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-rw-r--r--src/Items/ItemThrowable.h140
1 files changed, 140 insertions, 0 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h
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+++ b/src/Items/ItemThrowable.h
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+
+// ItemThrowable.h
+
+// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls
+
+
+
+
+
+#pragma once
+
+
+
+
+
+class cItemThrowableHandler :
+ public cItemHandler
+{
+ typedef cItemHandler super;
+public:
+ cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) :
+ super(a_ItemType),
+ m_ProjectileKind(a_ProjectileKind),
+ m_SpeedCoeff(a_SpeedCoeff)
+ {
+ }
+
+
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
+ {
+ if (!a_Player->IsGameModeCreative())
+ {
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ }
+
+ Vector3d Pos = a_Player->GetThrowStartPos();
+ Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff;
+ a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed);
+
+ return true;
+ }
+
+protected:
+ cProjectileEntity::eKind m_ProjectileKind;
+ double m_SpeedCoeff;
+} ;
+
+
+
+
+
+class cItemEggHandler :
+ public cItemThrowableHandler
+{
+ typedef cItemThrowableHandler super;
+public:
+ cItemEggHandler(void) :
+ super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30)
+ {
+ }
+} ;
+
+
+
+
+class cItemSnowballHandler :
+ public cItemThrowableHandler
+{
+ typedef cItemThrowableHandler super;
+
+public:
+ cItemSnowballHandler(void) :
+ super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30)
+ {
+ }
+} ;
+
+
+
+
+
+class cItemEnderPearlHandler :
+ public cItemThrowableHandler
+{
+ typedef cItemThrowableHandler super;
+
+public:
+ cItemEnderPearlHandler(void) :
+ super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30)
+ {
+ }
+} ;
+
+
+
+
+
+class cItemBottleOEnchantingHandler :
+ public cItemThrowableHandler
+{
+ typedef cItemThrowableHandler super;
+public:
+ cItemBottleOEnchantingHandler(void) :
+ super(E_ITEM_BOTTLE_O_ENCHANTING, cProjectileEntity::pkExpBottle, 10)
+ {
+ }
+};
+
+
+
+
+
+class cItemFireworkHandler :
+ public cItemThrowableHandler
+{
+ typedef cItemThrowableHandler super;
+public:
+ cItemFireworkHandler(void) :
+ super(E_ITEM_FIREWORK_ROCKET, cProjectileEntity::pkFirework, 0)
+ {
+ }
+
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
+ {
+ if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
+ {
+ return false;
+ }
+
+ if (!a_Player->IsGameModeCreative())
+ {
+ a_Player->GetInventory().RemoveOneEquippedItem();
+ }
+
+ a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, 0);
+
+ return true;
+ }
+
+}; \ No newline at end of file