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-rw-r--r--src/Blocks/BlockBed.cpp6
-rw-r--r--src/Blocks/BlockFire.h2
2 files changed, 1 insertions, 7 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index 6d50e8c41..dccbcde39 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -128,11 +128,7 @@ bool cBlockBedHandler::OnUse(
// Fast-forward the time if all players in the world are in their beds:
auto TimeFastForwardTester = [](cPlayer & a_OtherPlayer)
{
- if (!a_OtherPlayer.IsInBed())
- {
- return true;
- }
- return false;
+ return !a_OtherPlayer.IsInBed();
};
if (a_WorldInterface.ForEachPlayer(TimeFastForwardTester))
{
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index a4b3d3a05..afc8ecf7a 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -167,8 +167,6 @@ public:
}
}
}
-
- return;
}
/** Evaluates if coordinates are a portal going XP / XM; returns true if so, and writes boundaries to variable