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-rw-r--r--source/Plugin.cpp582
1 files changed, 0 insertions, 582 deletions
diff --git a/source/Plugin.cpp b/source/Plugin.cpp
index 76110321a..61c37f38c 100644
--- a/source/Plugin.cpp
+++ b/source/Plugin.cpp
@@ -31,588 +31,6 @@ cPlugin::~cPlugin()
-void cPlugin::Tick(float a_Dt)
-{
- UNUSED(a_Dt);
-}
-
-
-
-
-
-bool cPlugin::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
-{
- UNUSED(a_World);
- UNUSED(a_Digger);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- UNUSED(a_Pickups);
- return false;
-}
-
-
-
-
-
-
-bool cPlugin::OnChat(cPlayer * a_Player, AString & a_Message)
-{
- UNUSED(a_Player);
- UNUSED(a_Message);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- UNUSED(a_ChunkDesc);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
-{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- UNUSED(a_ChunkDesc);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
-{
- UNUSED(a_World);
- UNUSED(a_ChunkX);
- UNUSED(a_ChunkZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
-{
- UNUSED(a_Player);
- UNUSED(a_Pickup);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- UNUSED(a_Player);
- UNUSED(a_Grid);
- UNUSED(a_Recipe);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
-{
- UNUSED(a_Reason);
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
-{
- UNUSED(a_Player);
- UNUSED(a_Split);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
-{
- UNUSED(a_Client);
- UNUSED(a_Username);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
-{
- UNUSED(a_Victim);
- UNUSED(a_Killer);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
-{
- UNUSED(a_Client);
- UNUSED(a_ProtocolVersion);
- UNUSED(a_Username);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerEating(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerJoined(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_Status);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerMoved(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
-{
- UNUSED(a_Player);
- UNUSED(a_Entity);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerShooting(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerSpawned(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerTossingItem(cPlayer & a_Player)
-{
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- UNUSED(a_BlockType);
- UNUSED(a_BlockMeta);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
-{
- UNUSED(a_Player);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_BlockFace);
- UNUSED(a_CursorX);
- UNUSED(a_CursorY);
- UNUSED(a_CursorZ);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- UNUSED(a_Player);
- UNUSED(a_Grid);
- UNUSED(a_Recipe);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
-{
- UNUSED(a_Player);
- UNUSED(a_Grid);
- UNUSED(a_Recipe);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
-{
- UNUSED(a_World);
- UNUSED(a_Entity);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
-{
- UNUSED(a_World);
- UNUSED(a_Monster);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
-{
- UNUSED(a_World);
- UNUSED(a_Entity);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
-{
- UNUSED(a_World);
- UNUSED(a_Monster);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo)
-{
- UNUSED(a_Receiver);
- UNUSED(a_TakeDamageInfo);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
-{
- UNUSED(a_World);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_Line1);
- UNUSED(a_Line2);
- UNUSED(a_Line3);
- UNUSED(a_Line4);
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
-{
- UNUSED(a_World);
- UNUSED(a_BlockX);
- UNUSED(a_BlockY);
- UNUSED(a_BlockZ);
- UNUSED(a_Line1);
- UNUSED(a_Line2);
- UNUSED(a_Line3);
- UNUSED(a_Line4);
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnWeatherChanged(cWorld & a_World)
-{
- UNUSED(a_World);
- return false;
-}
-
-
-
-
-
-bool cPlugin::OnWeatherChanging(cWorld & a_World, eWeather & a_Weather)
-{
- UNUSED(a_World);
- UNUSED(a_Weather);
- return false;
-}
-
-
-
-
-
-bool cPlugin::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
-{
- UNUSED(a_Split);
- UNUSED(a_Player);
- return false;
-}
-
-
-
-
-
-bool cPlugin::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
-{
- UNUSED(a_Split);
- UNUSED(a_Output);
- return false;
-}
-
-
-
-
-
AString cPlugin::GetLocalDirectory(void) const
{
return std::string("Plugins/") + m_Directory;