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-rw-r--r--src/BlockEntities/BeaconEntity.cpp6
-rw-r--r--src/BlockEntities/BrewingstandEntity.cpp4
-rw-r--r--src/BlockEntities/FurnaceEntity.cpp4
-rw-r--r--src/BlockEntities/HopperEntity.cpp27
-rw-r--r--src/BlockEntities/HopperEntity.h13
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp6
6 files changed, 34 insertions, 26 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp
index e59d31f52..6a7916dd1 100644
--- a/src/BlockEntities/BeaconEntity.cpp
+++ b/src/BlockEntities/BeaconEntity.cpp
@@ -296,8 +296,10 @@ void cBeaconEntity::SendTo(cClientHandle & a_Client)
bool cBeaconEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- // Update the beacon every 4 seconds
- if ((GetWorld()->GetWorldAge() % 80) == 0)
+ using namespace std::chrono_literals;
+
+ // Update the beacon every 4 seconds:
+ if ((GetWorld()->GetWorldTickAge() % 4s) == 0s)
{
UpdateBeacon();
GiveEffects();
diff --git a/src/BlockEntities/BrewingstandEntity.cpp b/src/BlockEntities/BrewingstandEntity.cpp
index 44a077bc0..bdac1b327 100644
--- a/src/BlockEntities/BrewingstandEntity.cpp
+++ b/src/BlockEntities/BrewingstandEntity.cpp
@@ -288,8 +288,8 @@ void cBrewingstandEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
void cBrewingstandEntity::UpdateProgressBars(bool a_ForceUpdate)
{
- /** Sending an update every 3th tick, using a higher value lets look the progressbar ugly */
- if (!a_ForceUpdate && (m_World->GetWorldAge() % 3 != 0))
+ // Send an update every 3rd tick, using a higher value makes the progressbar look ugly:
+ if (!a_ForceUpdate && ((m_World->GetWorldTickAge() % 3_tick) != 0_tick))
{
return;
}
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp
index 6b2e7bbac..d36b19791 100644
--- a/src/BlockEntities/FurnaceEntity.cpp
+++ b/src/BlockEntities/FurnaceEntity.cpp
@@ -388,8 +388,8 @@ bool cFurnaceEntity::CanCookInputToOutput(void) const
void cFurnaceEntity::UpdateProgressBars(bool a_ForceUpdate)
{
- // In order to preserve bandwidth, an update is sent only every 10th tick
- if (!a_ForceUpdate && (m_World->GetWorldAge() % 10 != 0))
+ // In order to preserve bandwidth, an update is sent only every 10th tick:
+ if (!a_ForceUpdate && ((m_World->GetWorldTickAge() % 10_tick) != 0_tick))
{
return;
}
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index 9c9f229e4..58a5fd565 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -17,6 +17,13 @@
+// How many ticks at minimum between two item transfers to or from the hopper.
+#define TICKS_PER_TRANSFER 8_tick
+
+
+
+
+
cHopperEntity::cHopperEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
Super(a_BlockType, a_BlockMeta, a_Pos, ContentsWidth, ContentsHeight, a_World),
m_LastMoveItemsInTick(0),
@@ -76,14 +83,14 @@ void cHopperEntity::CopyFrom(const cBlockEntity & a_Src)
bool cHopperEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
- Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
bool isDirty = false;
if (!m_Locked)
{
- isDirty = MoveItemsIn (a_Chunk, CurrentTick) || isDirty;
- isDirty = MovePickupsIn(a_Chunk, CurrentTick) || isDirty;
- isDirty = MoveItemsOut (a_Chunk, CurrentTick) || isDirty;
+ const auto CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
+ isDirty = MoveItemsIn(a_Chunk, CurrentTick) || isDirty;
+ isDirty = MovePickupsIn(a_Chunk) || isDirty;
+ isDirty = MoveItemsOut(a_Chunk, CurrentTick) || isDirty;
}
return isDirty;
}
@@ -147,7 +154,7 @@ void cHopperEntity::OpenNewWindow(void)
-bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
+bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, const cTickTimeLong a_CurrentTick)
{
if (m_Pos.y >= cChunkDef::Height)
{
@@ -155,7 +162,7 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
return false;
}
- if (a_CurrentTick - m_LastMoveItemsInTick < TICKS_PER_TRANSFER)
+ if ((a_CurrentTick - m_LastMoveItemsInTick) < TICKS_PER_TRANSFER)
{
// Too early after the previous transfer
return false;
@@ -201,10 +208,8 @@ bool cHopperEntity::MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
+bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk)
{
- UNUSED(a_CurrentTick);
-
class cHopperPickupSearchCallback
{
public:
@@ -290,9 +295,9 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
-bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
+bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, const cTickTimeLong a_CurrentTick)
{
- if (a_CurrentTick - m_LastMoveItemsOutTick < TICKS_PER_TRANSFER)
+ if ((a_CurrentTick - m_LastMoveItemsOutTick) < TICKS_PER_TRANSFER)
{
// Too early after the previous transfer
return false;
diff --git a/src/BlockEntities/HopperEntity.h b/src/BlockEntities/HopperEntity.h
index 366eb8e9e..8eb0196a3 100644
--- a/src/BlockEntities/HopperEntity.h
+++ b/src/BlockEntities/HopperEntity.h
@@ -30,8 +30,7 @@ public:
enum
{
ContentsHeight = 1,
- ContentsWidth = 5,
- TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
+ ContentsWidth = 5
} ;
// tolua_end
@@ -48,8 +47,8 @@ public:
protected:
- Int64 m_LastMoveItemsInTick;
- Int64 m_LastMoveItemsOutTick;
+ cTickTimeLong m_LastMoveItemsInTick;
+ cTickTimeLong m_LastMoveItemsOutTick;
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
@@ -61,13 +60,13 @@ protected:
void OpenNewWindow(void);
/** Moves items from the container above it into this hopper. Returns true if the contents have changed. */
- bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
+ bool MoveItemsIn(cChunk & a_Chunk, cTickTimeLong a_CurrentTick);
/** Moves pickups from above this hopper into it. Returns true if the contents have changed. */
- bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick);
+ bool MovePickupsIn(cChunk & a_Chunk);
/** Moves items out from this hopper into the destination. Returns true if the contents have changed. */
- bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick);
+ bool MoveItemsOut(cChunk & a_Chunk, cTickTimeLong a_CurrentTick);
/** Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. */
bool MoveItemsFromChest(cChunk & a_Chunk);
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index 8e5585b89..5778fb706 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -92,8 +92,10 @@ void cMobSpawnerEntity::UpdateActiveState(void)
bool cMobSpawnerEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- // Update the active flag every 5 seconds
- if ((m_World->GetWorldAge() % 100) == 0)
+ using namespace std::chrono_literals;
+
+ // Update the active flag every 5 seconds:
+ if ((m_World->GetWorldTickAge() % 5s) == 0s)
{
UpdateActiveState();
}