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-rw-r--r--src/LightingThread.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index 7f13a94fd..a2f44c284 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -28,7 +28,7 @@ class cReader :
{
for (int z = 0; z < cChunkDef::Width; z++)
{
- a_ChunkBuffer.CopyBlockTypes(OutputRows + OutputIdx * 16, InputIdx * 16, 16);
+ a_ChunkBuffer.CopyBlockTypes(OutputRows + OutputIdx * 16, static_cast<size_t>(InputIdx * 16), 16);
InputIdx++;
OutputIdx += 3;
} // for z
@@ -386,14 +386,14 @@ void cLightingThread::PrepareSkyLight(void)
{
int CurrentIdx = idx + Current * BlocksPerYLayer;
m_IsSeed1[CurrentIdx] = true;
- m_SeedIdx1[m_NumSeeds++] = CurrentIdx;
+ m_SeedIdx1[m_NumSeeds++] = static_cast<UInt32>(CurrentIdx);
}
// Add seed from Current up to the highest neighbor:
for (int y = Current + 1, Index = idx + y * BlocksPerYLayer; y < MaxNeighbor; y++, Index += BlocksPerYLayer)
{
m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
+ m_SeedIdx1[m_NumSeeds++] = static_cast<UInt32>(Index);
}
}
}
@@ -426,7 +426,7 @@ void cLightingThread::PrepareBlockLight(void)
// Add current block as a seed:
m_IsSeed1[Index] = true;
- m_SeedIdx1[m_NumSeeds++] = Index;
+ m_SeedIdx1[m_NumSeeds++] = static_cast<UInt32>(Index);
// Light it up:
m_BlockLight[Index] = cBlockInfo::GetLightValue(m_BlockTypes[Index]);
@@ -470,7 +470,7 @@ void cLightingThread::PrepareBlockLight2(void)
// Add current block as a seed:
m_IsSeed1[idx] = true;
- m_SeedIdx1[m_NumSeeds++] = idx;
+ m_SeedIdx1[m_NumSeeds++] = static_cast<UInt32>(idx);
// Light it up:
m_BlockLight[idx] = cBlockInfo::GetLightValue(m_BlockTypes[idx]);
@@ -485,7 +485,7 @@ void cLightingThread::PrepareBlockLight2(void)
void cLightingThread::CalcLight(NIBBLETYPE * a_Light)
{
- int NumSeeds2 = 0;
+ size_t NumSeeds2 = 0;
while (m_NumSeeds > 0)
{
// Buffer 1 -> buffer 2
@@ -510,15 +510,15 @@ void cLightingThread::CalcLight(NIBBLETYPE * a_Light)
void cLightingThread::CalcLightStep(
NIBBLETYPE * a_Light,
- int a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
- int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
+ size_t a_NumSeedsIn, unsigned char * a_IsSeedIn, unsigned int * a_SeedIdxIn,
+ size_t & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
)
{
UNUSED(a_IsSeedIn);
- int NumSeedsOut = 0;
- for (int i = 0; i < a_NumSeedsIn; i++)
+ size_t NumSeedsOut = 0;
+ for (size_t i = 0; i < a_NumSeedsIn; i++)
{
- int SeedIdx = a_SeedIdxIn[i];
+ UInt32 SeedIdx = static_cast<UInt32>(a_SeedIdxIn[i]);
int SeedX = SeedIdx % (cChunkDef::Width * 3);
int SeedZ = (SeedIdx / (cChunkDef::Width * 3)) % (cChunkDef::Width * 3);
int SeedY = SeedIdx / BlocksPerYLayer;
@@ -566,7 +566,7 @@ void cLightingThread::CompressLight(NIBBLETYPE * a_LightArray, NIBBLETYPE * a_Ch
{
for (int x = 0; x < cChunkDef::Width; x += 2)
{
- a_ChunkLight[OutIdx++] = (a_LightArray[InIdx + 1] << 4) | a_LightArray[InIdx];
+ a_ChunkLight[OutIdx++] = static_cast<NIBBLETYPE>(a_LightArray[InIdx + 1] << 4) | a_LightArray[InIdx];
InIdx += 2;
}
InIdx += cChunkDef::Width * 2;