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-rw-r--r--source/cLuaCommandBinder.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/source/cLuaCommandBinder.h b/source/cLuaCommandBinder.h
index b623c5c92..768d097f8 100644
--- a/source/cLuaCommandBinder.h
+++ b/source/cLuaCommandBinder.h
@@ -1,42 +1,42 @@
-
-#pragma once
-
-struct lua_State;
-class cPlugin;
-class cPlayer;
-
-
-
-
-
-class cLuaCommandBinder
-{
-public:
- cLuaCommandBinder();
- ~cLuaCommandBinder();
-
- bool HandleCommand( const std::string & a_Command, cPlayer* a_Player );
-
- bool BindCommand( const std::string & a_Command, const std::string & a_Permission, cPlugin* a_Plugin, lua_State * a_LuaState, int a_FunctionReference );
-
- void ClearBindings();
- void RemoveBindingsForPlugin( cPlugin* a_Plugin );
-private:
- struct BoundFunction
- {
- BoundFunction() : Plugin( 0 ), LuaState( 0 ), Reference( 0 ) {}
- BoundFunction( cPlugin* a_Plugin, lua_State * a_LuaState, int a_Reference, const std::string & a_Permission ) : Plugin( a_Plugin ), LuaState( a_LuaState ), Reference( a_Reference ), Permission( a_Permission ) {}
- cPlugin* Plugin;
- lua_State* LuaState;
- int Reference;
- std::string Permission;
- };
-
- typedef std::map< std::string, BoundFunction > CommandMap;
- CommandMap m_BoundCommands;
-};
-
-
-
-
-
+
+#pragma once
+
+struct lua_State;
+class cPlugin;
+class cPlayer;
+
+
+
+
+
+class cLuaCommandBinder
+{
+public:
+ cLuaCommandBinder();
+ ~cLuaCommandBinder();
+
+ bool HandleCommand( const std::string & a_Command, cPlayer* a_Player );
+
+ bool BindCommand( const std::string & a_Command, const std::string & a_Permission, cPlugin* a_Plugin, lua_State * a_LuaState, int a_FunctionReference );
+
+ void ClearBindings();
+ void RemoveBindingsForPlugin( cPlugin* a_Plugin );
+private:
+ struct BoundFunction
+ {
+ BoundFunction() : Plugin( 0 ), LuaState( 0 ), Reference( 0 ) {}
+ BoundFunction( cPlugin* a_Plugin, lua_State * a_LuaState, int a_Reference, const std::string & a_Permission ) : Plugin( a_Plugin ), LuaState( a_LuaState ), Reference( a_Reference ), Permission( a_Permission ) {}
+ cPlugin* Plugin;
+ lua_State* LuaState;
+ int Reference;
+ std::string Permission;
+ };
+
+ typedef std::map< std::string, BoundFunction > CommandMap;
+ CommandMap m_BoundCommands;
+};
+
+
+
+
+