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-rw-r--r--src/Items/ItemChorusFruit.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/Items/ItemChorusFruit.h b/src/Items/ItemChorusFruit.h
new file mode 100644
index 000000000..261088411
--- /dev/null
+++ b/src/Items/ItemChorusFruit.h
@@ -0,0 +1,44 @@
+
+#pragma once
+
+#include "ItemFood.h"
+#include "../Entities/Pawn.h"
+
+
+
+
+
+class cItemChorusFruitHandler:
+ public cItemFoodHandler
+{
+ using Super = cItemFoodHandler;
+
+public:
+
+ cItemChorusFruitHandler():
+ Super(E_ITEM_CHORUS_FRUIT, FoodInfo(4, 2.4))
+ {
+ }
+
+ virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override
+ {
+ cItemHandler::EatItem(a_Player, a_Item);
+
+ if (!a_Player->IsGameModeCreative())
+ {
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ }
+
+ // Attempt to find a teleport destination
+ Vector3d Destination;
+ cWorld * World = a_Player->GetWorld();
+ if (cPawn::FindTeleportDestination(*World, 2, 16, Destination, a_Player->GetPosition(), 8))
+ {
+ // Broadcast sound effect to _pre-teleport_ location, then teleport player.
+ World->BroadcastSoundEffect("item.chorus_fruit.teleport", a_Player->GetPosition(), 1, 1);
+ a_Player->TeleportToCoords(Destination.x, Destination.y, Destination.z);
+ }
+ return true;
+ }
+
+};