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-rw-r--r--src/Protocol/Protocol18x.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 628d8f528..1d83be8dd 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -479,7 +479,7 @@ void cProtocol180::SendEntityVelocity(const cEntity & a_Entity)
cPacketizer Pkt(*this, 0x12); // Entity Velocity packet
Pkt.WriteVarInt32(a_Entity.GetUniqueID());
- // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick
+ // 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick
Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400));
Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400));
Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400));
@@ -2754,7 +2754,7 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
{
- AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;)
}
a_Item.m_Lore = Lore;