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-rw-r--r--src/Entities/GhastFireballEntity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h
index 620efd9e6..bf5b333e2 100644
--- a/src/Entities/GhastFireballEntity.h
+++ b/src/Entities/GhastFireballEntity.h
@@ -35,8 +35,8 @@ protected:
void Explode(Vector3i a_Block);
// cProjectileEntity overrides:
- virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
+ virtual void OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) override;
+ virtual void OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos) override;
// TODO: Deflecting the fireballs by arrow- or sword- hits