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-rw-r--r--src/ClientHandle.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index c2135777b..0f5e4d678 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1140,7 +1140,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
}
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
- if (m_Player->IsFrozen() || PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, static_cast<char>(a_Status)))
+ if (m_Player->IsFrozen() || PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), static_cast<char>(a_Status)))
{
// A plugin doesn't agree with the action, replace the block on the client and quit:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *m_Player);
@@ -1371,7 +1371,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
cWorld * World = m_Player->GetWorld();
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta))
+ if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), DugBlock, DugMeta))
{
// A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *m_Player);
@@ -1403,7 +1403,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
}
World->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, absPos, DugBlock, this);
- cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, DugBlock, DugMeta);
+ cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), DugBlock, DugMeta);
}
@@ -1480,7 +1480,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
if (
- !PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ) &&
+ !PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ) &&
IsWithinReach && !m_Player->IsFrozen()
)
{
@@ -1500,12 +1500,12 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
if (BlockUsable && !(m_Player->IsCrouched() && !HeldItem.IsEmpty()))
{
cChunkInterface ChunkInterface(World->GetChunkMap());
- if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
+ if (!PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
{
// Use a block:
if (BlockHandler.OnUse(ChunkInterface, *World, *m_Player, ClickedPosition, a_BlockFace, CursorPosition))
{
- PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
+ PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
return; // Block use was successful, we're done.
}
@@ -1533,14 +1533,14 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
ItemHandler.OnPlayerPlace(*m_Player, HeldItem, ClickedPosition, BlockType, BlockMeta, a_BlockFace, CursorPosition);
return;
}
- else if (!PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
+ else if (!PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ))
{
// All plugins agree with using the item.
// Use an item in hand with a target block.
cBlockInServerPluginInterface PluginInterface(*World);
ItemHandler.OnItemUse(World, m_Player, PluginInterface, HeldItem, ClickedPosition, a_BlockFace);
- PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
+ PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, static_cast<char>(a_BlockFace), a_CursorX, a_CursorY, a_CursorZ);
return;
}
}