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-rw-r--r--source/Item.h24
1 files changed, 21 insertions, 3 deletions
diff --git a/source/Item.h b/source/Item.h
index d0ba37b41..fc54da51d 100644
--- a/source/Item.h
+++ b/source/Item.h
@@ -16,6 +16,9 @@
+// fwd:
+class cItemHandler;
+
namespace Json
{
class Value;
@@ -110,6 +113,9 @@ public:
/// Returns a copy of this item with m_ItemCount set to 1. Useful to preserve enchantments etc. on stacked items
cItem CopyOne(void) const;
+ /// Adds the specified count to this object and returns the reference to self (useful for chaining)
+ cItem & AddCount(char a_AmountToAdd);
+
/// Returns the maximum damage value that this item can have; zero if damage is not applied
short GetMaxDamage(void) const;
@@ -120,14 +126,26 @@ public:
/// Returns true if this itemstack can stack with the specified stack (types match, enchantments etc.) ItemCounts are ignored!
bool IsStackableWith(const cItem & a_OtherStack) const;
+
+ /// Returns true if the item is stacked up to its maximum stacking.
+ bool IsFullStack(void) const;
// tolua_end
- void GetJson( Json::Value & a_OutValue ) const;
- void FromJson( const Json::Value & a_Value );
- // tolua_begin
+ /// Returns the cItemHandler responsible for this item type
+ cItemHandler * GetHandler(void) const;
+
+ /// Saves the item data into JSON representation
+ void GetJson(Json::Value & a_OutValue) const;
+
+ /// Loads the item data from JSON representation
+ void FromJson(const Json::Value & a_Value);
+
+ /// Returns true if the specified item type is enchantable (as per 1.2.5 protocol requirements)
static bool IsEnchantable(short a_ItemType);
+ // tolua_begin
+
short m_ItemType;
char m_ItemCount;
short m_ItemDamage;