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-rw-r--r--src/Items/ItemBoat.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 4fc041787..62d6f546e 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -2,7 +2,7 @@
#pragma once
#include "../Entities/Boat.h"
-#include "../LineBlockTracer.h"
+#include "../Physics/Tracers/LineBlockTracer.h"
@@ -38,7 +38,7 @@ public:
// Find the actual placement position by tracing line of sight until non-air block:
class cCallbacks:
- public cBlockTracer::cCallbacks
+ public BlockTracerCallbacks
{
public:
Vector3d m_Pos;
@@ -62,7 +62,7 @@ public:
} Callbacks;
auto Start = a_Player->GetEyePosition() + a_Player->GetLookVector();
auto End = a_Player->GetEyePosition() + a_Player->GetLookVector() * 5;
- cLineBlockTracer::Trace(*a_World, Callbacks, Start, End);
+ LineBlockTracer::Trace(*a_World, Callbacks, Start, End);
if (!Callbacks.m_HasFound)
{
return false;