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-rw-r--r--src/ClientHandle.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 6febbfc3a..303583769 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -603,7 +603,6 @@ void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunk
-// Removes the client from all chunks. Used when switching worlds or destroying the player
void cClientHandle::RemoveFromAllChunks()
{
cWorld * World = m_Player->GetWorld();