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-rw-r--r--src/Items/ItemDoor.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index b85f018bc..6538a5bef 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -9,14 +9,14 @@
-class cItemDoorHandler:
+class cItemDoorHandler final:
public cItemHandler
{
using Super = cItemHandler;
public:
- cItemDoorHandler(int a_ItemType):
+ constexpr cItemDoorHandler(int a_ItemType):
Super(a_ItemType)
{
@@ -25,7 +25,7 @@ public:
- virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
+ virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
{
// Vanilla only allows door placement while clicking on the top face of the block below the door:
if (a_ClickedBlockFace != BLOCK_FACE_TOP)
@@ -109,7 +109,7 @@ public:
- virtual bool IsPlaceable(void) override
+ virtual bool IsPlaceable(void) const override
{
return true;
}