summaryrefslogtreecommitdiffstats
path: root/src/Bindings/PluginLua.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Bindings/PluginLua.cpp')
-rw-r--r--src/Bindings/PluginLua.cpp1392
1 files changed, 148 insertions, 1244 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index a266e6223..d1fc2ae4f 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -15,6 +15,8 @@
#include "../CommandOutput.h"
#include "PluginManager.h"
#include "../Item.h"
+#include "../Root.h"
+#include "../WebAdmin.h"
extern "C"
{
@@ -43,7 +45,6 @@ cPluginLua::cPluginLua(const AString & a_PluginDirectory) :
cPluginLua::~cPluginLua()
{
- cCSLock Lock(m_CriticalSection);
Close();
}
@@ -53,45 +54,22 @@ cPluginLua::~cPluginLua()
void cPluginLua::Close(void)
{
- cCSLock Lock(m_CriticalSection);
-
+ cOperation op(*this);
// If already closed, bail out:
- if (!m_LuaState.IsValid())
+ if (!op().IsValid())
{
- ASSERT(m_Resettables.empty());
ASSERT(m_HookMap.empty());
return;
}
- // Remove the command bindings and web tabs:
- ClearCommands();
- ClearConsoleCommands();
- ClearTabs();
-
- // Notify and remove all m_Resettables (unlock the m_CriticalSection while resetting them):
- cResettablePtrs resettables;
- std::swap(m_Resettables, resettables);
- {
- cCSUnlock Unlock(Lock);
- for (auto resettable: resettables)
- {
- resettable->Reset();
- }
- m_Resettables.clear();
- } // cCSUnlock (m_CriticalSection)
+ // Remove the web tabs:
+ ClearWebTabs();
// Release all the references in the hook map:
- for (cHookMap::iterator itrH = m_HookMap.begin(), endH = m_HookMap.end(); itrH != endH; ++itrH)
- {
- for (cLuaRefs::iterator itrR = itrH->second.begin(), endR = itrH->second.end(); itrR != endR; ++itrR)
- {
- delete *itrR;
- } // for itrR - itrH->second[]
- } // for itrH - m_HookMap[]
m_HookMap.clear();
// Close the Lua engine:
- m_LuaState.Close();
+ op().Close();
}
@@ -100,8 +78,8 @@ void cPluginLua::Close(void)
bool cPluginLua::Load(void)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
m_LuaState.Create();
m_LuaState.RegisterAPILibs();
@@ -205,7 +183,7 @@ bool cPluginLua::Load(void)
void cPluginLua::Unload(void)
{
- ClearTabs();
+ ClearWebTabs();
super::Unload();
Close();
}
@@ -216,12 +194,12 @@ void cPluginLua::Unload(void)
void cPluginLua::OnDisable(void)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.HasFunction("OnDisable"))
+ cOperation op(*this);
+ if (!op().HasFunction("OnDisable"))
{
return;
}
- m_LuaState.Call("OnDisable");
+ op().Call("OnDisable");
}
@@ -230,16 +208,7 @@ void cPluginLua::OnDisable(void)
void cPluginLua::Tick(float a_Dt)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), a_Dt);
- }
+ CallSimpleHooks(cPluginManager::HOOK_TICK, a_Dt);
}
@@ -248,22 +217,7 @@ void cPluginLua::Tick(float a_Dt)
bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BLOCK_SPREAD, &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source);
}
@@ -272,22 +226,7 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int
bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BLOCK_TO_PICKUPS, &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups);
}
@@ -296,22 +235,7 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl
bool cPluginLua::OnBrewingCompleted(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BREWING_COMPLETED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Brewingstand, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BREWING_COMPLETED, &a_World, &a_Brewingstand);
}
@@ -320,22 +244,7 @@ bool cPluginLua::OnBrewingCompleted(cWorld & a_World, cBrewingstandEntity & a_Br
bool cPluginLua::OnBrewingCompleting(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BREWING_COMPLETING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Brewingstand, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BREWING_COMPLETING, &a_World, &a_Brewingstand);
}
@@ -344,16 +253,16 @@ bool cPluginLua::OnBrewingCompleting(cWorld & a_World, cBrewingstandEntity & a_B
bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_CHAT];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Message, cLuaState::Return, res, a_Message);
+ hook->Call(&a_Player, a_Message, cLuaState::Return, res, a_Message);
if (res)
{
return true;
@@ -368,22 +277,7 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_AVAILABLE, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -392,22 +286,7 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_GENERATED, &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
}
@@ -416,22 +295,7 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_GENERATING, &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
}
@@ -440,22 +304,7 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_UNLOADED, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -464,22 +313,7 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_UNLOADING, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -488,22 +322,7 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Pickup, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_COLLECTING_PICKUP, &a_Player, &a_Pickup);
}
@@ -512,22 +331,7 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CRAFTING_NO_RECIPE, &a_Player, &a_Grid, &a_Recipe);
}
@@ -536,22 +340,7 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid,
bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Reason, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_DISCONNECT, &a_Client, a_Reason);
}
@@ -560,22 +349,7 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason
bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_ADD_EFFECT, &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier);
}
@@ -584,22 +358,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_CHANGING_WORLD, &a_Entity, &a_World);
}
@@ -608,22 +367,7 @@ bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_CHANGED_WORLD, &a_Entity, &a_World);
}
@@ -632,16 +376,16 @@ bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
+ hook->Call(a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
if (res)
{
return true;
@@ -656,26 +400,26 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXPLODED];
+ for (auto & hook: hooks)
{
switch (a_Source)
{
- case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break;
- case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break;
- case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break;
- case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
- case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
- case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
- case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break;
- case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
- case esWitherSkull: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break;
+ case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break;
+ case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
+ case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
+ case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
+ case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
+ case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break;
case esMax:
{
ASSERT(!"Invalid explosion source");
@@ -696,26 +440,26 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can
bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXPLODING];
+ for (auto & hook: hooks)
{
switch (a_Source)
{
- case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherSkull: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esMax:
{
ASSERT(!"Invalid explosion source");
@@ -736,22 +480,7 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool &
bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HANDSHAKE, &a_Client, a_Username);
}
@@ -760,22 +489,7 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam
bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HOPPER_PULLING_ITEM, &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum);
}
@@ -784,22 +498,7 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HOPPER_PUSHING_ITEM, &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum);
}
@@ -808,16 +507,16 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_KILLED];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage);
+ hook->Call(&a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage);
if (res)
{
return true;
@@ -832,22 +531,7 @@ bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString &
bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Victim, a_Killer, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_KILLING, &a_Victim, a_Killer, &a_TDI);
}
@@ -856,22 +540,7 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf
bool cPluginLua::OnLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, const AString & a_Username)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_LOGIN, &a_Client, a_ProtocolVersion, a_Username);
}
@@ -880,22 +549,7 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, con
bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Animation, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_ANIMATION, &a_Player, a_Animation);
}
@@ -904,22 +558,7 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
}
@@ -928,22 +567,7 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B
bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
}
@@ -952,22 +576,7 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo
bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_DESTROYED, &a_Player);
}
@@ -976,22 +585,7 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_EATING, &a_Player);
}
@@ -1000,22 +594,7 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE, &a_Player, a_NewFoodLevel);
}
@@ -1024,22 +603,7 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Reward, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FISHED, &a_Player, a_Reward);
}
@@ -1048,22 +612,7 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FISHING, &a_Player, &a_Reward);
}
@@ -1072,22 +621,7 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_JOINED, &a_Player);
}
@@ -1096,22 +630,7 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_LEFT_CLICK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status);
}
@@ -1120,22 +639,7 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_OldPosition, a_NewPosition, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_MOVING, &a_Player, a_OldPosition, a_NewPosition);
}
@@ -1144,22 +648,7 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi
bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_OldPosition, a_NewPosition, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_TELEPORT, &a_Entity, a_OldPosition, a_NewPosition);
}
@@ -1168,27 +657,11 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi
bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player,
- a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
- a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta,
- cLuaState::Return,
- res
- );
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_PLACED_BLOCK,
+ &a_Player,
+ a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
+ a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta
+ );
}
@@ -1197,27 +670,11 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo
bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player,
- a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
- a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta,
- cLuaState::Return,
- res
- );
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_PLACING_BLOCK,
+ &a_Player,
+ a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
+ a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta
+ );
}
@@ -1226,22 +683,7 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl
bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_RIGHT_CLICK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1250,22 +692,7 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY, &a_Player, &a_Entity);
}
@@ -1274,22 +701,7 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent
bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_SHOOTING, &a_Player);
}
@@ -1298,22 +710,7 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_SPAWNED, &a_Player);
}
@@ -1322,22 +719,7 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_TOSSING_ITEM, &a_Player);
}
@@ -1346,22 +728,7 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USED_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
}
@@ -1370,22 +737,7 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USED_ITEM, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1394,22 +746,7 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY
bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USING_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
}
@@ -1418,22 +755,7 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USING_ITEM, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1442,22 +764,7 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Channel, a_Message, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLUGIN_MESSAGE, &a_Client, a_Channel, a_Message);
}
@@ -1466,17 +773,17 @@ bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Cha
bool cPluginLua::OnPluginsLoaded(void)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
+ for (auto & hook: hooks)
{
bool ret = false;
- m_LuaState.Call(static_cast<int>(**itr), cLuaState::Return, ret);
+ hook->Call(cLuaState::Return, ret);
res = res || ret;
}
return res;
@@ -1488,22 +795,7 @@ bool cPluginLua::OnPluginsLoaded(void)
bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_POST_CRAFTING, &a_Player, &a_Grid, &a_Recipe);
}
@@ -1512,22 +804,7 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra
bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PRE_CRAFTING, &a_Player, &a_Grid, &a_Recipe);
}
@@ -1536,22 +813,7 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf
bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PROJECTILE_HIT_BLOCK, &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos);
}
@@ -1560,22 +822,7 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl
bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PROJECTILE_HIT_ENTITY, &a_Projectile, &a_HitEntity);
}
@@ -1584,16 +831,16 @@ bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity
bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_SERVER_PING];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon);
+ hook->Call(&a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon);
if (res)
{
return true;
@@ -1608,22 +855,7 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNED_ENTITY, &a_World, &a_Entity);
}
@@ -1632,22 +864,7 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNED_MONSTER, &a_World, &a_Monster);
}
@@ -1656,22 +873,7 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNING_ENTITY, &a_World, &a_Entity);
}
@@ -1680,22 +882,7 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNING_MONSTER, &a_World, &a_Monster);
}
@@ -1704,22 +891,7 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_TAKE_DAMAGE, &a_Receiver, &a_TDI);
}
@@ -1733,22 +905,7 @@ bool cPluginLua::OnUpdatedSign(
cPlayer * a_Player
)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_UPDATED_SIGN, &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
}
@@ -1762,16 +919,16 @@ bool cPluginLua::OnUpdatingSign(
cPlayer * a_Player
)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
+ hook->Call(&a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
if (res)
{
return true;
@@ -1786,22 +943,7 @@ bool cPluginLua::OnUpdatingSign(
bool cPluginLua::OnWeatherChanged(cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_WEATHER_CHANGED, &a_World);
}
@@ -1810,16 +952,16 @@ bool cPluginLua::OnWeatherChanged(cWorld & a_World)
bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
+ cOperation op(*this);
+ if (!op().IsValid())
{
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather);
+ hook->Call(&a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather);
if (res)
{
return true;
@@ -1834,17 +976,7 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
bool cPluginLua::OnWorldStarted(cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World);
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_WORLD_STARTED, &a_World);
}
@@ -1853,102 +985,7 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World)
bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Dt, a_LastTickDurationMSec);
- }
- return false;
-}
-
-
-
-
-
-bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer & a_Player, const AString & a_FullCommand)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
- if (cmd == m_Commands.end())
- {
- LOGWARNING("Command handler is registered in cPluginManager but not in cPlugin, wtf? Command \"%s\".", a_Split[0].c_str());
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- m_LuaState.Call(cmd->second, a_Split, &a_Player, a_FullCommand, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-bool cPluginLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_FullCommand)
-{
- ASSERT(!a_Split.empty());
- CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
- if (cmd == m_ConsoleCommands.end())
- {
- LOGWARNING("Console command handler is registered in cPluginManager but not in cPlugin, wtf? Console command \"%s\", plugin \"%s\".",
- a_Split[0].c_str(), GetName().c_str()
- );
- return false;
- }
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- AString str;
- m_LuaState.Call(cmd->second, a_Split, a_FullCommand, cLuaState::Return, res, str);
- if (res && !str.empty())
- {
- a_Output.Out(str);
- }
- return res;
-}
-
-
-
-
-
-void cPluginLua::ClearCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != nullptr)
- {
- for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_Commands.clear();
-}
-
-
-
-
-
-void cPluginLua::ClearConsoleCommands(void)
-{
- cCSLock Lock(m_CriticalSection);
-
- // Unreference the bound functions so that Lua can GC them
- if (m_LuaState != nullptr)
- {
- for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
- {
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
- }
- }
- m_ConsoleCommands.clear();
+ return CallSimpleHooks(cPluginManager::HOOK_WORLD_TICK, &a_World, a_Dt, a_LastTickDurationMSec);
}
@@ -2059,22 +1096,9 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
-bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx)
+bool cPluginLua::AddHookCallback(int a_HookType, cLuaState::cCallbackPtr && a_Callback)
{
- ASSERT(m_CriticalSection.IsLockedByCurrentThread()); // It probably has to be, how else would we have a LuaState?
-
- // Check if the function reference is valid:
- cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx);
- if ((Ref == nullptr) || !Ref->IsValid())
- {
- LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType);
- m_LuaState.LogStackTrace();
- delete Ref;
- Ref = nullptr;
- return false;
- }
-
- m_HookMap[a_HookType].push_back(Ref);
+ m_HookMap[a_HookType].push_back(std::move(a_Callback));
return true;
}
@@ -2089,10 +1113,10 @@ int cPluginLua::CallFunctionFromForeignState(
int a_ParamEnd
)
{
- cCSLock Lock(m_CriticalSection);
+ cOperation op(*this);
// Call the function:
- int NumReturns = m_LuaState.CallFunctionWithForeignParams(a_FunctionName, a_ForeignState, a_ParamStart, a_ParamEnd);
+ int NumReturns = op().CallFunctionWithForeignParams(a_FunctionName, a_ForeignState, a_ParamStart, a_ParamEnd);
if (NumReturns < 0)
{
// The call has failed, an error has already been output to the log, so just silently bail out with the same error
@@ -2116,133 +1140,13 @@ int cPluginLua::CallFunctionFromForeignState(
-void cPluginLua::AddResettable(cPluginLua::cResettablePtr a_Resettable)
-{
- cCSLock Lock(m_CriticalSection);
- m_Resettables.push_back(a_Resettable);
-}
-
-
-
-
-
-AString cPluginLua::HandleWebRequest(const HTTPRequest & a_Request)
-{
- // Find the tab to use for the request:
- auto TabName = GetTabNameForRequest(a_Request);
- AString SafeTabTitle = TabName.second;
- if (SafeTabTitle.empty())
- {
- return "";
- }
- auto Tab = GetTabBySafeTitle(SafeTabTitle);
- if (Tab == nullptr)
- {
- return "";
- }
-
- // Get the page content from the plugin:
- cCSLock Lock(m_CriticalSection);
- AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->m_Title.c_str());
- if (!m_LuaState.Call(Tab->m_UserData, &a_Request, cLuaState::Return, Contents))
- {
- return "Lua encountered error while processing the page request";
- }
- return Contents;
-}
-
-
-
-
-
-bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
+void cPluginLua::ClearWebTabs(void)
{
- cCSLock Lock(m_CriticalSection);
- if (a_LuaState != m_LuaState)
+ auto webAdmin = cRoot::Get()->GetWebAdmin();
+ if (webAdmin != nullptr) // can be nullptr when shutting down the server
{
- LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
- return false;
+ webAdmin->RemoveAllPluginWebTabs(m_Name);
}
- AddNewWebTab(a_Title, a_FunctionReference);
- return true;
-}
-
-
-
-
-
-void cPluginLua::BindCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_Commands.find(a_Command) == m_Commands.end());
- m_Commands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
-{
- ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end());
- m_ConsoleCommands[a_Command] = a_FnRef;
-}
-
-
-
-
-
-void cPluginLua::Unreference(int a_LuaRef)
-{
- cCSLock Lock(m_CriticalSection);
- luaL_unref(m_LuaState, LUA_REGISTRYINDEX, a_LuaRef);
-}
-
-
-
-
-
-bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- bool res = false;
- m_LuaState.Call(a_FnRef, &a_Window, &a_Player, a_CanRefuse, cLuaState::Return, res);
- return res;
-}
-
-
-
-
-
-void cPluginLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum)
-{
- ASSERT(a_FnRef != LUA_REFNIL);
-
- cCSLock Lock(m_CriticalSection);
- m_LuaState.Call(a_FnRef, &a_Window, a_SlotNum);
-}
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
-// cPluginLua::cResettable:
-
-cPluginLua::cResettable::cResettable(cPluginLua & a_Plugin):
- m_Plugin(&a_Plugin)
-{
-}
-
-
-
-
-
-void cPluginLua::cResettable::Reset(void)
-{
- cCSLock Lock(m_CSPlugin);
- m_Plugin = nullptr;
}