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-rw-r--r--src/ChunkDef.h37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 57c4e6918..7af0ef630 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -39,13 +39,13 @@ typedef std::list<cBlockEntity *> cBlockEntityList;
// tolua_begin
-/// The datatype used by blockdata
+/** The datatype used by blockdata */
typedef unsigned char BLOCKTYPE;
-/// The datatype used by nibbledata (meta, light, skylight)
+/** The datatype used by nibbledata (meta, light, skylight) */
typedef unsigned char NIBBLETYPE;
-/// The type used by the heightmap
+/** The type used by the heightmap */
typedef unsigned char HEIGHTTYPE;
// tolua_end
@@ -53,7 +53,7 @@ typedef unsigned char HEIGHTTYPE;
-/// Constants used throughout the code, useful typedefs and utility functions
+/** Constants used throughout the code, useful typedefs and utility functions */
class cChunkDef
{
public:
@@ -61,22 +61,22 @@ public:
static const int Width = 16;
static const int Height = 256;
static const int NumBlocks = Width * Height * Width;
- /// If the data is collected into a single buffer, how large it needs to be:
+
+ /** If the data is collected into a single buffer, how large it needs to be: */
static const int BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2); // 2.5 * numblocks
- /// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column
+ /** The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column */
typedef HEIGHTTYPE HeightMap[Width * Width];
/** The type used for any biomemap operations and storage inside MCServer,
using MCServer biomes (need not correspond to client representation!)
- idx = x + Width * z // Need to verify this with the protocol spec, currently unknown!
- */
+ idx = x + Width * z */
typedef EMCSBiome BiomeMap[Width * Width];
- /// The type used for block type operations and storage, AXIS_ORDER ordering
+ /** The type used for block type operations and storage, AXIS_ORDER ordering */
typedef BLOCKTYPE BlockTypes[NumBlocks];
- /// The type used for block data in nibble format, AXIS_ORDER ordering
+ /** The type used for block data in nibble format, AXIS_ORDER ordering */
typedef NIBBLETYPE BlockNibbles[NumBlocks / 2];
/** The storage wrapper used for compressed blockdata residing in RAMz */
@@ -86,7 +86,7 @@ public:
typedef std::vector<NIBBLETYPE> COMPRESSED_NIBBLETYPE;
- /// Converts absolute block coords into relative (chunk + block) coords:
+ /** Converts absolute block coords into relative (chunk + block) coords: */
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ)
{
UNUSED(a_Y);
@@ -116,7 +116,7 @@ public:
}
- /// Converts absolute block coords to chunk coords:
+ /** Converts absolute block coords to chunk coords: */
inline static void BlockToChunk(int a_X, int a_Z, int & a_ChunkX, int & a_ChunkZ)
{
a_ChunkX = a_X / Width;
@@ -345,18 +345,17 @@ private:
/** Interface class used for comparing clients of two chunks.
-Used primarily for entity moving while both chunks are locked.
-*/
+Used primarily for entity moving while both chunks are locked. */
class cClientDiffCallback
{
public:
virtual ~cClientDiffCallback() {}
- /// Called for clients that are in Chunk1 and not in Chunk2,
+ /** Called for clients that are in Chunk1 and not in Chunk2, */
virtual void Removed(cClientHandle * a_Client) = 0;
- /// Called for clients that are in Chunk2 and not in Chunk1.
+ /** Called for clients that are in Chunk2 and not in Chunk1. */
virtual void Added(cClientHandle * a_Client) = 0;
} ;
@@ -418,6 +417,10 @@ public:
typedef std::list<cChunkCoords> cChunkCoordsList;
typedef std::vector<cChunkCoords> cChunkCoordsVector;
+
+
+
+
/** A simple hash function for chunk coords, we assume that chunk coords won't use more than 16 bits, so the hash is almost an identity.
Used for std::unordered_map<cChunkCoords, ...> */
class cChunkCoordsHash
@@ -489,7 +492,7 @@ public:
-/** Generic template that can store any kind of data together with a triplet of 3 coords*/
+/** Generic template that can store any kind of data together with a triplet of 3 coords */
template <typename X> class cCoordWithData
{
public: