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-rw-r--r--src/ChunkData.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/ChunkData.h b/src/ChunkData.h
index 51244225b..9c852ee24 100644
--- a/src/ChunkData.h
+++ b/src/ChunkData.h
@@ -33,11 +33,11 @@ public:
{
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
- if(!IsOwner) return;
+ if (!IsOwner) return;
#endif
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i] == NULL) Free(m_Sections[i]);;
+ if (m_Sections[i] == NULL) Free(m_Sections[i]);;
}
}
@@ -55,13 +55,13 @@ public:
cChunkData& operator=(const cChunkData& other)
{
- if(&other != this)
+ if (&other != this)
{
- if(IsOwner)
+ if (IsOwner)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
- if(m_Sections[i]) Free(m_Sections[i]);;
+ if (m_Sections[i]) Free(m_Sections[i]);;
}
}
IsOwner = true;
@@ -87,7 +87,7 @@ public:
cChunkData& operator=(cChunkData&& other)
{
- if(&other != this)
+ if (&other != this)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
@@ -106,7 +106,7 @@ public:
ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height));
ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width));
int Section = a_Y / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] != NULL)
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z);
return m_Sections[Section]->m_BlockTypes[Index];
@@ -130,14 +130,14 @@ public:
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] == NULL)
+ if (m_Sections[Section] == NULL)
{
- if(a_Block == 0x00)
+ if (a_Block == 0x00)
{
return;
}
m_Sections[Section] = Allocate();
- if(m_Sections[Section] == NULL)
+ if (m_Sections[Section] == NULL)
{
ASSERT(!"Failed to allocate a new section in Chunkbuffer");
return;
@@ -153,7 +153,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] != NULL)
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
@@ -180,14 +180,14 @@ public:
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] == NULL)
+ if (m_Sections[Section] == NULL)
{
- if((a_Nibble & 0xf) == 0x00)
+ if ((a_Nibble & 0xf) == 0x00)
{
return false;
}
m_Sections[Section] = Allocate();
- if(m_Sections[Section] == NULL)
+ if (m_Sections[Section] == NULL)
{
ASSERT(!"Failed to allocate a new section in Chunkbuffer");
return false;
@@ -208,7 +208,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] != NULL)
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
@@ -227,7 +227,7 @@ public:
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
- if(m_Sections[Section] != NULL)
+ if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;