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-rw-r--r--source/World.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/source/World.cpp b/source/World.cpp
index 961d99d7c..055a0a75e 100644
--- a/source/World.cpp
+++ b/source/World.cpp
@@ -3,7 +3,6 @@
#include "BlockID.h"
#include "World.h"
-#include "Redstone.h"
#include "ChunkDef.h"
#include "ClientHandle.h"
#include "Pickup.h"
@@ -508,24 +507,20 @@ void cWorld::Tick(float a_Dt)
m_RSList.clear();
std::vector<int>::const_iterator cii; // FIXME - Please rename this variable, WTF is cii??? Use human readable variable names or common abbreviations (i, idx, itr, iter)
- for(cii=m_RSList_copy.begin(); cii!=m_RSList_copy.end();)
+ for (cii = m_RSList_copy.begin(); cii != m_RSList_copy.end();)
{
- int tempX = *cii;cii++;
- int tempY = *cii;cii++;
- int tempZ = *cii;cii++;
- int state = *cii;cii++;
+ int tempX = *cii; cii++;
+ int tempY = *cii; cii++;
+ int tempZ = *cii; cii++;
+ int state = *cii; cii++;
if ( (state == 11111) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_OFF ) )
{
FastSetBlock( tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta( tempX, tempY, tempZ ) );
- cRedstone Redstone(this);
- Redstone.ChangeRedstone( tempX, tempY, tempZ, true );
}
else if ( (state == 00000) && ( (int)GetBlock( tempX, tempY, tempZ ) == E_BLOCK_REDSTONE_TORCH_ON ) )
{
FastSetBlock( tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta( tempX, tempY, tempZ ) );
- cRedstone Redstone(this);
- Redstone.ChangeRedstone( tempX, tempY, tempZ, false );
}
}
m_RSList_copy.erase(m_RSList_copy.begin(),m_RSList_copy.end());