summaryrefslogtreecommitdiffstats
path: root/src/MobFamilyCollecter.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/MobFamilyCollecter.h')
-rw-r--r--src/MobFamilyCollecter.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/MobFamilyCollecter.h b/src/MobFamilyCollecter.h
new file mode 100644
index 000000000..6cef133b5
--- /dev/null
+++ b/src/MobFamilyCollecter.h
@@ -0,0 +1,39 @@
+
+#pragma once
+
+#include <map>
+#include <set>
+#include "BlockID.h"
+#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
+
+
+
+
+// fwd:
+class cChunk;
+
+
+
+
+
+/** This class is used to collect the list of mobs for each family
+*/
+class cMobFamilyCollecter
+{
+public :
+ typedef const std::set<cMonster::eFamily> tMobFamilyList;
+
+ // collect a mob
+ void CollectMob(cMonster & a_Monster);
+
+ // return the number of mobs for this family
+ int GetNumberOfCollectedMobs(cMonster::eFamily a_Family);
+
+protected :
+ std::map<cMonster::eFamily, std::set<cMonster *> > m_Mobs;
+
+} ;
+
+
+
+