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-rw-r--r--source/HTTPServer/HTTPServer.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/source/HTTPServer/HTTPServer.h b/source/HTTPServer/HTTPServer.h
deleted file mode 100644
index fea2a9029..000000000
--- a/source/HTTPServer/HTTPServer.h
+++ /dev/null
@@ -1,101 +0,0 @@
-
-// HTTPServer.h
-
-// Declares the cHTTPServer class representing a HTTP webserver that uses cListenThread and cSocketThreads for processing
-
-
-
-
-
-#pragma once
-
-#include "../OSSupport/ListenThread.h"
-#include "../OSSupport/SocketThreads.h"
-#include "../../iniFile/iniFile.h"
-
-
-
-
-
-// fwd:
-class cHTTPMessage;
-class cHTTPRequest;
-class cHTTPResponse;
-class cHTTPConnection;
-
-typedef std::vector<cHTTPConnection *> cHTTPConnections;
-
-
-
-
-
-
-class cHTTPServer :
- public cListenThread::cCallback
-{
-public:
- class cCallbacks
- {
- public:
- /** Called when a new request arrives over a connection and its headers have been parsed.
- The request body needn't have arrived yet.
- */
- virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
-
- /// Called when another part of request body has arrived.
- virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0;
-
- /// Called when the request body has been fully received in previous calls to OnRequestBody()
- virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
- } ;
-
- cHTTPServer(void);
- ~cHTTPServer();
-
- /// Initializes the server on the specified ports
- bool Initialize(const AString & a_PortsIPv4, const AString & a_PortsIPv6);
-
- /// Starts the server and assigns the callbacks to use for incoming requests
- bool Start(cCallbacks & a_Callbacks);
-
- /// Stops the server, drops all current connections
- void Stop(void);
-
-protected:
- friend class cHTTPConnection;
-
- cListenThread m_ListenThreadIPv4;
- cListenThread m_ListenThreadIPv6;
-
- cSocketThreads m_SocketThreads;
-
- cCriticalSection m_CSConnections;
- cHTTPConnections m_Connections; ///< All the connections that are currently being serviced
-
- /// The callbacks to call for various events
- cCallbacks * m_Callbacks;
-
-
- // cListenThread::cCallback overrides:
- virtual void OnConnectionAccepted(cSocket & a_Socket) override;
-
- /// Called by cHTTPConnection to close the connection (presumably due to an error)
- void CloseConnection(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection to notify SocketThreads that there's data to be sent for the connection
- void NotifyConnectionWrite(cHTTPConnection & a_Connection);
-
- /// Called by cHTTPConnection when it finishes parsing the request header
- void NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-
- /// Called by cHTTPConenction when it receives more data for the request body
- void RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size);
-
- /// Called by cHTTPConnection when it detects that the request has finished (all of its body has been received)
- void RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
-} ;
-
-
-
-
-