.cpp" />
+ <Unit filename="../source/Generating/ChunkDesc.h" />
+ <Unit filename="../source/Generating/ChunkGenerator.cpp" />
+ <Unit filename="../source/Generating/ChunkGenerator.h" />
+ <Unit filename="../source/Generating/CompoGen.cpp" />
+ <Unit filename="../source/Generating/CompoGen.h" />
+ <Unit filename="../source/Generating/ComposableGenerator.cpp" />
+ <Unit filename="../source/Generating/ComposableGenerator.h" />
+ <Unit filename="../source/Generating/DistortedHeightmap.cpp" />
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+ <Unit filename="../source/Generating/FinishGen.h" />
+ <Unit filename="../source/Generating/HeiGen.cpp" />
+ <Unit filename="../source/Generating/HeiGen.h" />
+ <Unit filename="../source/Generating/MineShafts.cpp" />
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+ <Unit filename="../source/Items/ItemDye.h" />
+ <Unit filename="../source/Items/ItemFlowerPot.h" />
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+ <Unit filename="../source/Items/ItemHandler.h" />
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+ <Unit filename="../source/Items/ItemLighter.h" />
+ <Unit filename="../source/Items/ItemMinecart.h" />
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+ <Unit filename="../source/Items/ItemSeeds.h" />
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+ <Unit filename="../source/Items/ItemSpawnEgg.h" />
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+ <Unit filename="../source/JukeboxEntity.h" />
+ <Unit filename="../source/Ladder.h" />
+ <Unit filename="../source/LeakFinder.cpp">
+ <Option target="Debug Win32" />
+ </Unit>
+ <Unit filename="../source/LeakFinder.h" />
+ <Unit filename="../source/LightingThread.cpp" />
+ <Unit filename="../source/LightingThread.h" />
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+ <Unit filename="../source/Log.h" />
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+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="../source/LuaExpat/lxplib.h" />
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+ <Unit filename="../source/Mobs/Bat.h" />
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+ <Unit filename="../source/Mobs/Magmacube.cpp" />
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+ <Unit filename="../source/Mobs/Slime.cpp" />
+ <Unit filename="../source/Mobs/Slime.h" />
+ <Unit filename="../source/Mobs/Spider.cpp" />
+ <Unit filename="../source/Mobs/Spider.h" />
+ <Unit filename="../source/Mobs/Squid.cpp" />
+ <Unit filename="../source/Mobs/Squid.h" />
+ <Unit filename="../source/Mobs/Villager.cpp" />
+ <Unit filename="../source/Mobs/Villager.h" />
+ <Unit filename="../source/Mobs/Witch.cpp" />
+ <Unit filename="../source/Mobs/Witch.h" />
+ <Unit filename="../source/Mobs/Wolf.h" />
+ <Unit filename="../source/Mobs/Zombie.cpp" />
+ <Unit filename="../source/Mobs/Zombie.h" />
+ <Unit filename="../source/Mobs/Zombiepigman.cpp" />
+ <Unit filename="../source/Mobs/Zombiepigman.h" />
+ <Unit filename="../source/MonsterConfig.cpp" />
+ <Unit filename="../source/MonsterConfig.h" />
+ <Unit filename="../source/Noise.cpp" />
+ <Unit filename="../source/Noise.h" />
+ <Unit filename="../source/NoteEntity.cpp" />
+ <Unit filename="../source/NoteEntity.h" />
+ <Unit filename="../source/OSSupport/BlockingTCPLink.cpp" />
+ <Unit filename="../source/OSSupport/BlockingTCPLink.h" />
+ <Unit filename="../source/OSSupport/CriticalSection.cpp" />
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+ <Unit filename="../source/OSSupport/Event.cpp" />
+ <Unit filename="../source/OSSupport/Event.h" />
+ <Unit filename="../source/OSSupport/File.cpp" />
+ <Unit filename="../source/OSSupport/File.h" />
+ <Unit filename="../source/OSSupport/GZipFile.cpp" />
+ <Unit filename="../source/OSSupport/GZipFile.h" />
+ <Unit filename="../source/OSSupport/IsThread.cpp" />
+ <Unit filename="../source/OSSupport/IsThread.h" />
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+ <Unit filename="../source/OSSupport/ListenThread.h" />
+ <Unit filename="../source/OSSupport/MakeDir.cpp" />
+ <Unit filename="../source/OSSupport/MakeDir.h" />
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+ <Unit filename="../source/OSSupport/SocketThreads.h" />
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+ <code_completion />
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