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-rw-r--r--src/Blocks/BlockInfested.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockInfested.h b/src/Blocks/BlockInfested.h
index 06c69984b..4fcb5c19e 100644
--- a/src/Blocks/BlockInfested.h
+++ b/src/Blocks/BlockInfested.h
@@ -24,7 +24,7 @@ private:
{
// TODO: only display animation if the difficulty allows mob spawns - Add when difficulty is implemented
- const auto Position = Vector3f(a_BlockPos.x + 0.5f, a_BlockPos.y, a_BlockPos.z + 0.5f);
+ const auto Position = Vector3f(a_BlockPos.x + 0.5f, static_cast<float>(a_BlockPos.y), a_BlockPos.z + 0.5f);
a_WorldInterface.SpawnMob(Position.x, Position.y, Position.z, mtSilverfish, false);
a_WorldInterface.GetBroadcastManager().BroadcastParticleEffect("explode", Position, Vector3f(), 0.1f, 50);
}