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-rw-r--r--src/Mobs/CaveSpider.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/Mobs/CaveSpider.cpp b/src/Mobs/CaveSpider.cpp
index 56ecd2d28..118a6e93b 100644
--- a/src/Mobs/CaveSpider.cpp
+++ b/src/Mobs/CaveSpider.cpp
@@ -20,7 +20,6 @@ void cCaveSpider::Tick(float a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
- // TODO: Check vanilla if cavespiders really get passive during the day / in daylight
m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
}
@@ -28,6 +27,21 @@ void cCaveSpider::Tick(float a_Dt, cChunk & a_Chunk)
+void cCaveSpider::Attack(float a_Dt)
+{
+ super::Attack(a_Dt);
+
+ if (m_Target->IsPawn())
+ {
+ // TODO: Easy = no poison, Medium = 7 seconds, Hard = 15 seconds
+ ((cPawn *) m_Target)->AddEntityEffect(cEntityEffect::effPoison, 7 * 20, 0);
+ }
+}
+
+
+
+
+
void cCaveSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
int LootingLevel = 0;