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-rw-r--r--src/ChunkMap.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 87174e624..e902be60c 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -214,17 +214,18 @@ public:
void RemoveClientFromChunks(cClientHandle * a_Client);
/** Adds the entity to its appropriate chunk, takes ownership of the entity pointer */
- void AddEntity(cEntity * a_Entity);
+ void AddEntity(OwnedEntity a_Entity);
/** Adds the entity to its appropriate chunk, if the entity is not already added.
Takes ownership of the entity pointer */
- void AddEntityIfNotPresent(cEntity * a_Entity);
+ void AddEntityIfNotPresent(OwnedEntity a_Entity);
/** Returns true if the entity with specified ID is present in the chunks */
bool HasEntity(UInt32 a_EntityID);
- /** Removes the entity from its appropriate chunk */
- void RemoveEntity(cEntity * a_Entity);
+ /** Removes the entity from its appropriate chunk
+ Returns an owning reference to the found entity. */
+ OwnedEntity RemoveEntity(cEntity & a_Entity);
/** Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true */
bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible