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-rw-r--r--src/Blocks/BlockCauldron.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h
index cbd17a849..82247944c 100644
--- a/src/Blocks/BlockCauldron.h
+++ b/src/Blocks/BlockCauldron.h
@@ -156,8 +156,9 @@ private:
// Using cauldrons with blocks was added in 1.13 as part of shulker cleaning.
const auto ResendPosition = AddFaceDirection(a_BlockPos, a_BlockFace);
a_Player.GetClientHandle()->SendBlockChange(
- ResendPosition.x, ResendPosition.y, ResendPosition.z,
- a_ChunkInterface.GetBlock(ResendPosition), a_ChunkInterface.GetBlockMeta(ResendPosition)
+ ResendPosition,
+ a_ChunkInterface.GetBlock(ResendPosition),
+ a_ChunkInterface.GetBlockMeta(ResendPosition)
);
return true;