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-rw-r--r--src/Chunk.cpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index b991e073f..99311c1b1 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -605,9 +605,6 @@ void cChunk::Tick(std::chrono::milliseconds a_Dt)
{
BroadcastPendingBlockChanges();
- // Set all blocks that have been queued for setting later:
- ProcessQueuedSetBlocks();
-
CheckBlocks();
// Tick simulators:
@@ -726,50 +723,6 @@ void cChunk::MoveEntityToNewChunk(cEntity * a_Entity)
-void cChunk::ProcessQueuedSetBlocks(void)
-{
- Int64 CurrTick = m_World->GetWorldAge();
- for (sSetBlockQueueVector::iterator itr = m_SetBlockQueue.begin(); itr != m_SetBlockQueue.end();)
- {
- if (itr->m_Tick <= CurrTick)
- {
- if (itr->m_PreviousType != E_BLOCK_AIR) // PreviousType defaults to 0 if not specified
- {
- if (GetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ) == itr->m_PreviousType)
- {
- // Current world age is bigger than / equal to target world age - delay time reached AND
- // Previous block type was the same as current block type (to prevent duplication)
- SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta); // SetMeta doesn't send to client
- itr = m_SetBlockQueue.erase(itr);
- LOGD("Successfully set queued block - previous and current types matched");
- }
- else
- {
- itr = m_SetBlockQueue.erase(itr);
- LOGD("Failure setting queued block - previous and current blocktypes didn't match");
- }
- }
- else
- {
- // Current world age is bigger than / equal to target world age - delay time reached
- SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta);
- itr = m_SetBlockQueue.erase(itr);
- LOGD("Successfully set queued block - previous type ignored");
- }
- }
- else
- {
- // Not yet
- ++itr;
- continue;
- }
- } // for itr - m_SetBlockQueue[]
-}
-
-
-
-
-
void cChunk::BroadcastPendingBlockChanges(void)
{
if (m_PendingSendBlocks.empty())
@@ -1505,15 +1458,6 @@ void cChunk::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType,
-void cChunk::QueueSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType)
-{
- m_SetBlockQueue.push_back(sSetBlockQueueItem(a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta, a_Tick, a_PreviousBlockType));
-}
-
-
-
-
-
void cChunk::QueueTickBlock(int a_RelX, int a_RelY, int a_RelZ)
{
ASSERT (
@@ -2221,46 +2165,6 @@ bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBloc
-
-bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback)
-{
- // The blockentity list is locked by the parent chunkmap's CS
- for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2)
- {
- ++itr2;
- if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ))
- {
- continue;
- }
- switch ((*itr)->GetBlockType())
- {
- case E_BLOCK_DROPPER:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_NOTE_BLOCK:
- {
- break;
- }
- default:
- {
- // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
- return false;
- }
- }
-
- if (a_Callback.Item(dynamic_cast<cRedstonePoweredEntity *>(*itr))) // Needs dynamic_cast due to multiple inheritance
- {
- return false;
- }
- return true;
- } // for itr - m_BlockEntitites[]
-
- // Not found:
- return false;
-}
-
-
-
-
bool cChunk::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback)
{
// The blockentity list is locked by the parent chunkmap's CS