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-rw-r--r--src/BlockEntities/HopperEntity.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
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+++ b/src/BlockEntities/HopperEntity.h
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+
+// HopperEntity.h
+
+// Declares the cHopperEntity representing a hopper block entity
+
+
+
+
+
+#pragma once
+
+#include "BlockEntityWithItems.h"
+#include "../UI/WindowOwner.h"
+
+
+
+
+
+class cHopperEntity : // tolua_export
+ public cBlockEntityWindowOwner,
+ // tolua_begin
+ public cBlockEntityWithItems
+{
+ typedef cBlockEntityWithItems super;
+
+public:
+ enum {
+ ContentsHeight = 1,
+ ContentsWidth = 5,
+ TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
+ } ;
+
+ // tolua_end
+
+ /// Constructor used for normal operation
+ cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
+
+ /** Returns the block coords of the block receiving the output items, based on the meta
+ Returns false if unattached.
+ Exported in ManualBindings.cpp
+ */
+ bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ);
+
+ static const char * GetClassStatic(void) { return "cHopperEntity"; }
+
+protected:
+
+ Int64 m_LastMoveItemsInTick;
+ Int64 m_LastMoveItemsOutTick;
+
+ // cBlockEntity overrides:
+ virtual bool Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void SaveToJson(Json::Value & a_Value) override;
+ virtual void SendTo(cClientHandle & a_Client) override;
+ virtual void UsedBy(cPlayer * a_Player) override;
+
+ /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
+ void OpenNewWindow(void);
+
+ /// Moves items from the container above it into this hopper. Returns true if the contents have changed.
+ bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
+
+ /// Moves pickups from above this hopper into it. Returns true if the contents have changed.
+ bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
+
+ /// Moves items out from this hopper into the destination. Returns true if the contents have changed.
+ bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
+
+ /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
+ bool MoveItemsFromChest(cChunk & a_Chunk);
+
+ /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed.
+ bool MoveItemsFromFurnace(cChunk & a_Chunk);
+
+ /// Moves items from the specified a_Entity's Contents into this hopper. Returns true if contents have changed.
+ bool MoveItemsFromGrid(cBlockEntityWithItems & a_Entity);
+
+ /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack.
+ bool MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_SrcSlotNum, bool a_AllowNewStacks);
+
+ /// Moves items to the chest at the specified coords. Returns true if contents have changed
+ bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ);
+
+ /// Moves items to the furnace at the specified coords. Returns true if contents have changed
+ bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta);
+
+ /// Moves items to the specified ItemGrid. Returns true if contents have changed
+ bool MoveItemsToGrid(cBlockEntityWithItems & a_Entity);
+
+ /// Moves one piece to the specified entity's contents' slot. Returns true if contents have changed.
+ bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
+} ; // tolua_export
+
+
+
+