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-rw-r--r--src/OSSupport/ListenThread.cpp238
1 files changed, 0 insertions, 238 deletions
diff --git a/src/OSSupport/ListenThread.cpp b/src/OSSupport/ListenThread.cpp
deleted file mode 100644
index b029634e9..000000000
--- a/src/OSSupport/ListenThread.cpp
+++ /dev/null
@@ -1,238 +0,0 @@
-
-// ListenThread.cpp
-
-// Implements the cListenThread class representing the thread that listens for client connections
-
-#include "Globals.h"
-#include "ListenThread.h"
-
-
-
-
-
-cListenThread::cListenThread(cCallback & a_Callback, cSocket::eFamily a_Family, const AString & a_ServiceName) :
- super(Printf("ListenThread %s", a_ServiceName.c_str())),
- m_Callback(a_Callback),
- m_Family(a_Family),
- m_ShouldReuseAddr(false),
- m_ServiceName(a_ServiceName)
-{
-}
-
-
-
-
-
-cListenThread::~cListenThread()
-{
- Stop();
-}
-
-
-
-
-
-bool cListenThread::Initialize(const AString & a_PortsString)
-{
- ASSERT(m_Sockets.empty()); // Not yet started
-
- if (!CreateSockets(a_PortsString))
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
-bool cListenThread::Start(void)
-{
- if (m_Sockets.empty())
- {
- // There are no sockets listening, either forgotten to initialize or the user specified no listening ports
- // Report as successful, though
- return true;
- }
- return super::Start();
-}
-
-
-
-
-
-void cListenThread::Stop(void)
-{
- if (m_Sockets.empty())
- {
- // No sockets means no thread was running in the first place
- return;
- }
-
- m_ShouldTerminate = true;
-
- // Close one socket to wake the thread up from the select() call
- m_Sockets[0].CloseSocket();
-
- // Wait for the thread to finish
- super::Wait();
-
- // Close all the listening sockets:
- for (cSockets::iterator itr = m_Sockets.begin() + 1, end = m_Sockets.end(); itr != end; ++itr)
- {
- itr->CloseSocket();
- } // for itr - m_Sockets[]
- m_Sockets.clear();
-}
-
-
-
-
-
-void cListenThread::SetReuseAddr(bool a_Reuse)
-{
- ASSERT(m_Sockets.empty()); // Must not have been Initialize()d yet
-
- m_ShouldReuseAddr = a_Reuse;
-}
-
-
-
-
-
-bool cListenThread::CreateSockets(const AString & a_PortsString)
-{
- AStringVector Ports = StringSplitAndTrim(a_PortsString, ",");
-
- if (Ports.empty())
- {
- return false;
- }
-
- AString FamilyStr = m_ServiceName;
- switch (m_Family)
- {
- case cSocket::IPv4: FamilyStr.append(" IPv4"); break;
- case cSocket::IPv6: FamilyStr.append(" IPv6"); break;
- default:
- {
- ASSERT(!"Unknown address family");
- break;
- }
- }
-
- for (AStringVector::const_iterator itr = Ports.begin(), end = Ports.end(); itr != end; ++itr)
- {
- int Port = atoi(itr->c_str());
- if ((Port <= 0) || (Port > 65535))
- {
- LOGWARNING("%s: Invalid port specified: \"%s\".", FamilyStr.c_str(), itr->c_str());
- continue;
- }
- m_Sockets.push_back(cSocket::CreateSocket(m_Family));
- if (!m_Sockets.back().IsValid())
- {
- LOGWARNING("%s: Cannot create listening socket for port %d: \"%s\"", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (m_ShouldReuseAddr)
- {
- if (!m_Sockets.back().SetReuseAddress())
- {
- LOG("%s: Port %d cannot reuse addr, syscall failed: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- }
- }
-
- // Bind to port:
- bool res = false;
- switch (m_Family)
- {
- case cSocket::IPv4: res = m_Sockets.back().BindToAnyIPv4(Port); break;
- case cSocket::IPv6: res = m_Sockets.back().BindToAnyIPv6(Port); break;
- default:
- {
- ASSERT(!"Unknown address family");
- res = false;
- }
- }
- if (!res)
- {
- LOGWARNING("%s: Cannot bind port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- if (!m_Sockets.back().Listen())
- {
- LOGWARNING("%s: Cannot listen on port %d: \"%s\".", FamilyStr.c_str(), Port, cSocket::GetLastErrorString().c_str());
- m_Sockets.pop_back();
- continue;
- }
-
- LOGINFO("%s: Port %d is open for connections", FamilyStr.c_str(), Port);
- } // for itr - Ports[]
-
- return !(m_Sockets.empty());
-}
-
-
-
-
-
-void cListenThread::Execute(void)
-{
- if (m_Sockets.empty())
- {
- LOGD("Empty cListenThread, ending thread now.");
- return;
- }
-
- // Find the highest socket number:
- cSocket::xSocket Highest = m_Sockets[0].GetSocket();
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->GetSocket() > Highest)
- {
- Highest = itr->GetSocket();
- }
- } // for itr - m_Sockets[]
-
- while (!m_ShouldTerminate)
- {
- // Put all sockets into a FD set:
- fd_set fdRead;
- FD_ZERO(&fdRead);
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- FD_SET(itr->GetSocket(), &fdRead);
- } // for itr - m_Sockets[]
-
- timeval tv; // On Linux select() doesn't seem to wake up when socket is closed, so let's kinda busy-wait:
- tv.tv_sec = 1;
- tv.tv_usec = 0;
- if (select((int)Highest + 1, &fdRead, nullptr, nullptr, &tv) == -1)
- {
- LOG("select(R) call failed in cListenThread: \"%s\"", cSocket::GetLastErrorString().c_str());
- continue;
- }
- for (cSockets::iterator itr = m_Sockets.begin(), end = m_Sockets.end(); itr != end; ++itr)
- {
- if (itr->IsValid() && FD_ISSET(itr->GetSocket(), &fdRead))
- {
- cSocket Client = (m_Family == cSocket::IPv4) ? itr->AcceptIPv4() : itr->AcceptIPv6();
- if (Client.IsValid())
- {
- m_Callback.OnConnectionAccepted(Client);
- }
- }
- } // for itr - m_Sockets[]
- } // while (!m_ShouldTerminate)
-}
-
-
-
-