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-rw-r--r--src/Entities/Player.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 527380761..57f31752e 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -296,7 +296,7 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
-short cPlayer::CalcLevelFromXp(short a_XpTotal)
+int cPlayer::CalcLevelFromXp(int a_XpTotal)
{
// level 0 to 15
if (a_XpTotal <= XP_TO_LEVEL15)
@@ -307,18 +307,18 @@ short cPlayer::CalcLevelFromXp(short a_XpTotal)
// level 30+
if (a_XpTotal > XP_TO_LEVEL30)
{
- return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
+ return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
}
// level 16 to 30
- return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3;
+ return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3;
}
-short cPlayer::XpForLevel(short a_Level)
+int cPlayer::XpForLevel(int a_Level)
{
// level 0 to 15
if (a_Level <= 15)
@@ -329,18 +329,18 @@ short cPlayer::XpForLevel(short a_Level)
// level 30+
if (a_Level >= 31)
{
- return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220);
+ return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220);
}
// level 16 to 30
- return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360);
+ return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360);
}
-short cPlayer::GetXpLevel()
+int cPlayer::GetXpLevel()
{
return CalcLevelFromXp(m_CurrentXp);
}
@@ -351,8 +351,8 @@ short cPlayer::GetXpLevel()
float cPlayer::GetXpPercentage()
{
- short int currentLevel = CalcLevelFromXp(m_CurrentXp);
- short int currentLevel_XpBase = XpForLevel(currentLevel);
+ int currentLevel = CalcLevelFromXp(m_CurrentXp);
+ int currentLevel_XpBase = XpForLevel(currentLevel);
return (float)(m_CurrentXp - currentLevel_XpBase) /
(float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
@@ -362,9 +362,9 @@ float cPlayer::GetXpPercentage()
-bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
+bool cPlayer::SetCurrentExperience(int a_CurrentXp)
{
- if (!(a_CurrentXp >= 0) || (a_CurrentXp > (std::numeric_limits<short>().max() - m_LifetimeTotalXp)))
+ if (!(a_CurrentXp >= 0) || (a_CurrentXp > (std::numeric_limits<int>().max() - m_LifetimeTotalXp)))
{
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
return false; // oops, they gave us a dodgey number
@@ -382,19 +382,19 @@ bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
-short cPlayer::DeltaExperience(short a_Xp_delta)
+int cPlayer::DeltaExperience(int a_Xp_delta)
{
- if (a_Xp_delta > (std::numeric_limits<short>().max() - m_CurrentXp))
+ if (a_Xp_delta > (std::numeric_limits<int>().max() - m_CurrentXp))
{
// Value was bad, abort and report
- LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the short datatype. Ignoring.", a_Xp_delta);
+ LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the int datatype. Ignoring.", a_Xp_delta);
return -1; // Should we instead just return the current Xp?
}
m_CurrentXp += a_Xp_delta;
// Make sure they didn't subtract too much
- m_CurrentXp = std::max<short>(m_CurrentXp, 0);
+ m_CurrentXp = std::max<int>(m_CurrentXp, 0);
// Update total for score calculation
if (a_Xp_delta > 0)
@@ -1725,8 +1725,8 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World)
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
- m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
- m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
+ m_LifetimeTotalXp = (int) root.get("xpTotal", 0).asInt();
+ m_CurrentXp = (int) root.get("xpCurrent", 0).asInt();
m_IsFlying = root.get("isflying", 0).asBool();
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();