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-rw-r--r--src/Mobs/PassiveAggressiveMonster.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp
index e0abd94a5..71ac7bd89 100644
--- a/src/Mobs/PassiveAggressiveMonster.cpp
+++ b/src/Mobs/PassiveAggressiveMonster.cpp
@@ -25,7 +25,7 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
return false;
}
-
+
if ((m_Target != nullptr) && (m_Target->IsPlayer()))
{
if (!static_cast<cPlayer *>(m_Target)->IsGameModeCreative())
@@ -39,7 +39,7 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-void cPassiveAggressiveMonster::EventSeePlayer(cEntity *)
+void cPassiveAggressiveMonster::EventSeePlayer(cEntity *, cChunk & a_Chunk)
{
// don't do anything, neutral mobs don't react to just seeing the player
}