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-rw-r--r--source/ChunkMap.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/ChunkMap.h b/source/ChunkMap.h
index 4a25abd4b..1af26c39a 100644
--- a/source/ChunkMap.h
+++ b/source/ChunkMap.h
@@ -250,10 +250,11 @@ public:
/// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid()
void LoadChunks(const cChunkCoordsList & a_Chunks);
- /// Marks the chunk as failed-to-load:
+ /// Marks the chunk as failed-to-load
void ChunkLoadFailed(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
+ /// Sets the sign text. Returns true if sign text changed.
+ bool SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
/// Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable; to be used only by cChunkStay!
void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true);