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-rw-r--r--src/BlockEntities/HopperEntity.h29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index 16d4cb6f9..ba0fe28f3 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -33,13 +33,12 @@ public:
BLOCKENTITY_PROTODEF(cHopperEntity)
- /// Constructor used for normal operation
+ /** Constructor used for normal operation */
cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
/** Returns the block coords of the block receiving the output items, based on the meta
Returns false if unattached.
- Exported in ManualBindings.cpp
- */
+ Exported in ManualBindings.cpp. */
bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
protected:
@@ -52,40 +51,40 @@ protected:
virtual void SendTo(cClientHandle & a_Client) override;
virtual void UsedBy(cPlayer * a_Player) override;
- /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
+ /** Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. */
void OpenNewWindow(void);
- /// Moves items from the container above it into this hopper. Returns true if the contents have changed.
+ /** Moves items from the container above it into this hopper. Returns true if the contents have changed. */
bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
- /// Moves pickups from above this hopper into it. Returns true if the contents have changed.
+ /** Moves pickups from above this hopper into it. Returns true if the contents have changed. */
bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
- /// Moves items out from this hopper into the destination. Returns true if the contents have changed.
+ /** Moves items out from this hopper into the destination. Returns true if the contents have changed. */
bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
- /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
+ /** Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. */
bool MoveItemsFromChest(cChunk & a_Chunk);
- /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
+ /** Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. */
bool MoveItemsFromFurnace(cChunk & a_Chunk);
- /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed.
+ /** Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed. */
bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
- /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
+ /** Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. */
bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum);
- /// Moves items to the chest at the specified coords. Returns true if contents have changed
+ /** Moves items to the chest at the specified coords. Returns true if contents have changed */
bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
- /// Moves items to the furnace at the specified coords. Returns true if contents have changed
+ /** Moves items to the furnace at the specified coords. Returns true if contents have changed */
bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
- /// Moves items to the specified ItemGrid. Returns true if contents have changed
+ /** Moves items to the specified ItemGrid. Returns true if contents have changed */
bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);
- /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed.
+ /** Moves one piece to the specified entity's contents' slot. Returns true if contents have changed. */
bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
} ; // tolua_export