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-rw-r--r--src/Mobs/Monster.cpp102
1 files changed, 69 insertions, 33 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 740223bfa..9a51f79d2 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -1064,39 +1064,75 @@ cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type)
switch (a_Type)
{
- case mtBat: return mfAmbient;
- case mtBlaze: return mfHostile;
- case mtCaveSpider: return mfHostile;
- case mtChicken: return mfPassive;
- case mtCow: return mfPassive;
- case mtCreeper: return mfHostile;
- case mtEnderDragon: return mfNoSpawn;
- case mtEnderman: return mfHostile;
- case mtGhast: return mfHostile;
- case mtGiant: return mfNoSpawn;
- case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited!
- case mtHorse: return mfPassive;
- case mtIronGolem: return mfPassive;
- case mtMagmaCube: return mfHostile;
- case mtMooshroom: return mfPassive;
- case mtOcelot: return mfPassive;
- case mtPig: return mfPassive;
- case mtRabbit: return mfPassive;
- case mtSheep: return mfPassive;
- case mtSilverfish: return mfHostile;
- case mtSkeleton: return mfHostile;
- case mtSlime: return mfHostile;
- case mtSnowGolem: return mfNoSpawn;
- case mtSpider: return mfHostile;
- case mtSquid: return mfWater;
- case mtVillager: return mfPassive;
- case mtWitch: return mfHostile;
- case mtWither: return mfNoSpawn;
- case mtWitherSkeleton: return mfHostile;
- case mtWolf: return mfPassive;
- case mtZombie: return mfHostile;
- case mtZombiePigman: return mfHostile;
- case mtZombieVillager: return mfHostile;
+ case mtBat: return mfAmbient;
+ case mtBlaze: return mfHostile;
+ case mtCat: return mfPassive;
+ case mtCaveSpider: return mfHostile;
+ case mtChicken: return mfPassive;
+ case mtCod: return mfWater;
+ case mtCow: return mfPassive;
+ case mtCreeper: return mfHostile;
+ case mtDolphin: return mfWater;
+ case mtDonkey: return mfPassive;
+ case mtDrowned: return mfHostile;
+ case mtElderGuardian: return mfHostile;
+ case mtEnderDragon: return mfNoSpawn;
+ case mtEnderman: return mfHostile;
+ case mtEndermite: return mfHostile;
+ case mtEvoker: return mfHostile;
+ case mtFox: return mfPassive;
+ case mtGhast: return mfHostile;
+ case mtGiant: return mfNoSpawn;
+ case mtGuardian: return mfWater; // Just because they have special spawning conditions. TODO: If Watertemples have been added, this needs to be edited!
+ case mtHoglin: return mfHostile;
+ case mtHorse: return mfPassive;
+ case mtHusk: return mfHostile;
+ case mtIllusioner: return mfHostile;
+ case mtIronGolem: return mfPassive;
+ case mtLlama: return mfPassive;
+ case mtMagmaCube: return mfHostile;
+ case mtMooshroom: return mfPassive;
+ case mtMule: return mfPassive;
+ case mtOcelot: return mfPassive;
+ case mtPanda: return mfPassive;
+ case mtParrot: return mfPassive;
+ case mtPhantom: return mfHostile;
+ case mtPig: return mfPassive;
+ case mtPiglin: return mfHostile;
+ case mtPiglinBrute: return mfHostile;
+ case mtPillager: return mfHostile;
+ case mtPolarBear: return mfPassive;
+ case mtPufferfish: return mfWater;
+ case mtRabbit: return mfPassive;
+ case mtRavager: return mfHostile;
+ case mtSalmon: return mfWater;
+ case mtSheep: return mfPassive;
+ case mtShulker: return mfHostile;
+ case mtSilverfish: return mfHostile;
+ case mtSkeleton: return mfHostile;
+ case mtSkeletonHorse: return mfPassive;
+ case mtSlime: return mfHostile;
+ case mtSnowGolem: return mfNoSpawn;
+ case mtSpider: return mfHostile;
+ case mtSquid: return mfWater;
+ case mtStray: return mfHostile;
+ case mtStrider: return mfHostile;
+ case mtTraderLlama: return mfPassive;
+ case mtTropicalFish: return mfWater;
+ case mtTurtle: return mfWater; // I'm not quite sure
+ case mtVex: return mfHostile;
+ case mtVindicator: return mfHostile;
+ case mtVillager: return mfPassive;
+ case mtWanderingTrader: return mfPassive;
+ case mtWitch: return mfHostile;
+ case mtWither: return mfNoSpawn;
+ case mtWitherSkeleton: return mfHostile;
+ case mtWolf: return mfPassive;
+ case mtZoglin: return mfHostile;
+ case mtZombie: return mfHostile;
+ case mtZombieHorse: return mfPassive;
+ case mtZombiePigman: return mfHostile;
+ case mtZombieVillager: return mfHostile;
default:
{