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-rw-r--r--source/Mobs/PassiveAggressiveMonster.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp
new file mode 100644
index 000000000..abf37ee59
--- /dev/null
+++ b/source/Mobs/PassiveAggressiveMonster.cpp
@@ -0,0 +1,38 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "PassiveAggressiveMonster.h"
+
+#include "../cPlayer.h"
+
+
+
+
+
+cPassiveAggressiveMonster::cPassiveAggressiveMonster()
+{
+ m_EMPersonality = PASSIVE;
+}
+
+cPassiveAggressiveMonster::~cPassiveAggressiveMonster()
+{
+}
+
+void cPassiveAggressiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator)
+{
+ cMonster::TakeDamage(a_Damage, a_Instigator);
+ if(m_Target->GetEntityType() == cEntity::eEntityType_Player)
+ {
+ cPlayer * Player = (cPlayer *) m_Target;
+ if(Player->GetGameMode() != 1)
+ {
+ m_EMState = CHASING;
+ }
+ }
+
+}
+
+void cPassiveAggressiveMonster::EventSeePlayer(cEntity *a_Entity)
+{
+ return cMonster::EventSeePlayer(a_Entity);
+} \ No newline at end of file